Player Matchup

Hachiman
Hachiman
ANGELofDEATH0314
Hachiman
Level 49
God Stats
3W - 1L
1,343 SR
Queue Stats
51W - 41L
1,593 Elo+
Party 1
Fenrir
Fenrir
Bamma HotPocket
Fenrir
Level 153
God Stats
1W - 1L
1,541 SR
Queue Stats
63W - 59L
1,576 Elo+
Party 1
Ao Kuang
Ao Kuang
Buibear
Ao Kuang
Level 88
God Stats
29W - 22L
1,543 SR
Queue Stats
171W - 147L
1,567 Elo+
Party 1
Tiamat
Tiamat
DoctorWillyD
Tiamat
Level 145
God Stats
4W - 2L
1,586 SR
Queue Stats
63W - 45L
1,650 Elo+
Party 1
Kuzenbo
Kuzenbo
TMILLY
Kuzenbo
Level 87
God Stats
6W - 2L
1,540 SR
Queue Stats
95W - 67L
1,680 Elo+
Party 1
Team Averages
Level 104
1,511 SR
1,613 Elo+

VS

Team Averages
Level 77
1,459 SR
1,565 Elo+
Charybdis
Charybdis
Golden-ghost1999
Charybdis
Level 108
God Stats
2W - 4L
1,329 SR
Queue Stats
116W - 112L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
Leviathan666860
Baron Samedi
Level 16
God Stats
2W - 3L
1,853 SR
Queue Stats
5W - 6L
1,851 Elo+
Party 2
Kukulkan
Kukulkan
Magic Kiwis
Kukulkan
Level 87
God Stats
3W - 6L
1,272 SR
Queue Stats
27W - 50L
1,456 Elo+
Party 3
Hun Batz
Hun Batz
Maroxn
Hun Batz
Level 126
God Stats
0W - 2L
1,342 SR
Queue Stats
106W - 104L
1,622 Elo+
Party 2
Chaac
Chaac
TheMuffinMan983
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 17
10,651
1,065
16,416
12,323
4,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
8 / 2 / 13
11,386
1,139
12,015
13,167
9,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
Buibear
Ao Kuang
17
9 / 1 / 10
11,372
1,137
8,220
8,214
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiamat
18
13 / 2 / 12
12,559
1,256
20,790
13,481
8,321
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
TMILLY
Kuzenbo
17
2 / 1 / 20
10,213
1,021
12,763
11,020
16,718
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

264

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
16
0 / 10 / 5
9,100
910
7,938
16,690
6,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Leviathan666860
Baron Samedi
16
1 / 5 / 6
9,811
981
7,267
10,066
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Magic Kiwis
Kukulkan
16
2 / 7 / 4
9,860
986
15,461
12,451
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Maroxn
Hun Batz
16
6 / 8 / 3
11,444
1,144
15,171
17,689
11,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 5 / 6
9,649
965
7,473
17,999
16,010
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
34
35
Kills
10
10
Deaths
35
72
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
4
17
2.88
W
8
2
13
7.25
W
Ao Kuang
Buibear
Ao Kuang
9
1
10
14
W
Tiamat
13
2
12
9.5
L
Charybdis
0
10
5
0.25
L
Baron Samedi
Leviathan666860
Baron Samedi
1
5
6
0.8
L
Kukulkan
Magic Kiwis
Kukulkan
2
7
4
0.57
L
Hun Batz
Maroxn
Hun Batz
6
8
3
0.94
W
Kuzenbo
TMILLY
Kuzenbo
2
1
20
12
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,204
Damage
53,310
58,205
Taken
74,895
42,241
Mitigated
43,103
6,271
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,416
8,428
0
0
12,323
4,674
0
4,231
7,863
0
41,061
W
12,015
2,256
0
994
13,167
9,234
0
4,150
8,698
0
21,039
W
Ao Kuang
Buibear
Ao Kuang
8,220
2,757
0
2,260
8,214
3,294
0
4,271
3,850
15,572
0
W
Tiamat
20,790
3,324
204
2,813
13,481
8,321
0
5,281
7,906
41,499
0
L
Charybdis
7,938
4,396
0
1,401
16,690
6,069
0
9,666
7,024
0
19,066
L
Baron Samedi
Leviathan666860
Baron Samedi
7,267
1,110
2,209
1,227
10,066
5,594
0
6,286
3,780
19,633
0
L
Kukulkan
Magic Kiwis
Kukulkan
15,461
1,701
0
0
12,451
4,274
0
7,070
5,381
42,937
0
L
Hun Batz
Maroxn
Hun Batz
15,171
3,808
0
2,416
17,689
11,156
0
12,129
5,560
0
41,053
W
Kuzenbo
TMILLY
Kuzenbo
12,763
4,042
0
0
11,020
16,718
0
4,795
5,947
19,893
0
L
7,473
2,113
0
1,981
17,999
16,010
0
6,622
11,377
0
16,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,181
Gold Earned
49,864
162
Minions Killed
193
10
Camps Cleared
6
1,008,637
Distance Traveled
920,145
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,651
1,065
57
6
0
163,043
0
W
Fenrir
11,386
1,139
16
2
3
228,515
0
W
Ao Kuang
11,372
1,137
16
2
2
210,349
0
W
Tiamat
12,559
1,256
55
6
4
193,287
0
L
Charybdis
9,100
910
17
2
0
158,990
0
L
Baron Samedi
9,811
981
29
3
1
175,124
0
L
Kukulkan
9,860
986
76
8
2
182,399
1
L
Hun Batz
11,444
1,144
57
6
2
201,662
0
W
Kuzenbo
10,213
1,021
18
2
1
213,443
0
L
Chaac
9,649
965
14
1
1
201,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role