Player Matchup

Baron Samedi
Baron Samedi
AnormalBLACKguy
Baron Samedi
Level 157
God Stats
9W - 5L
1,761 SR
Queue Stats
531W - 406L
1,600 Elo+
Party 2
Mulan
Mulan
Meatyfajita
Mulan
Level 160
God Stats
28W - 27L
1,529 SR
Queue Stats
930W - 763L
1,524 Elo+
Party 2
Tiamat
Tiamat
Sm0kyreaper420
Tiamat
Level 149
God Stats
1W - 2L
1,307 SR
Queue Stats
346W - 276L
1,578 Elo+
Party 2
Bacchus
Bacchus
alupp
Bacchus
Level 155
God Stats
4W - 3L
1,608 SR
Queue Stats
616W - 466L
1,556 Elo+
Party 2
Sun Wukong
Sun Wukong
zRegularr
Sun Wukong
Level 107
God Stats
5W - 2L
1,642 SR
Queue Stats
245W - 172L
1,589 Elo+
Party 2
Team Averages
Level 146
1,569 SR
1,569 Elo+

VS

Team Averages
Level 110
1,507 SR
1,532 Elo+
Tiamat
Tiamat
 
Tiamat
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Chlorophyllia
Aphrodite
Level 115
God Stats
5W - 5L
1,605 SR
Queue Stats
322W - 318L
1,573 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Cyproterone
Morgan Le Fay
Level 132
God Stats
3W - 2L
1,914 SR
Queue Stats
195W - 203L
1,552 Elo+
Party 1
Anubis
Anubis
Doomtionary
Anubis
Level 102
God Stats
0W - 2L
1,239 SR
Queue Stats
13W - 19L
1,492 Elo+
Party 3
Nike
Nike
badbulldog9898
Nike
Level 97
God Stats
1W - 3L
1,277 SR
Queue Stats
155W - 167L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnormalBLACKguy
Baron Samedi
20
13 / 4 / 14
12,566
898
17,354
15,479
7,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 5 / 18
10,651
761
17,532
28,062
25,674
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 4 / 24
11,077
791
11,401
13,341
9,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
alupp
Bacchus
17
5 / 5 / 23
11,470
819
13,182
23,404
34,249
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
zRegularr
Sun Wukong
18
6 / 4 / 12
11,437
817
15,915
26,475
19,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
4 / 6 / 11
9,569
684
12,438
14,492
12,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Chlorophyllia
Aphrodite
17
3 / 5 / 14
9,849
704
11,737
17,041
15,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Cyproterone
Morgan Le Fay
15
2 / 8 / 10
9,384
670
12,366
14,726
5,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
19
9 / 6 / 7
11,287
806
16,523
14,651
8,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 8 / 15
9,862
704
14,790
19,284
22,830
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
78
33
Kills
21
22
Deaths
33
91
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
6
11
1.58
W
Baron Samedi
AnormalBLACKguy
Baron Samedi
13
4
14
5
L
Aphrodite
Chlorophyllia
Aphrodite
3
5
14
2
L
Morgan Le Fay
Cyproterone
Morgan Le Fay
2
8
10
0.88
L
Anubis
9
6
7
2.08
W
5
5
18
2.8
W
4
4
24
4
W
Bacchus
alupp
Bacchus
5
5
23
3.3
L
3
8
15
1.31
W
Sun Wukong
zRegularr
Sun Wukong
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,384
Damage
67,854
106,761
Taken
80,194
95,963
Mitigated
64,669
53,910
Healing
31,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,438
1,789
1,436
1,990
14,492
12,610
50
6,488
7,773
17,249
0
W
Baron Samedi
AnormalBLACKguy
Baron Samedi
17,354
1,078
10,341
6,829
15,479
7,583
1,583
8,970
6,509
31,501
0
L
Aphrodite
Chlorophyllia
Aphrodite
11,737
244
10,553
9,435
17,041
15,263
301
8,932
7,956
28,745
0
L
Morgan Le Fay
Cyproterone
Morgan Le Fay
12,366
1,526
694
1,204
14,726
5,955
0
8,082
6,468
26,936
0
L
Anubis
16,523
621
1,093
3,579
14,651
8,011
679
7,409
6,964
34,197
0
W
17,532
1,693
2,072
9,924
28,062
25,674
491
12,974
15,088
0
31,670
W
11,401
596
1,263
3,146
13,341
9,425
637
7,811
5,530
25,164
0
W
Bacchus
alupp
Bacchus
13,182
1,358
2,361
6,109
23,404
34,249
1,023
9,679
13,725
23,590
0
L
14,790
2,922
752
796
19,284
22,830
96
11,026
7,857
1,041
19,631
W
Sun Wukong
zRegularr
Sun Wukong
15,915
2,428
853
11,012
26,475
19,032
1,450
14,641
11,834
0
32,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,201
Gold Earned
49,951
136
Minions Killed
128
0
Camps Cleared
0
1,220,421
Distance Traveled
1,113,606
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,569
684
20
1
0
242,481
0
W
Baron Samedi
12,566
898
37
3
0
238,084
1
L
Aphrodite
9,849
704
31
2
0
230,703
1
L
Morgan Le Fay
9,384
670
22
2
0
194,337
0
L
Anubis
11,287
806
45
3
0
202,460
4
W
Mulan
10,651
761
19
1
0
235,453
0
W
Tiamat
11,077
791
25
2
0
243,113
0
W
Bacchus
11,470
819
21
2
0
239,315
0
L
Nike
9,862
704
10
1
0
243,625
0
W
Sun Wukong
11,437
817
34
2
0
264,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role