Player Matchup

Tiamat
Tiamat
BatZombie16
Tiamat
Level 151
God Stats
5W - 3L
1,492 SR
Queue Stats
72W - 58L
1,561 Elo+
Solo
Neith
Neith
CooperBaldock
Neith
Level 6
God Stats
7W - 20L
1,359 SR
Queue Stats
9W - 34L
1,252 Elo+
Solo
King Arthur
King Arthur
Livesley
King Arthur
Level 83
God Stats
4W - 15L
1,306 SR
Queue Stats
6W - 33L
1,181 Elo+
Solo
Team Averages
Level 80
1,386 SR
1,331 Elo+

VS

Team Averages
Level 148
1,657 SR
1,750 Elo+
Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DougsDimmadome
Ah Muzen Cab
Level 135
God Stats
6W - 0L
1,643 SR
Queue Stats
118W - 32L
1,868 Elo+
Party 1
Discordia
Discordia
SirBigOfFoot
Discordia
Level 159
God Stats
6W - 0L
1,828 SR
Queue Stats
232W - 45L
1,881 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 5 / 2
6,841
570
4,478
7,739
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 7 / 0
7,221
602
5,129
8,724
2,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Livesley
King Arthur
10
0 / 5 / 2
6,640
553
3,055
10,913
6,778
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
9 / 2 / 6
9,415
785
6,345
5,661
3,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
DougsDimmadome
Ah Muzen Cab
13
4 / 0 / 11
8,727
727
9,751
8,497
3,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
SirBigOfFoot
Discordia
13
4 / 0 / 12
8,713
726
8,532
3,158
950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
17
17
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
2
6
6
L
Tiamat
0
5
2
0.2
L
2
7
0
0.29
W
Ah Muzen Cab
DougsDimmadome
Ah Muzen Cab
4
0
11
9.5
L
King Arthur
Livesley
King Arthur
0
5
2
0.2
W
Discordia
SirBigOfFoot
Discordia
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,662
Damage
24,628
27,376
Taken
17,316
13,016
Mitigated
7,137
2,721
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,345
1,625
0
891
5,661
3,045
0
1,481
4,016
0
19,758
L
Tiamat
4,478
780
0
1,681
7,739
3,347
0
2,127
5,612
20,142
0
L
5,129
1,805
0
630
8,724
2,891
0
3,214
5,510
0
20,366
W
Ah Muzen Cab
DougsDimmadome
Ah Muzen Cab
9,751
3,518
0
4,275
8,497
3,142
847
2,168
6,093
0
40,065
L
King Arthur
Livesley
King Arthur
3,055
574
0
410
10,913
6,778
0
3,355
7,558
0
14,515
W
Discordia
SirBigOfFoot
Discordia
8,532
415
85
1,706
3,158
950
208
477
2,607
30,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,702
Gold Earned
26,855
124
Minions Killed
183
3
Camps Cleared
9
577,197
Distance Traveled
610,841
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,415
785
22
2
5
199,154
5
L
Tiamat
6,841
570
50
4
1
194,317
2
L
Neith
7,221
602
45
4
1
182,849
1
W
Ah Muzen Cab
8,727
727
93
8
3
219,472
2
L
King Arthur
6,640
553
29
2
1
200,031
5
W
Discordia
8,713
726
68
6
1
192,215
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role