Player Matchup

Zeus
Zeus
Caous_Khan
Zeus
Level 102
God Stats
7W - 11L
1,342 SR
Queue Stats
12W - 32L
1,208 Elo+
Party 1
Chronos
Chronos
HE77kNIGHT57
Chronos
Level 125
God Stats
12W - 9L
1,584 SR
Queue Stats
68W - 65L
1,532 Elo+
Party 1
Odin
Odin
RAMRODolo
Odin
Level 119
God Stats
4W - 0L
1,233 SR
Queue Stats
16W - 35L
1,223 Elo+
Party 1
Team Averages
Level 115
1,387 SR
1,321 Elo+

VS

Team Averages
Level 63
1,466 SR
1,455 Elo+
Skadi
Skadi
THRENODY1
Skadi
Level 21
God Stats
34W - 42L
1,269 SR
Queue Stats
118W - 122L
1,448 Elo+
Party 2
Tiamat
Tiamat
UnxpctdVariable
Tiamat
Level 61
God Stats
9W - 10L
1,582 SR
Queue Stats
66W - 59L
1,467 Elo+
Party 2
Chaac
Chaac
Volcus
Chaac
Level 108
God Stats
74W - 72L
1,547 SR
Queue Stats
150W - 161L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 5
12,533
660
17,146
15,417
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
HE77kNIGHT57
Chronos
17
7 / 3 / 4
12,941
681
20,274
19,193
6,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
15
1 / 5 / 11
11,676
615
9,267
17,982
17,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
THRENODY1
Skadi
14
3 / 8 / 7
11,223
591
9,152
15,931
5,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 7
11,487
605
13,143
14,466
8,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Volcus
Chaac
16
6 / 2 / 7
12,188
641
21,405
22,256
24,270
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
13
Kills
14
14
Deaths
13
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
6
5
1.25
W
Chronos
HE77kNIGHT57
Chronos
7
3
4
3
W
Odin
1
5
11
1.3
L
Skadi
THRENODY1
Skadi
3
8
7
0.81
L
5
3
7
2.83
L
Chaac
Volcus
Chaac
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,687
Damage
43,700
52,592
Taken
52,653
27,868
Mitigated
37,697
15,787
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,146
1,149
960
5,107
15,417
4,010
0
1,824
13,497
66,218
0
W
Chronos
HE77kNIGHT57
Chronos
20,274
6,005
0
5,461
19,193
6,051
3,066
4,818
13,929
59,354
0
W
Odin
9,267
795
242
4,017
17,982
17,807
96
6,001
11,363
0
24,931
L
Skadi
THRENODY1
Skadi
9,152
5,171
746
1,457
15,931
5,192
16
10,977
4,694
0
21,307
L
13,143
725
0
3,074
14,466
8,235
127
9,984
4,303
39,478
0
L
Chaac
Volcus
Chaac
21,405
5,106
698
8,761
22,256
24,270
0
15,876
6,051
0
49,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,150
Gold Earned
34,898
222
Minions Killed
177
9
Camps Cleared
2
1,000,437
Distance Traveled
1,004,838
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,533
660
88
5
6
298,382
6
W
Chronos
12,941
681
93
5
2
360,259
4
W
Odin
11,676
615
41
2
1
341,796
3
L
Skadi
11,223
591
27
1
1
296,196
3
L
Tiamat
11,487
605
85
4
0
333,422
3
L
Chaac
12,188
641
65
3
1
375,220
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role