Player Matchup

Thanatos
Thanatos
Jissyrum69
Thanatos
Level 130
God Stats
6W - 0L
1,932 SR
Queue Stats
109W - 63L
1,714 Elo+
Party 1
Freya
Freya
Tht_Noel_Kid
Freya
Level 143
God Stats
9W - 1L
1,514 SR
Queue Stats
184W - 146L
1,568 Elo+
Party 1
Hercules
Hercules
jacob1999z
Hercules
Level 56
God Stats
27W - 13L
1,652 SR
Queue Stats
143W - 93L
1,691 Elo+
Party 1
Team Averages
Level 110
1,699 SR
1,658 Elo+

VS

Team Averages
Level 120
1,475 SR
1,581 Elo+
Fafnir
Fafnir
Mocut
Fafnir
Level 126
God Stats
4W - 10L
1,542 SR
Queue Stats
160W - 135L
1,633 Elo+
Party 2
He Bo
He Bo
bigmanbougs
He Bo
Level 141
God Stats
0W - 1L
1,309 SR
Queue Stats
35W - 49L
1,560 Elo+
Party 2
Fenrir
Fenrir
valesvrga
Fenrir
Level 94
God Stats
3W - 5L
1,576 SR
Queue Stats
423W - 445L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jissyrum69
Thanatos
17
11 / 2 / 7
13,846
729
20,391
18,392
12,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 13
12,038
634
14,463
12,498
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hercules
jacob1999z
Hercules
16
7 / 2 / 12
12,984
683
11,960
19,229
17,175
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Mocut
Fafnir
14
2 / 5 / 7
12,239
644
12,072
25,226
35,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
2 / 10 / 4
10,596
558
9,131
13,039
4,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
valesvrga
Fenrir
14
5 / 4 / 2
11,719
617
11,866
18,509
12,861
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
19
Kills
9
9
Deaths
19
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Jissyrum69
Thanatos
11
2
7
7.25
L
Fafnir
Mocut
Fafnir
2
5
7
1.1
W
1
5
13
1.5
L
2
10
4
0.4
W
Hercules
jacob1999z
Hercules
7
2
12
6.5
L
Fenrir
valesvrga
Fenrir
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,814
Damage
33,069
50,119
Taken
56,774
34,147
Mitigated
52,847
35,235
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Jissyrum69
Thanatos
20,391
3,512
0
23,194
18,392
12,500
880
7,765
10,267
0
51,725
L
Fafnir
Mocut
Fafnir
12,072
4,111
0
3,063
25,226
35,538
249
6,480
17,112
24,123
0
W
14,463
3,481
83
4,617
12,498
4,472
1,141
6,076
6,292
60,151
0
L
9,131
266
0
340
13,039
4,448
58
1,875
10,571
40,676
0
W
Hercules
jacob1999z
Hercules
11,960
2,970
0
7,341
19,229
17,175
440
7,434
11,457
0
34,408
L
Fenrir
valesvrga
Fenrir
11,866
3,704
608
5,587
18,509
12,861
766
6,104
11,717
0
26,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,868
Gold Earned
34,554
202
Minions Killed
143
11
Camps Cleared
5
1,002,796
Distance Traveled
867,537
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,846
729
67
4
2
356,892
7
L
Fafnir
12,239
644
18
1
0
304,526
3
W
Freya
12,038
634
92
5
7
295,047
3
L
He Bo
10,596
558
89
5
3
289,039
3
W
Hercules
12,984
683
43
2
2
350,857
0
L
Fenrir
11,719
617
36
2
2
273,972
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role