Player Matchup

Sol
Sol
PsychoG00se
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,529 Elo+
Party 1
Skadi
Skadi
SlothMarz
Skadi
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,558 Elo+
Party 1
Hercules
Hercules
balrogpresident
Hercules
Level 119
God Stats
1W - 1L
1,344 SR
Queue Stats
11W - 9L
1,536 Elo+
Party 1
Team Averages
Level 58
1,448 SR
1,541 Elo+

VS

Team Averages
Level 38
1,484 SR
1,265 Elo+
Tiamat
Tiamat
 
Tiamat
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
MysticRain17
Charybdis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 94L
1,138 Elo+
Party 2
Jormungandr
Jormungandr
RzKWarlock
Jormungandr
Level 46
God Stats
1W - 2L
1,452 SR
Queue Stats
18W - 86L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 12
10,134
676
12,676
5,064
1,938
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
SlothMarz
Skadi
14
8 / 1 / 9
10,718
715
12,786
8,466
3,199
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
15
6 / 0 / 10
10,386
692
12,562
14,200
16,503
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 6 / 0
8,724
582
6,165
14,073
7,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
MysticRain17
Charybdis
11
0 / 7 / 1
8,343
556
2,004
11,745
4,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
RzKWarlock
Jormungandr
12
0 / 5 / 0
8,776
585
9,102
20,036
12,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
18
Kills
1
1
Deaths
18
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
6
0
0.17
L
Charybdis
MysticRain17
Charybdis
0
7
1
0.07
W
4
0
12
10
L
Jormungandr
RzKWarlock
Jormungandr
0
5
0
0
W
Skadi
SlothMarz
Skadi
8
1
9
12.5
W
Hercules
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,024
Damage
17,271
27,730
Taken
45,854
21,640
Mitigated
24,669
8,710
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,165
428
0
4,260
14,073
7,326
0
4,012
10,002
28,683
0
L
Charybdis
MysticRain17
Charybdis
2,004
453
230
1,290
11,745
4,676
0
1,617
9,997
0
12,793
W
12,676
3,906
0
1,958
5,064
1,938
777
3,904
1,160
37,844
0
L
Jormungandr
RzKWarlock
Jormungandr
9,102
1,946
0
3,953
20,036
12,667
0
8,175
11,861
43,274
0
W
Skadi
SlothMarz
Skadi
12,786
5,345
0
720
8,466
3,199
1,559
5,333
3,133
0
36,867
W
Hercules
12,562
1,950
635
5,397
14,200
16,503
412
6,344
7,856
0
26,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,238
Gold Earned
25,843
138
Minions Killed
128
4
Camps Cleared
6
816,670
Distance Traveled
686,538
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,724
582
39
3
2
221,579
4
L
Charybdis
8,343
556
33
2
0
228,344
0
W
Sol
10,134
676
50
3
0
255,351
0
L
Jormungandr
8,776
585
56
4
4
236,615
2
W
Skadi
10,718
715
47
3
1
258,444
0
W
Hercules
10,386
692
41
3
3
302,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role