Player Matchup

Charybdis
Charybdis
HaroldHesh
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,461 Elo+
Party 3
Anhur
Anhur
JStritz
Anhur
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 18L
1,683 Elo+
Party 1
The Morrigan
The Morrigan
NvInterix
The Morrigan
Level 65
God Stats
1W - 2L
1,602 SR
Queue Stats
40W - 21L
1,666 Elo+
Party 1
Mercury
Mercury
Poppy0222
Mercury
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 13L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ShadowFang027
Cthulhu
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 16L
1,490 Elo+
Party 3
Team Averages
Level 48
1,520 SR
1,560 Elo+

VS

Team Averages
Level 91
1,573 SR
1,581 Elo+
Nike
Nike
HelLowkeyAPAWG
Nike
Level 148
God Stats
17W - 6L
1,589 SR
Queue Stats
584W - 451L
1,613 Elo+
Party 2
Danzaburou
Danzaburou
ShanksMcGee138
Danzaburou
Level 104
God Stats
94W - 91L
1,512 SR
Queue Stats
618W - 522L
1,600 Elo+
Party 2
Ares
Ares
SmokeMidAndCry
Ares
Level 48
God Stats
26W - 14L
1,661 SR
Queue Stats
192W - 129L
1,681 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vibeszx
Tsukuyomi
Level 113
God Stats
26W - 23L
1,678 SR
Queue Stats
427W - 337L
1,591 Elo+
Party 2
Hel
Hel
kronikellz
Hel
Level 44
God Stats
9W - 7L
1,424 SR
Queue Stats
39W - 48L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HaroldHesh
Charybdis
16
3 / 7 / 3
10,096
918
13,931
14,190
5,306
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
JStritz
Anhur
16
2 / 6 / 5
10,077
916
7,906
15,922
5,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
NvInterix
The Morrigan
17
3 / 2 / 5
11,219
1,020
16,649
7,311
3,036
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Poppy0222
Mercury
16
0 / 10 / 6
9,510
865
4,948
18,649
7,426
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
16
1 / 3 / 5
10,118
920
13,490
18,791
21,097
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

118

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 10
12,493
1,136
12,741
13,991
15,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
ShanksMcGee138
Danzaburou
18
5 / 2 / 13
11,861
1,078
18,932
13,360
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 1 / 15
11,418
1,038
10,952
14,064
16,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
Vibeszx
Tsukuyomi
18
7 / 1 / 12
11,794
1,072
18,238
8,477
3,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 2 / 15
10,048
913
9,199
11,431
3,968
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
93
9
Kills
28
28
Deaths
9
24
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Charybdis
HaroldHesh
Charybdis
3
7
3
0.64
W
9
3
10
4.67
L
Anhur
JStritz
Anhur
2
6
5
0.75
L
The Morrigan
NvInterix
The Morrigan
3
2
5
2.75
L
Mercury
Poppy0222
Mercury
0
10
6
0.3
L
Cthulhu
1
3
5
1.17
W
Danzaburou
ShanksMcGee138
Danzaburou
5
2
13
5.75
W
6
1
15
13.5
W
Tsukuyomi
Vibeszx
Tsukuyomi
7
1
12
13
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,924
Damage
70,062
74,863
Taken
61,323
42,852
Mitigated
45,929
1,564
Healing
15,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
HaroldHesh
Charybdis
13,931
5,375
0
0
14,190
5,306
0
2,822
11,141
0
25,123
W
12,741
1,653
0
973
13,991
15,311
0
6,860
6,832
0
39,107
L
Anhur
JStritz
Anhur
7,906
4,903
0
827
15,922
5,987
0
5,072
10,850
0
14,256
L
The Morrigan
NvInterix
The Morrigan
16,649
2,589
0
445
7,311
3,036
0
1,993
5,090
45,281
2,208
L
Mercury
Poppy0222
Mercury
4,948
1,564
0
0
18,649
7,426
0
4,845
13,524
0
13,786
L
Cthulhu
13,490
810
292
0
18,791
21,097
0
5,419
13,166
29,555
0
W
Danzaburou
ShanksMcGee138
Danzaburou
18,932
9,309
0
4,022
13,360
6,655
0
6,703
6,406
0
48,126
W
10,952
1,211
450
1,392
14,064
16,443
0
4,490
9,518
16,501
0
W
Tsukuyomi
Vibeszx
Tsukuyomi
18,238
4,975
0
42
8,477
3,552
0
3,767
4,562
0
40,528
W
9,199
529
4,377
4,085
11,431
3,968
0
5,261
6,072
17,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,020
Gold Earned
57,614
187
Minions Killed
195
4
Camps Cleared
9
1,031,948
Distance Traveled
1,089,387
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,096
918
32
3
2
198,740
0
W
Nike
12,493
1,136
48
4
4
207,562
2
L
Anhur
10,077
916
16
1
0
176,101
0
L
The Morrigan
11,219
1,020
91
8
0
211,616
0
L
Mercury
9,510
865
26
2
1
225,449
2
L
Cthulhu
10,118
920
22
2
1
220,042
2
W
Danzaburou
11,861
1,078
77
7
2
204,963
3
W
Ares
11,418
1,038
7
1
0
228,939
2
W
Tsukuyomi
11,794
1,072
42
4
3
232,380
0
W
Hel
10,048
913
21
2
0
215,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role