Player Matchup

Charybdis
Charybdis
LowlifeCosine0
Charybdis
Level 29
God Stats
6W - 6L
1,711 SR
Queue Stats
12W - 13L
1,349 Elo+
Party 2
Ravana
Ravana
Mkcloud
Ravana
Level 16
God Stats
1W - 0L
1,153 SR
Queue Stats
11W - 17L
1,242 Elo+
Party 2
Loki
Loki
TacoDeTocino569
Loki
Level 23
God Stats
3W - 4L
1,460 SR
Queue Stats
30W - 49L
1,291 Elo+
Party 3
Guan Yu
Guan Yu
juaan525
Guan Yu
Level 26
God Stats
6W - 5L
1,379 SR
Queue Stats
36W - 50L
1,357 Elo+
Party 3
Sylvanus
Sylvanus
monstekille3
Sylvanus
Level 16
God Stats
10W - 8L
1,537 SR
Queue Stats
16W - 20L
1,213 Elo+
Party 2
Team Averages
Level 22
1,448 SR
1,290 Elo+

VS

Team Averages
Level 14
1,453 SR
1,464 Elo+
Bakasura
Bakasura
ArquimedesUwU
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Clipperking93
Charybdis
Level 15
God Stats
1W - 6L
1,500 SR
Queue Stats
124W - 119L
1,354 Elo+
Solo
Bellona
Bellona
LinktheHero115
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
XyoRealize
Nemesis
Level 15
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
pill0wtalkin65
Scylla
Level 26
God Stats
2W - 2L
1,514 SR
Queue Stats
4W - 4L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LowlifeCosine0
Charybdis
13
7 / 4 / 17
9,907
521
14,919
11,602
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Mkcloud
Ravana
16
13 / 2 / 10
11,546
608
8,355
9,160
6,709
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
11 / 1 / 5
12,052
634
7,532
9,023
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
juaan525
Guan Yu
16
3 / 2 / 1
10,491
552
6,263
10,148
11,577
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
monstekille3
Sylvanus
14
6 / 5 / 15
10,056
529
7,186
14,926
15,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArquimedesUwU
Bakasura
9
5 / 4 / 3
7,733
407
3,552
8,759
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Clipperking93
Charybdis
11
2 / 6 / 3
7,440
392
4,019
13,596
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 8 / 2
8,127
428
8,887
14,528
10,870
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
XyoRealize
Nemesis
9
0 / 9 / 5
6,717
354
3,529
11,620
8,234
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 14 / 2
7,156
377
4,114
12,928
3,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
40
Kills
10
14
Deaths
41
48
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ArquimedesUwU
Bakasura
5
4
3
1.63
L
Charybdis
Clipperking93
Charybdis
2
6
3
0.58
L
2
8
2
0.38
W
Charybdis
LowlifeCosine0
Charybdis
7
4
17
3.88
W
Ravana
Mkcloud
Ravana
13
2
10
9
W
11
1
5
13.5
L
Nemesis
XyoRealize
Nemesis
0
9
5
0.28
W
Guan Yu
juaan525
Guan Yu
3
2
1
1.75
W
Sylvanus
monstekille3
Sylvanus
6
5
15
2.7
L
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,255
Damage
24,101
54,859
Taken
61,431
40,899
Mitigated
28,862
13,927
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ArquimedesUwU
Bakasura
3,552
2,260
0
1,879
8,759
3,179
106
906
7,853
0
27,099
L
Charybdis
Clipperking93
Charybdis
4,019
1,980
0
2,777
13,596
3,520
905
2,303
11,293
0
26,797
L
8,887
2,251
0
2,064
14,528
10,870
160
1,166
13,362
9,073
23,906
W
Charybdis
LowlifeCosine0
Charybdis
14,919
7,617
0
2,761
11,602
3,540
3,214
1,073
10,527
0
58,998
W
Ravana
Mkcloud
Ravana
8,355
2,523
0
1,674
9,160
6,709
3,332
1,516
7,564
0
41,373
W
7,532
1,247
0
1,616
9,023
3,973
0
808
8,065
0
73,257
L
Nemesis
XyoRealize
Nemesis
3,529
1,057
0
548
11,620
8,234
358
1,313
10,307
0
16,406
W
Guan Yu
juaan525
Guan Yu
6,263
1,951
340
2,276
10,148
11,577
1,002
1,305
8,728
0
58,077
W
Sylvanus
monstekille3
Sylvanus
7,186
2,743
1,996
3,264
14,926
15,100
1,798
1,978
12,893
36,810
13,583
L
4,114
971
0
0
12,928
3,059
316
481
12,447
26,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,052
Gold Earned
37,173
432
Minions Killed
208
0
Camps Cleared
0
1,760,710
Distance Traveled
1,479,718
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,733
407
58
3
0
243,203
2
L
Charybdis
7,440
392
39
2
0
229,448
1
L
Bellona
8,127
428
41
2
0
334,083
2
W
Charybdis
9,907
521
62
3
0
306,689
2
W
Ravana
11,546
608
69
4
0
336,378
4
W
Loki
12,052
634
137
7
0
419,786
0
L
Nemesis
6,717
354
29
2
0
400,574
0
W
Guan Yu
10,491
552
101
5
0
395,612
0
W
Sylvanus
10,056
529
63
3
0
302,245
4
L
Scylla
7,156
377
41
2
0
272,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role