Player Matchup

Heimdallr
Heimdallr
Diamond I
BadBµnny
Heimdallr
Diamond I
Level 159
God Stats
2W - 2L
1,423 SR
Queue Stats
42W - 11L
2,595 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,423 SR
2,595 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 154
1,175 SR
1,887 MMR
Sol
Sol
Masters
MagiicPiineapple
Sol
Masters
Level 154
God Stats
9W - 5L
1,175 SR
Queue Stats
459W - 141L
1,887 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BadBµnny
Heimdallr
17
1 / 6 / 0
11,764
735
12,951
16,800
10,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BakasuraAh Muzen CabHe BoTiamatIzanami

VS

Bans
SetSkadiUllrPoseidonChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 0
14,414
901
13,727
19,495
15,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
6
6
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BadBµnny
Heimdallr
1
6
0
0.17
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,951
Damage
13,727
16,800
Taken
19,495
10,418
Mitigated
15,351
4,697
Healing
14,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BadBµnny
Heimdallr
12,951
7,825
0
4,697
16,800
10,418
1,132
11,989
4,811
0
79,135
W
13,727
6,262
0
14,073
19,495
15,351
3,627
673
18,822
104,128
10,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,764
Gold Earned
14,414
156
Minions Killed
214
3
Camps Cleared
12
306,982
Distance Traveled
330,684
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,764
735
156
10
3
306,982
5
W
Sol
14,414
901
214
13
12
330,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role