Player Matchup

Gilgamesh
Gilgamesh
Gold IV
BL4ZEOFGL0RY
Gilgamesh
Gold IV
Level 123
God Stats
3W - 0L
1,746 SR
Queue Stats
17W - 11L
1,671 MMR
Party 1
Cerberus
Cerberus
Gold III
Baeritto24
Cerberus
Gold III
Level 67
God Stats
4W - 2L
1,874 SR
Queue Stats
83W - 92L
1,540 MMR
Party 1
Ah Puch
Ah Puch
Gold IV
Luzife3
Ah Puch
Gold IV
Level 85
God Stats
4W - 0L
1,851 SR
Queue Stats
18W - 4L
1,752 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,824 SR
1,655 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,596 SR
1,607 MMR
Hou Yi
Hou Yi
Gold I
Gr8Jebidih
Hou Yi
Gold I
Level 158
God Stats
159W - 192L
1,561 SR
Queue Stats
945W - 1,150L
1,538 MMR
Solo
Yemoja
Yemoja
Gold II
Local BBQboi
Yemoja
Gold II
Level 146
God Stats
0W - 4L
1,540 SR
Queue Stats
39W - 50L
1,661 MMR
Solo
Discordia
Discordia
Gold IV
Righteous_Cereal
Discordia
Gold IV
Level 145
God Stats
2W - 4L
1,688 SR
Queue Stats
26W - 28L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BL4ZEOFGL0RY
Gilgamesh
14
0 / 4 / 6
10,648
560
4,185
13,059
9,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Baeritto24
Cerberus
15
4 / 0 / 8
13,002
684
10,625
16,704
19,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Luzife3
Ah Puch
17
8 / 1 / 3
12,477
657
20,912
10,469
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatPersephoneMorgan Le FaySolAthena

VS

Bans
RaijinChaacSkadiCu ChulainnMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gr8Jebidih
Hou Yi
14
3 / 3 / 2
10,521
554
8,378
11,654
3,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
12
0 / 8 / 3
9,645
508
1,030
17,581
10,689
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
15
2 / 1 / 3
11,320
596
16,568
9,880
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
12
Kills
5
5
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BL4ZEOFGL0RY
Gilgamesh
0
4
6
0.75
W
Cerberus
Baeritto24
Cerberus
4
0
8
8
L
Hou Yi
Gr8Jebidih
Hou Yi
3
3
2
1.33
L
Yemoja
0
8
3
0.19
W
Ah Puch
Luzife3
Ah Puch
8
1
3
9.5
L
Discordia
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,722
Damage
25,976
40,232
Taken
39,115
33,066
Mitigated
17,053
15,802
Healing
10,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BL4ZEOFGL0RY
Gilgamesh
4,185
533
0
4,131
13,059
9,656
1,640
4,845
7,882
0
55,754
W
Cerberus
Baeritto24
Cerberus
10,625
311
0
4,868
16,704
19,368
288
6,120
9,754
25,196
0
L
Hou Yi
Gr8Jebidih
Hou Yi
8,378
4,446
0
2,752
11,654
3,652
0
8,800
2,480
0
32,710
L
Yemoja
1,030
209
2,585
2,153
17,581
10,689
0
14,413
2,570
6,582
0
W
Ah Puch
Luzife3
Ah Puch
20,912
278
0
6,803
10,469
4,042
572
5,985
3,978
61,924
0
L
Discordia
16,568
537
0
2,669
9,880
2,712
0
7,095
2,397
55,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,127
Gold Earned
31,486
191
Minions Killed
206
13
Camps Cleared
5
1,056,524
Distance Traveled
908,365
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,648
560
69
4
8
362,133
9
W
Cerberus
13,002
684
44
2
0
342,804
3
L
Hou Yi
10,521
554
69
4
2
290,943
7
L
Yemoja
9,645
508
10
1
1
286,453
5
W
Ah Puch
12,477
657
78
4
5
351,587
5
L
Discordia
11,320
596
127
7
2
330,969
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role