Player Matchup

Set
Set
DampCapybara17
Set
Level 27
God Stats
3W - 6L
1,474 SR
Queue Stats
64W - 65L
1,407 Elo+
Solo
Aphrodite
Aphrodite
NYE77PIE
Aphrodite
Level 28
God Stats
5W - 2L
1,535 SR
Queue Stats
106W - 124L
1,399 Elo+
Party 2
Izanami
Izanami
PSYCHO 941218
Izanami
Level 24
God Stats
71W - 56L
1,594 SR
Queue Stats
247W - 303L
1,359 Elo+
Solo
Neith
Neith
co2kopf
Neith
Level 6
God Stats
14W - 26L
1,313 SR
Queue Stats
17W - 27L
1,365 Elo+
Solo
Hel
Hel
jcksndvs
Hel
Level 25
God Stats
4W - 2L
1,676 SR
Queue Stats
106W - 99L
1,440 Elo+
Party 2
Team Averages
Level 22
1,519 SR
1,394 Elo+

VS

Team Averages
Level 22
1,540 SR
1,378 Elo+
Jormungandr
Jormungandr
Lyno JOKER
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 66L
1,382 Elo+
Solo
Fenrir
Fenrir
SR II COOKZ
Fenrir
Level 22
God Stats
50W - 48L
1,500 SR
Queue Stats
257W - 239L
1,391 Elo+
Party 1
Janus
Janus
SR III JoeMaMa
Janus
Level 28
God Stats
53W - 55L
1,512 SR
Queue Stats
233W - 262L
1,463 Elo+
Party 1
Pele
Pele
Tigulma
Pele
Level 21
God Stats
7W - 7L
1,700 SR
Queue Stats
66W - 76L
1,427 Elo+
Solo
Bellona
Bellona
albaies12
Bellona
Level 17
God Stats
1W - 0L
1,489 SR
Queue Stats
2W - 2L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
7,938
418
6,494
9,669
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
NYE77PIE
Aphrodite
9
0 / 8 / 3
6,809
358
8,693
17,837
7,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
16
5 / 2 / 0
9,994
526
8,380
7,538
2,562
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
co2kopf
Neith
11
0 / 8 / 2
7,186
378
5,283
13,776
4,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
6 / 2 / 1
8,644
455
10,798
19,746
9,786
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lyno JOKER
Jormungandr
12
1 / 0 / 10
8,568
451
6,052
14,991
10,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
17
5 / 4 / 1
10,812
569
7,244
12,543
8,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
13 / 3 / 4
10,881
573
27,612
13,556
4,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Tigulma
Pele
16
3 / 1 / 6
9,863
519
11,987
12,048
6,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
albaies12
Bellona
15
2 / 6 / 0
9,347
492
2,381
10,405
8,616
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
14
Kills
24
24
Deaths
14
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Jormungandr
Lyno JOKER
Jormungandr
1
0
10
6
L
Aphrodite
NYE77PIE
Aphrodite
0
8
3
0.19
L
Izanami
5
2
0
2.5
W
Fenrir
5
4
1
1.38
W
13
3
4
5
W
Pele
Tigulma
Pele
3
1
6
6
W
Bellona
albaies12
Bellona
2
6
0
0.33
L
Neith
co2kopf
Neith
0
8
2
0.13
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,648
Damage
55,276
68,566
Taken
63,543
28,520
Mitigated
39,297
25,979
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,494
3,520
0
356
9,669
4,164
0
414
9,231
0
38,947
W
Jormungandr
Lyno JOKER
Jormungandr
6,052
2,228
0
0
14,991
10,713
507
8,083
6,908
16,162
0
L
Aphrodite
NYE77PIE
Aphrodite
8,693
1,447
4,843
5,364
17,837
7,478
500
8,515
9,066
32,068
0
L
Izanami
8,380
5,088
0
1,073
7,538
2,562
2,233
3,180
4,255
0
65,292
W
Fenrir
7,244
2,373
0
3,109
12,543
8,548
2,980
2,533
10,010
0
59,912
W
27,612
1,564
445
3,286
13,556
4,937
943
4,466
9,090
78,456
0
W
Pele
Tigulma
Pele
11,987
1,882
0
3,783
12,048
6,483
1,120
3,382
8,666
0
75,783
W
Bellona
albaies12
Bellona
2,381
1,278
0
968
10,405
8,616
302
1,027
9,378
0
39,032
L
Neith
co2kopf
Neith
5,283
3,031
0
1,636
13,776
4,530
1,339
7,375
6,159
0
34,508
L
10,798
1,770
5,097
7,610
19,746
9,786
441
12,972
6,191
22,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,571
Gold Earned
49,471
350
Minions Killed
425
0
Camps Cleared
0
1,583,716
Distance Traveled
1,889,101
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,938
418
74
4
0
265,350
2
W
Jormungandr
8,568
451
15
1
0
383,265
0
L
Aphrodite
6,809
358
51
3
0
291,073
0
L
Izanami
9,994
526
126
7
0
343,937
0
W
Fenrir
10,812
569
113
6
0
361,603
0
W
Janus
10,881
573
100
5
0
379,624
0
W
Pele
9,863
519
114
6
0
450,399
1
W
Bellona
9,347
492
83
4
0
314,210
5
L
Neith
7,186
378
73
4
0
315,874
1
L
Hel
8,644
455
26
1
0
367,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role