Player Matchup

Osiris
Osiris
Austheboss454
Osiris
Level 17
God Stats
1W - 4L
1,123 SR
Queue Stats
26W - 37L
1,258 Elo+
Party 1
Awilix
Awilix
Inventies
Awilix
Level 76
God Stats
55W - 49L
1,659 SR
Queue Stats
215W - 241L
1,416 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MrScytheee
Kumbhakarna
Level 28
God Stats
16W - 7L
1,741 SR
Queue Stats
67W - 68L
1,399 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Slim_-_Casey
Morgan Le Fay
Level 89
God Stats
11W - 7L
1,525 SR
Queue Stats
295W - 297L
1,428 Elo+
Party 1
Charybdis
Charybdis
sky-soldier20
Charybdis
Level 59
God Stats
6W - 6L
1,500 SR
Queue Stats
156W - 209L
1,330 Elo+
Party 1
Team Averages
Level 54
1,510 SR
1,366 Elo+

VS

Team Averages
Level 51
1,596 SR
1,319 Elo+
Chang'e
Chang'e
BradB47ANCE_
Chang'e
Level 49
God Stats
36W - 38L
1,479 SR
Queue Stats
327W - 339L
1,480 Elo+
Solo
Charybdis
Charybdis
NatsuCaTt
Charybdis
Level 67
God Stats
1W - 4L
1,839 SR
Queue Stats
167W - 206L
1,408 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SFP Thanatos
Tsukuyomi
Level 102
God Stats
4W - 7L
1,368 SR
Queue Stats
443W - 481L
1,410 Elo+
Party 3
Neith
Neith
Slurrpz2711
Neith
Level 6
God Stats
3W - 3L
1,363 SR
Queue Stats
3W - 4L
1,036 Elo+
Party 3
Artio
Artio
mallyisawsome
Artio
Level 30
God Stats
5W - 5L
1,931 SR
Queue Stats
107W - 130L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 6
12,367
495
9,882
15,885
15,167
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Inventies
Awilix
20
7 / 5 / 8
14,084
563
11,041
19,396
7,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
MrScytheee
Kumbhakarna
18
5 / 4 / 6
12,660
506
5,388
16,230
17,140
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Slim_-_Casey
Morgan Le Fay
20
17 / 2 / 8
16,736
669
31,023
18,861
8,887
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
sky-soldier20
Charybdis
20
4 / 2 / 3
13,638
546
8,561
11,639
3,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BradB47ANCE_
Chang'e
18
2 / 7 / 2
11,495
460
9,805
22,192
7,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
NatsuCaTt
Charybdis
17
2 / 6 / 4
10,711
428
8,364
17,084
5,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
SFP Thanatos
Tsukuyomi
20
12 / 8 / 2
13,757
550
18,278
22,258
7,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 6 / 2
8,504
340
3,122
10,932
2,825
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 7 / 8
9,653
386
3,601
17,525
16,309
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
34
Kills
17
17
Deaths
34
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
4
6
1
L
Chang'e
BradB47ANCE_
Chang'e
2
7
2
0.43
W
Awilix
Inventies
Awilix
7
5
8
2.2
W
Kumbhakarna
MrScytheee
Kumbhakarna
5
4
6
2
L
Charybdis
NatsuCaTt
Charybdis
2
6
4
0.67
L
Tsukuyomi
SFP Thanatos
Tsukuyomi
12
8
2
1.63
W
Morgan Le Fay
Slim_-_Casey
Morgan Le Fay
17
2
8
10.5
L
0
6
2
0.17
L
1
7
8
0.71
W
Charybdis
sky-soldier20
Charybdis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,895
Damage
43,170
82,011
Taken
89,991
52,852
Mitigated
40,043
28,782
Healing
16,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,882
1,591
0
2,814
15,885
15,167
321
7,105
8,780
12,696
55,056
L
Chang'e
BradB47ANCE_
Chang'e
9,805
336
492
8,603
22,192
7,910
742
4,777
17,393
62,390
0
W
Awilix
Inventies
Awilix
11,041
2,717
0
7,158
19,396
7,833
740
3,675
15,721
0
97,742
W
Kumbhakarna
MrScytheee
Kumbhakarna
5,388
958
0
3,305
16,230
17,140
494
1,528
14,702
38,286
0
L
Charybdis
NatsuCaTt
Charybdis
8,364
5,649
0
2,369
17,084
5,647
1,674
6,138
10,900
0
66,743
L
Tsukuyomi
SFP Thanatos
Tsukuyomi
18,278
5,370
0
1,312
22,258
7,352
376
11,192
10,748
0
94,260
W
Morgan Le Fay
Slim_-_Casey
Morgan Le Fay
31,023
2,685
525
9,626
18,861
8,887
1,651
2,074
16,787
137,434
0
L
3,122
1,658
0
1,403
10,932
2,825
0
7,484
3,030
0
21,687
L
3,601
342
437
2,357
17,525
16,309
506
7,368
9,976
36,596
0
W
Charybdis
sky-soldier20
Charybdis
8,561
5,287
0
5,354
11,639
3,825
7,824
1,698
9,941
0
99,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,485
Gold Earned
54,120
674
Minions Killed
447
0
Camps Cleared
0
2,263,879
Distance Traveled
2,086,322
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,367
495
103
4
0
405,055
0
L
Chang'e
11,495
460
124
5
0
417,960
7
W
Awilix
14,084
563
145
6
0
511,238
0
W
Kumbhakarna
12,660
506
59
2
0
456,969
1
L
Charybdis
10,711
428
122
5
0
363,050
2
L
Tsukuyomi
13,757
550
110
4
0
491,022
0
W
Morgan Le Fay
16,736
669
201
8
0
479,909
4
L
Neith
8,504
340
41
2
0
345,233
0
L
Artio
9,653
386
50
2
0
469,057
1
W
Charybdis
13,638
546
166
7
0
410,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role