Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AnthoneGood
Danzaburou
Level 17
God Stats
53W - 42L
1,517 SR
Queue Stats
76W - 78L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
Promethius79
Kuzenbo
Level 14
God Stats
3W - 9L
1,286 SR
Queue Stats
111W - 158L
1,448 Elo+
Party 1
Apollo
Apollo
Woke Sadistic
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,288 Elo+
Solo
Olorun
Olorun
YOGURLLEGS36
Olorun
Level 13
God Stats
1W - 1L
1,250 SR
Queue Stats
53W - 62L
1,370 Elo+
Solo
Team Averages
Level 13
1,411 SR
1,409 Elo+

VS

Team Averages
Level 17
1,563 SR
1,460 Elo+
Sobek
Sobek
HTX_Verss
Sobek
Level 8
God Stats
1W - 1L
1,478 SR
Queue Stats
3W - 5L
1,453 Elo+
Solo
Neith
Neith
HoboLocoXO
Neith
Level 18
God Stats
79W - 69L
1,567 SR
Queue Stats
95W - 76L
1,570 Elo+
Solo
Loki
Loki
LowLevelScrub21
Loki
Level 23
God Stats
4W - 6L
1,540 SR
Queue Stats
51W - 58L
1,533 Elo+
Solo
Medusa
Medusa
kurtmiau
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,299 Elo+
Solo
Kukulkan
Kukulkan
ssj3bowser
Kukulkan
Level 5
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 3L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
0 / 2 / 17
11,337
1,031
9,243
12,309
5,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
AnthoneGood
Danzaburou
20
11 / 0 / 15
13,478
1,225
26,307
9,677
4,111
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kuzenbo
Promethius79
Kuzenbo
18
5 / 0 / 11
11,280
1,025
8,927
12,025
13,374
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
13 / 4 / 11
13,600
1,236
19,241
11,119
5,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
19
6 / 4 / 10
11,754
1,069
10,395
11,543
4,756
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

266

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HTX_Verss
Sobek
16
0 / 5 / 6
9,980
907
7,556
22,033
29,415
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
17
1 / 6 / 6
10,498
954
11,318
15,180
6,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 3 / 1
12,274
1,116
12,767
15,373
8,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
kurtmiau
Medusa
16
0 / 6 / 2
9,256
841
2,906
8,728
3,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ssj3bowser
Kukulkan
16
2 / 15 / 4
10,635
967
16,794
20,464
9,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
29
35
Kills
10
10
Deaths
35
64
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
2
17
4.25
W
Danzaburou
AnthoneGood
Danzaburou
11
0
15
18.5
L
Sobek
HTX_Verss
Sobek
0
5
6
0.6
L
Neith
1
6
6
0.67
L
7
3
1
2.5
W
Kuzenbo
Promethius79
Kuzenbo
5
0
11
10.5
W
13
4
11
4.63
W
Olorun
6
4
10
2.75
L
Medusa
kurtmiau
Medusa
0
6
2
0.17
L
Kukulkan
ssj3bowser
Kukulkan
2
15
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,113
Damage
51,341
56,673
Taken
81,778
32,961
Mitigated
58,105
13,615
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,243
7,753
0
2,814
12,309
5,525
0
4,440
7,537
0
16,507
W
Danzaburou
AnthoneGood
Danzaburou
26,307
16,562
0
3,807
9,677
4,111
0
4,319
5,175
0
49,607
L
Sobek
HTX_Verss
Sobek
7,556
609
0
2,196
22,033
29,415
0
3,859
17,684
21,999
0
L
Neith
11,318
4,762
0
964
15,180
6,554
0
3,957
10,818
0
24,314
L
12,767
6,293
0
930
15,373
8,930
0
4,706
10,483
23
39,455
W
Kuzenbo
Promethius79
Kuzenbo
8,927
1,992
0
1,141
12,025
13,374
0
4,848
6,864
16,118
0
W
19,241
15,869
0
2,075
11,119
5,195
0
4,045
6,875
0
32,576
W
Olorun
10,395
7,918
240
3,538
11,543
4,756
0
6,721
4,735
38,012
0
L
Medusa
kurtmiau
Medusa
2,906
1,604
149
614
8,728
3,577
0
1,939
6,639
0
9,758
L
Kukulkan
ssj3bowser
Kukulkan
16,794
2,337
0
723
20,464
9,629
0
4,861
15,283
33,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,449
Gold Earned
52,643
192
Minions Killed
172
14
Camps Cleared
4
1,049,493
Distance Traveled
884,634
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,337
1,031
21
2
6
228,957
0
W
Danzaburou
13,478
1,225
64
6
0
208,002
0
L
Sobek
9,980
907
18
2
0
222,436
0
L
Neith
10,498
954
21
2
1
173,293
0
L
Loki
12,274
1,116
65
6
2
225,105
0
W
Kuzenbo
11,280
1,025
10
1
1
235,769
0
W
Apollo
13,600
1,236
32
3
6
196,800
0
W
Olorun
11,754
1,069
65
6
1
179,965
2
L
Medusa
9,256
841
22
2
0
92,646
0
L
Kukulkan
10,635
967
46
4
1
171,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role