Player Matchup

Ah Puch
Ah Puch
GoD BOULIAN3
Ah Puch
Level 18
God Stats
4W - 2L
1,831 SR
Queue Stats
7W - 7L
1,585 Elo+
Party 1
Danzaburou
Danzaburou
RDLeon
Danzaburou
Level 15
God Stats
3W - 1L
1,289 SR
Queue Stats
6W - 7L
1,234 Elo+
Party 1
Bacchus
Bacchus
ToperPrecioscus
Bacchus
Level 77
God Stats
8W - 3L
1,622 SR
Queue Stats
23W - 23L
1,520 Elo+
Party 1
Team Averages
Level 37
1,581 SR
1,447 Elo+

VS

Team Averages
Level 61
1,546 SR
1,426 Elo+
Medusa
Medusa
Obbyerto
Medusa
Level 28
God Stats
90W - 98L
1,554 SR
Queue Stats
127W - 191L
1,458 Elo+
Party 2
Kuzenbo
Kuzenbo
PillsburySunset
Kuzenbo
Level 106
God Stats
13W - 10L
1,631 SR
Queue Stats
246W - 312L
1,479 Elo+
Party 2
Thoth
Thoth
lovecraft410
Thoth
Level 48
God Stats
14W - 18L
1,452 SR
Queue Stats
200W - 285L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GoD BOULIAN3
Ah Puch
11
1 / 0 / 7
7,634
636
5,171
4,559
1,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
RDLeon
Danzaburou
14
8 / 1 / 1
9,218
768
12,118
8,555
2,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 1 / 8
8,715
726
4,551
10,301
12,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Obbyerto
Medusa
10
0 / 6 / 2
6,811
568
7,984
11,069
3,899
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 2 / 1
6,716
560
4,705
9,490
10,833
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 2 / 0
7,322
610
5,192
5,148
1,814
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
GoD BOULIAN3
Ah Puch
1
0
7
4.5
L
Medusa
Obbyerto
Medusa
0
6
2
0.17
L
0
2
1
0.25
W
Danzaburou
RDLeon
Danzaburou
8
1
1
8.5
W
1
1
8
5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,840
Damage
17,881
23,415
Taken
25,707
16,724
Mitigated
16,546
5,270
Healing
3,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
GoD BOULIAN3
Ah Puch
5,171
478
0
741
4,559
1,412
282
3,103
1,456
18,138
0
L
Medusa
Obbyerto
Medusa
7,984
2,834
0
1,104
11,069
3,899
0
5,104
5,965
0
29,882
L
4,705
2,049
0
1,800
9,490
10,833
0
3,172
6,318
11,522
0
W
Danzaburou
RDLeon
Danzaburou
12,118
5,550
0
2,561
8,555
2,841
1,304
3,150
5,405
0
48,430
W
4,551
818
0
1,968
10,301
12,471
0
3,892
6,409
11,458
0
L
5,192
286
58
432
5,148
1,814
0
1,937
3,211
23,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,567
Gold Earned
20,849
151
Minions Killed
141
5
Camps Cleared
3
657,048
Distance Traveled
629,234
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,634
636
41
3
0
204,410
0
L
Medusa
6,811
568
55
5
1
204,215
2
L
Kuzenbo
6,716
560
24
2
0
226,595
1
W
Danzaburou
9,218
768
97
8
4
218,984
3
W
Bacchus
8,715
726
13
1
1
233,654
5
L
Thoth
7,322
610
62
5
2
198,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role