Player Matchup

Artemis
Artemis
Silver I
BigShiv13
Artemis
Silver I
Level 155
God Stats
1W - 0L
1,569 SR
Queue Stats
18W - 4L
1,660 MMR
Party 2
Guan Yu
Guan Yu
Silver I
Hex415
Guan Yu
Silver I
Level 160
God Stats
1W - 0L
1,515 SR
Queue Stats
8W - 3L
1,601 MMR
Party 2
Tiamat
Tiamat
Silver I
The-Titus-Dude
Tiamat
Silver I
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,631 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,528 SR
1,630 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,622 SR
1,523 MMR
Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
PresentSubzero
Kuzenbo
Gold IV
Level 126
God Stats
27W - 19L
1,702 SR
Queue Stats
103W - 103L
1,453 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
xKcub3dx
Morgan Le Fay
Gold II
Level 115
God Stats
1W - 1L
1,665 SR
Queue Stats
184W - 173L
1,617 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigShiv13
Artemis
13
5 / 3 / 8
9,400
723
11,409
11,700
4,133
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Hex415
Guan Yu
14
8 / 4 / 11
10,468
805
12,006
16,866
13,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
8 / 1 / 12
10,741
826
15,884
10,718
7,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Chang'eAthenaSobekGilgameshCu Chulainn

VS

Bans
AphroditeMedusaChaacCupidCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 7 / 2
7,937
611
6,262
12,886
4,023
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 5 / 4
9,326
717
6,082
15,385
18,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
xKcub3dx
Morgan Le Fay
12
4 / 9 / 1
9,465
728
12,189
14,467
4,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
21
Kills
8
8
Deaths
21
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
7
2
0.29
W
Artemis
BigShiv13
Artemis
5
3
8
3
W
Guan Yu
Hex415
Guan Yu
8
4
11
3.38
L
3
5
4
1
W
8
1
12
14
L
Morgan Le Fay
xKcub3dx
Morgan Le Fay
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,299
Damage
24,533
39,284
Taken
42,738
25,152
Mitigated
27,659
17,267
Healing
4,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,262
1,767
665
1,450
12,886
4,023
0
5,342
7,418
0
20,128
W
Artemis
BigShiv13
Artemis
11,409
4,135
0
2,756
11,700
4,133
1,342
5,927
5,519
0
39,332
W
Guan Yu
Hex415
Guan Yu
12,006
1,782
2,678
5,617
16,866
13,229
515
6,517
8,736
73
20,474
L
6,082
2,708
0
1,944
15,385
18,851
0
4,914
9,846
15,953
0
W
15,884
2,297
368
5,848
10,718
7,790
1,146
5,367
5,036
50,199
0
L
Morgan Le Fay
xKcub3dx
Morgan Le Fay
12,189
1,111
0
689
14,467
4,785
0
5,791
8,248
29,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,609
Gold Earned
26,728
159
Minions Killed
113
9
Camps Cleared
1
748,861
Distance Traveled
641,158
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,937
611
48
4
1
217,129
0
W
Artemis
9,400
723
54
4
2
216,701
1
W
Guan Yu
10,468
805
20
2
2
263,700
0
L
Kuzenbo
9,326
717
23
2
0
223,958
1
W
Tiamat
10,741
826
85
7
5
268,460
3
L
Morgan Le Fay
9,465
728
42
3
0
200,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role