Player Matchup

Gilgamesh
Gilgamesh
Dsicki
Gilgamesh
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,457 Elo+
Party 1
Anhur
Anhur
GSICKI
Anhur
Level 127
God Stats
4W - 3L
1,548 SR
Queue Stats
103W - 97L
1,427 Elo+
Party 1
Osiris
Osiris
Hi iiM AmPeD
Osiris
Level 125
God Stats
0W - 5L
1,256 SR
Queue Stats
120W - 117L
1,458 Elo+
Party 1
Ymir
Ymir
HowiePls
Ymir
Level 48
God Stats
16W - 22L
1,605 SR
Queue Stats
83W - 86L
1,478 Elo+
Party 1
Discordia
Discordia
Retoom
Discordia
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 34L
1,566 Elo+
Party 1
Team Averages
Level 105
1,482 SR
1,477 Elo+

VS

Team Averages
Level 88
1,434 SR
1,527 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
IIDestinoII
Discordia
Level 155
God Stats
1W - 0L
1,284 SR
Queue Stats
104W - 73L
1,617 Elo+
Party 2
Terra
Terra
KaySaut
Terra
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Cupid
Cupid
LuisFicachiM
Cupid
Level 25
God Stats
4W - 2L
1,384 SR
Queue Stats
6W - 3L
1,539 Elo+
Party 2
Charybdis
Charybdis
alfonosoportollo
Charybdis
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 44L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dsicki
Gilgamesh
14
2 / 2 / 12
8,890
741
5,056
9,368
6,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
GSICKI
Anhur
18
14 / 1 / 8
12,515
1,043
17,787
8,174
3,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
16
1 / 1 / 17
9,435
786
7,810
13,162
14,444
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
14
1 / 2 / 13
8,652
721
5,613
9,250
9,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Retoom
Discordia
17
5 / 0 / 12
10,464
872
14,554
6,224
2,505
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 5 / 2
8,270
689
7,756
15,297
14,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
IIDestinoII
Discordia
15
1 / 5 / 2
8,371
698
6,307
10,587
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
KaySaut
Terra
16
2 / 3 / 1
9,483
790
4,300
14,818
18,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 4 / 2
7,142
595
4,222
9,023
3,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
14
0 / 6 / 1
7,287
607
6,242
10,701
3,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
12
23
Kills
4
6
Deaths
23
62
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
5
2
0.4
L
Gilgamesh
Dsicki
Gilgamesh
2
2
12
4
L
Anhur
GSICKI
Anhur
14
1
8
18
L
Osiris
1
1
17
9.5
L
Ymir
1
2
13
3.75
W
Discordia
IIDestinoII
Discordia
1
5
2
0.4
W
Terra
KaySaut
Terra
2
3
1
0.83
W
0
4
2
0.25
L
Discordia
Retoom
Discordia
5
0
12
11
W
Charybdis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,820
Damage
28,827
46,178
Taken
60,426
36,844
Mitigated
43,486
4,465
Healing
7,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,756
335
267
862
15,297
14,843
0
4,033
11,264
27,211
0
L
Gilgamesh
Dsicki
Gilgamesh
5,056
926
0
424
9,368
6,793
1,211
3,716
5,652
0
12,866
L
Anhur
GSICKI
Anhur
17,787
9,916
0
687
8,174
3,311
4,743
5,652
2,522
0
42,459
L
Osiris
7,810
1,227
301
2,017
13,162
14,444
482
2,327
10,835
7,918
19,097
L
Ymir
5,613
542
0
36
9,250
9,791
485
3,252
5,998
15,314
0
W
Discordia
IIDestinoII
Discordia
6,307
269
0
1,012
10,587
3,588
1
5,473
5,114
38,560
0
W
Terra
KaySaut
Terra
4,300
446
994
3,144
14,818
18,006
0
5,813
9,005
13,639
0
W
4,222
1,850
103
303
9,023
3,287
0
5,043
3,980
0
15,602
L
Discordia
Retoom
Discordia
14,554
1,348
0
1,000
6,224
2,505
978
3,666
2,558
50,737
0
W
Charybdis
6,242
3,407
0
781
10,701
3,762
136
2,445
8,256
0
28,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,956
Gold Earned
40,553
251
Minions Killed
249
6
Camps Cleared
10
1,219,936
Distance Traveled
1,056,359
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,270
689
38
3
1
235,301
0
L
Gilgamesh
8,890
741
23
2
1
233,128
4
L
Anhur
12,515
1,043
73
6
2
238,762
2
L
Osiris
9,435
786
38
3
1
264,001
5
L
Ymir
8,652
721
31
3
0
229,099
1
W
Discordia
8,371
698
90
8
5
198,836
0
W
Terra
9,483
790
21
2
1
241,953
0
W
Cupid
7,142
595
35
3
0
194,021
0
L
Discordia
10,464
872
86
7
2
254,946
1
W
Charybdis
7,287
607
65
5
3
186,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role