Player Matchup

Awilix
Awilix
DeanGullberrie
Awilix
Level 22
God Stats
6W - 10L
1,500 SR
Queue Stats
241W - 237L
1,582 Elo+
Party 3
Ra
Ra
FalseEsper
Ra
Level 8
God Stats
1W - 2L
1,969 SR
Queue Stats
2W - 4L
1,592 Elo+
Party 3
Sobek
Sobek
NotSlimNotShady
Sobek
Level 86
God Stats
0W - 2L
1,626 SR
Queue Stats
94W - 99L
1,439 Elo+
Party 3
Tyr
Tyr
Rwaty
Tyr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,288 Elo+
Party 3
Neith
Neith
VVIIW
Neith
Level 92
God Stats
7W - 8L
1,520 SR
Queue Stats
70W - 73L
1,418 Elo+
Party 3
Team Averages
Level 50
1,623 SR
1,464 Elo+

VS

Team Averages
Level 54
1,594 SR
1,431 Elo+
Chaac
Chaac
E4ST96734
Chaac
Level 69
God Stats
8W - 5L
1,488 SR
Queue Stats
79W - 77L
1,366 Elo+
Solo
Xbalanque
Xbalanque
Mushkinn
Xbalanque
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 35L
1,375 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NightDragon94
Morgan Le Fay
Level 101
God Stats
57W - 45L
1,485 SR
Queue Stats
110W - 93L
1,447 Elo+
Party 2
Da Ji
Da Ji
ZambiePug
Da Ji
Level 36
God Stats
5W - 0L
1,883 SR
Queue Stats
120W - 111L
1,501 Elo+
Party 1
Ares
Ares
Zambiepig
Ares
Level 27
God Stats
10W - 8L
1,615 SR
Queue Stats
68W - 66L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 9 / 1
12,961
589
20,933
19,567
9,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 10 / 4
8,041
366
1,297
10,064
3,711
13
0 / 4 / 9
9,562
435
7,353
22,195
29,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
Rwaty
Tyr
17
1 / 6 / 6
10,210
464
5,102
16,460
13,164
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
VVIIW
Neith
16
4 / 5 / 4
10,205
464
7,994
12,995
4,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
E4ST96734
Chaac
18
4 / 7 / 7
12,140
552
11,021
19,357
11,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
Mushkinn
Xbalanque
16
2 / 5 / 5
9,990
454
8,252
13,921
5,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
NightDragon94
Morgan Le Fay
16
7 / 4 / 10
11,466
521
13,461
13,031
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
ZambiePug
Da Ji
19
14 / 3 / 10
13,395
609
15,984
15,844
6,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
17
5 / 4 / 9
11,336
515
11,021
17,904
15,483
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
73
19
Kills
32
34
Deaths
23
24
Assists
41
Player
Kills
Deaths
Assists
KDA
L
14
9
1
1.61
W
Chaac
E4ST96734
Chaac
4
7
7
1.07
L
0
10
4
0.2
W
Xbalanque
Mushkinn
Xbalanque
2
5
5
0.9
W
Morgan Le Fay
NightDragon94
Morgan Le Fay
7
4
10
3
L
0
4
9
1.13
L
Tyr
Rwaty
Tyr
1
6
6
0.67
L
Neith
VVIIW
Neith
4
5
4
1.2
W
Da Ji
ZambiePug
Da Ji
14
3
10
6.33
W
Ares
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,679
Damage
59,739
81,281
Taken
80,057
59,853
Mitigated
42,944
14,094
Healing
15,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,933
9,435
0
2,663
19,567
9,050
2,040
7,262
12,305
0
85,981
W
Chaac
E4ST96734
Chaac
11,021
3,775
0
6,575
19,357
11,755
980
2,416
16,941
0
69,720
L
1,297
108
103
131
10,064
3,711
86
3,104
6,960
28,060
0
W
Xbalanque
Mushkinn
Xbalanque
8,252
4,367
0
2,628
13,921
5,224
1,751
3,292
10,629
0
63,900
W
Morgan Le Fay
NightDragon94
Morgan Le Fay
13,461
1,188
0
2,235
13,031
4,351
906
2,916
10,115
66,217
0
L
7,353
103
0
5,335
22,195
29,280
358
7,403
14,792
26,962
0
L
Tyr
Rwaty
Tyr
5,102
1,215
0
2,279
16,460
13,164
744
2,552
13,908
0
44,313
L
Neith
VVIIW
Neith
7,994
2,846
0
3,583
12,995
4,648
2,562
4,161
8,834
0
66,011
W
Da Ji
ZambiePug
Da Ji
15,984
4,216
0
2,840
15,844
6,131
427
2,396
13,448
0
72,530
W
Ares
11,021
178
440
1,213
17,904
15,483
292
5,106
12,798
46,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,979
Gold Earned
58,327
419
Minions Killed
474
0
Camps Cleared
0
1,841,821
Distance Traveled
1,831,872
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,961
589
118
5
0
402,319
1
W
Chaac
12,140
552
149
7
0
382,556
3
L
Ra
8,041
366
49
2
0
242,288
2
W
Xbalanque
9,990
454
96
4
0
348,745
8
W
Morgan Le Fay
11,466
521
93
4
0
354,916
9
L
Sobek
9,562
435
25
1
0
414,156
12
L
Tyr
10,210
464
91
4
0
389,782
2
L
Neith
10,205
464
136
6
0
393,276
4
W
Da Ji
13,395
609
89
4
0
380,878
1
W
Ares
11,336
515
47
2
0
364,777
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role