Player Matchup

Scylla
Scylla
biggman55ty
Scylla
Level 87
God Stats
7W - 2L
1,546 SR
Queue Stats
10W - 8L
1,654 Elo+
Party 1
Baron Samedi
Baron Samedi
kaxuza
Baron Samedi
Level 89
God Stats
1W - 0L
1,690 SR
Queue Stats
10W - 9L
1,654 Elo+
Party 1
Charybdis
Charybdis
xCrackr
Charybdis
Level 24
God Stats
2W - 2L
1,655 SR
Queue Stats
15W - 16L
1,747 Elo+
Party 1
Team Averages
Level 67
1,630 SR
1,685 Elo+

VS

Team Averages
Level 32
1,447 SR
1,552 Elo+
Fenrir
Fenrir
BagTalking
Fenrir
Level 7
God Stats
1W - 3L
1,341 SR
Queue Stats
5W - 9L
1,524 Elo+
Party 2
Scylla
Scylla
jacksonjimenez
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,531 Elo+
Solo
Cerberus
Cerberus
lWolfManI
Cerberus
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
5 / 6 / 9
10,965
645
17,631
12,952
4,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
kaxuza
Baron Samedi
15
11 / 0 / 6
12,239
720
16,346
11,245
3,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
xCrackr
Charybdis
13
3 / 10 / 10
10,700
629
14,429
14,193
4,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BagTalking
Fenrir
14
8 / 8 / 5
11,345
667
9,579
17,599
7,202
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 8 / 8
9,046
532
3,141
9,365
2,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
lWolfManI
Cerberus
15
8 / 3 / 8
12,348
726
13,534
32,391
38,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
19
Kills
16
16
Deaths
19
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BagTalking
Fenrir
8
8
5
1.31
W
Scylla
5
6
9
1.58
L
0
8
8
0.5
W
Baron Samedi
kaxuza
Baron Samedi
11
0
6
14
L
Cerberus
lWolfManI
Cerberus
8
3
8
4
W
Charybdis
xCrackr
Charybdis
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,406
Damage
26,254
38,390
Taken
59,355
12,346
Mitigated
48,312
7,454
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BagTalking
Fenrir
9,579
2,970
0
476
17,599
7,202
0
11,390
6,209
0
23,645
W
Scylla
17,631
1,634
0
2,397
12,952
4,333
677
5,010
7,942
33,139
0
L
3,141
573
0
230
9,365
2,900
0
6,515
2,850
12,111
0
W
Baron Samedi
kaxuza
Baron Samedi
16,346
1,685
807
3,105
11,245
3,610
543
6,847
4,398
34,764
0
L
Cerberus
lWolfManI
Cerberus
13,534
1,364
125
5,372
32,391
38,210
0
16,340
16,051
36,264
0
W
Charybdis
xCrackr
Charybdis
14,429
9,736
0
1,145
14,193
4,403
466
5,190
9,003
0
39,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,904
Gold Earned
32,739
148
Minions Killed
81
2
Camps Cleared
1
786,521
Distance Traveled
673,498
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,345
667
34
2
1
249,353
1
W
Scylla
10,965
645
50
3
0
263,684
1
L
Scylla
9,046
532
16
1
0
143,508
0
W
Baron Samedi
12,239
720
36
2
0
286,369
2
L
Cerberus
12,348
726
31
2
0
280,637
0
W
Charybdis
10,700
629
62
4
2
236,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role