Player Matchup

Janus
Janus
CHIEF_Caboose
Janus
Level 67
God Stats
21W - 17L
1,491 SR
Queue Stats
116W - 125L
1,531 Elo+
Solo
Cu Chulainn
Cu Chulainn
DaveZ-4507
Cu Chulainn
Level 101
God Stats
1W - 1L
1,701 SR
Queue Stats
4W - 2L
1,739 Elo+
Solo
Xing Tian
Xing Tian
DorsalAxe44
Xing Tian
Level 148
God Stats
16W - 12L
1,616 SR
Queue Stats
235W - 223L
1,467 Elo+
Solo
Jing Wei
Jing Wei
Sohnano
Jing Wei
Level 119
God Stats
89W - 100L
1,565 SR
Queue Stats
904W - 915L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Theduck7725
Tsukuyomi
Level 84
God Stats
3W - 6L
1,669 SR
Queue Stats
530W - 555L
1,472 Elo+
Solo
Team Averages
Level 104
1,608 SR
1,542 Elo+

VS

Team Averages
Level 122
1,448 SR
1,459 Elo+
Athena
Athena
Brunofon300
Athena
Level 138
God Stats
5W - 5L
1,466 SR
Queue Stats
124W - 154L
1,447 Elo+
Party 1
Eset
Eset
RetiredGraph857
Eset
Level 110
God Stats
5W - 4L
1,501 SR
Queue Stats
487W - 465L
1,464 Elo+
Solo
Apollo
Apollo
TonyCam
Apollo
Level 128
God Stats
4W - 6L
1,507 SR
Queue Stats
369W - 392L
1,427 Elo+
Party 1
Gilgamesh
Gilgamesh
WhiteAlyss
Gilgamesh
Level 104
God Stats
2W - 3L
1,546 SR
Queue Stats
160W - 190L
1,456 Elo+
Party 1
Ne Zha
Ne Zha
ejdlcp
Ne Zha
Level 128
God Stats
5W - 4L
1,218 SR
Queue Stats
453W - 485L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
9,026
430
7,955
12,480
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
DaveZ-4507
Cu Chulainn
16
0 / 5 / 2
9,510
453
7,395
17,118
13,822
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
DorsalAxe44
Xing Tian
14
1 / 3 / 4
9,120
434
8,129
18,543
14,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Sohnano
Jing Wei
19
5 / 4 / 0
12,307
586
15,860
18,217
6,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Theduck7725
Tsukuyomi
15
3 / 9 / 3
10,022
477
9,816
17,787
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
2 / 1 / 16
11,083
528
6,932
17,945
18,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
11 / 2 / 4
12,883
613
21,809
14,819
7,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
TonyCam
Apollo
19
4 / 4 / 6
12,255
584
10,695
13,903
5,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
WhiteAlyss
Gilgamesh
17
5 / 3 / 6
11,601
552
12,440
16,066
13,256
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
ejdlcp
Ne Zha
20
5 / 1 / 3
12,733
606
8,998
15,676
7,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
11
Kills
27
27
Deaths
11
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Athena
2
1
16
10
L
2
6
0
0.33
L
Cu Chulainn
DaveZ-4507
Cu Chulainn
0
5
2
0.2
L
Xing Tian
DorsalAxe44
Xing Tian
1
3
4
1
W
11
2
4
6.5
L
Jing Wei
Sohnano
Jing Wei
5
4
0
1.25
L
Tsukuyomi
Theduck7725
Tsukuyomi
3
9
3
0.5
W
Apollo
TonyCam
Apollo
4
4
6
1.75
W
Gilgamesh
WhiteAlyss
Gilgamesh
5
3
6
2.67
W
Ne Zha
ejdlcp
Ne Zha
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,155
Damage
60,874
84,145
Taken
78,409
45,152
Mitigated
51,191
17,529
Healing
18,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
6,932
1,807
0
2,677
17,945
18,123
945
4,534
13,255
20,112
0
L
7,955
867
514
3,107
12,480
3,585
0
7,339
4,767
42,901
0
L
Cu Chulainn
DaveZ-4507
Cu Chulainn
7,395
1,315
0
4,211
17,118
13,822
24
1,739
15,367
9,789
49,944
L
Xing Tian
DorsalAxe44
Xing Tian
8,129
919
129
1,353
18,543
14,996
32
7,364
10,918
33,187
0
W
21,809
3,210
1,301
6,654
14,819
7,225
980
5,557
8,937
87,574
0
L
Jing Wei
Sohnano
Jing Wei
15,860
12,704
0
5,654
18,217
6,110
3,200
6,509
11,554
0
100,096
L
Tsukuyomi
Theduck7725
Tsukuyomi
9,816
1,455
0
2,561
17,787
6,639
127
6,718
10,773
0
63,112
W
Apollo
TonyCam
Apollo
10,695
5,775
0
293
13,903
5,246
3,353
1,038
12,809
0
100,339
W
Gilgamesh
WhiteAlyss
Gilgamesh
12,440
2,897
0
3,760
16,066
13,256
2,026
4,030
11,936
12,781
54,598
W
Ne Zha
ejdlcp
Ne Zha
8,998
2,001
0
4,093
15,676
7,341
2,492
1,959
13,675
0
114,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,985
Gold Earned
60,555
549
Minions Killed
650
0
Camps Cleared
0
1,918,066
Distance Traveled
2,098,868
23
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,083
528
26
1
0
454,388
19
L
Janus
9,026
430
98
5
0
360,069
7
L
Cu Chulainn
9,510
453
134
6
0
346,396
2
L
Xing Tian
9,120
434
47
2
0
421,747
11
W
Eset
12,883
613
142
7
0
373,879
10
L
Jing Wei
12,307
586
163
8
0
398,036
3
L
Tsukuyomi
10,022
477
107
5
0
391,818
0
W
Apollo
12,255
584
173
8
0
377,065
3
W
Gilgamesh
11,601
552
127
6
0
420,985
7
W
Ne Zha
12,733
606
182
9
0
472,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role