Player Matchup

Cabrakan
Cabrakan
D0mehits420
Cabrakan
Level 43
God Stats
0W - 4L
1,236 SR
Queue Stats
61W - 79L
1,368 Elo+
Party 2
Janus
Janus
Zer0 Quazar
Janus
Level 24
God Stats
0W - 4L
1,613 SR
Queue Stats
9W - 17L
1,341 Elo+
Party 2
Bellona
Bellona
hippieninja1
Bellona
Level 14
God Stats
0W - 1L
1,841 SR
Queue Stats
2W - 7L
1,207 Elo+
Party 2
Team Averages
Level 27
1,563 SR
1,305 Elo+

VS

Team Averages
Level 46
1,515 SR
1,339 Elo+
Odin
Odin
DanceDanceMans64
Odin
Level 10
God Stats
5W - 5L
1,500 SR
Queue Stats
21W - 30L
1,383 Elo+
Party 1
Arachne
Arachne
FartBox21
Arachne
Level 26
God Stats
4W - 1L
1,738 SR
Queue Stats
61W - 80L
1,219 Elo+
Solo
Merlin
Merlin
ltf2scout
Merlin
Level 102
God Stats
1W - 2L
1,306 SR
Queue Stats
160W - 184L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
D0mehits420
Cabrakan
11
0 / 4 / 3
9,498
528
4,579
11,693
15,146
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 7 / 1
10,600
589
7,278
10,151
3,870
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
hippieninja1
Bellona
12
1 / 2 / 3
11,083
616
4,499
16,423
15,866
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
10,313
573
5,771
7,429
6,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
FartBox21
Arachne
15
9 / 2 / 3
11,972
665
8,150
11,549
4,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ltf2scout
Merlin
16
2 / 1 / 10
11,348
630
18,958
6,013
2,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
3
Kills
13
13
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
D0mehits420
Cabrakan
0
4
3
0.38
W
2
1
7
5.5
W
Arachne
FartBox21
Arachne
9
2
3
5.25
L
2
7
1
0.36
L
Bellona
hippieninja1
Bellona
1
2
3
1.25
W
Merlin
ltf2scout
Merlin
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,356
Damage
32,879
38,267
Taken
24,991
34,882
Mitigated
13,477
5,080
Healing
615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
D0mehits420
Cabrakan
4,579
565
0
62
11,693
15,146
0
5,861
5,832
19,650
0
W
5,771
509
0
0
7,429
6,747
347
3,719
3,710
0
10,011
W
Arachne
FartBox21
Arachne
8,150
5,006
0
615
11,549
4,527
0
5,746
5,803
0
25,733
L
7,278
163
0
1,124
10,151
3,870
0
6,040
4,111
45,891
0
L
Bellona
hippieninja1
Bellona
4,499
1,609
0
3,894
16,423
15,866
0
7,534
8,889
0
17,589
W
Merlin
ltf2scout
Merlin
18,958
657
0
0
6,013
2,203
456
2,983
3,030
73,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,181
Gold Earned
33,633
178
Minions Killed
181
4
Camps Cleared
7
798,108
Distance Traveled
998,917
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,498
528
29
2
1
210,673
0
W
Odin
10,313
573
13
1
0
306,356
0
W
Arachne
11,972
665
42
2
5
355,377
1
L
Janus
10,600
589
120
7
3
263,050
2
L
Bellona
11,083
616
29
2
0
324,385
1
W
Merlin
11,348
630
126
7
2
337,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role