Player Matchup

Cthulhu
Cthulhu
GOATEDxSHAUN
Cthulhu
Level 119
God Stats
6W - 7L
1,525 SR
Queue Stats
217W - 163L
1,471 Elo+
Party 2
Rama
Rama
MRH-_CRIXx
Rama
Level 21
God Stats
1W - 2L
1,135 SR
Queue Stats
3W - 6L
1,497 Elo+
Solo
Discordia
Discordia
Ty and Polo
Discordia
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 22L
1,142 Elo+
Party 2
Team Averages
Level 56
1,387 SR
1,370 Elo+

VS

Team Averages
Level 33
1,527 SR
1,325 Elo+
Ra
Ra
HolyFuzzyNugs
Ra
Level 65
God Stats
12W - 15L
1,511 SR
Queue Stats
377W - 454L
1,442 Elo+
Party 1
Chaac
Chaac
Making-Her-Ink
Chaac
Level 20
God Stats
20W - 25L
1,571 SR
Queue Stats
355W - 404L
1,461 Elo+
Party 1
Artemis
Artemis
XxAwvxX
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,072 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GOATEDxSHAUN
Cthulhu
19
10 / 3 / 3
15,473
737
28,518
22,587
18,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 5 / 4
13,234
630
8,949
18,028
11,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Ty and Polo
Discordia
16
1 / 2 / 10
13,287
633
14,662
12,691
5,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 9 / 3
13,328
635
12,674
25,932
9,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 4 / 6
13,364
636
27,037
32,963
33,245
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
XxAwvxX
Artemis
6
0 / 1 / 0
9,800
467
513
1,328
376
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
14
Kills
10
10
Deaths
14
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GOATEDxSHAUN
Cthulhu
10
3
3
3.83
L
7
9
3
0.94
W
3
5
4
1
L
3
4
6
1.5
W
Discordia
Ty and Polo
Discordia
1
2
10
3
L
Artemis
XxAwvxX
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,129
Damage
40,224
53,306
Taken
60,223
35,452
Mitigated
42,792
11,963
Healing
28,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GOATEDxSHAUN
Cthulhu
28,518
1,817
202
3,986
22,587
18,524
1,901
7,005
15,582
83,781
0
L
12,674
1,350
3,646
9,247
25,932
9,171
786
21,265
4,667
37,523
0
W
8,949
5,230
479
4,311
18,028
11,847
264
5,037
12,991
0
41,866
L
27,037
6,122
215
15,359
32,963
33,245
1,266
21,859
11,104
0
81,915
W
Discordia
Ty and Polo
Discordia
14,662
947
371
2,614
12,691
5,081
435
1,880
10,811
36,979
0
L
Artemis
XxAwvxX
Artemis
513
86
0
96
1,328
376
0
531
797
0
2,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,994
Gold Earned
36,492
234
Minions Killed
173
10
Camps Cleared
4
1,103,683
Distance Traveled
821,417
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,473
737
119
6
5
375,742
1
L
Ra
13,328
635
55
3
0
359,752
1
W
Rama
13,234
630
58
3
3
350,833
0
L
Chaac
13,364
636
116
6
4
419,296
1
W
Discordia
13,287
633
57
3
2
377,108
0
L
Artemis
9,800
467
2
0
0
42,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role