Player Matchup

Ao Kuang
Ao Kuang
HoeUrGoinDown
Ao Kuang
Level 53
God Stats
3W - 3L
1,639 SR
Queue Stats
88W - 148L
1,218 Elo+
Party 2
Artemis
Artemis
YogiBlaze
Artemis
Level 146
God Stats
8W - 6L
1,762 SR
Queue Stats
276W - 255L
1,594 Elo+
Solo
Ymir
Ymir
monkeytoes213
Ymir
Level 37
God Stats
22W - 17L
1,406 SR
Queue Stats
47W - 100L
1,230 Elo+
Party 2
Team Averages
Level 79
1,602 SR
1,348 Elo+

VS

Team Averages
Level 82
1,446 SR
1,504 Elo+
Bacchus
Bacchus
Eduardo5WTF
Bacchus
Level 137
God Stats
6W - 7L
1,515 SR
Queue Stats
84W - 45L
1,686 Elo+
Party 1
Ra
Ra
JokerXX1
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
xKapnKronik
Heimdallr
Level 66
God Stats
7W - 11L
1,323 SR
Queue Stats
120W - 170L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HoeUrGoinDown
Ao Kuang
15
3 / 6 / 3
11,192
622
7,150
14,461
5,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
YogiBlaze
Artemis
15
6 / 3 / 2
12,416
690
22,322
11,054
3,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 4 / 8
11,007
612
4,634
18,515
18,021
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eduardo5WTF
Bacchus
15
5 / 2 / 7
12,184
677
9,029
19,185
27,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 4 / 9
10,843
602
8,637
10,539
5,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
xKapnKronik
Heimdallr
15
5 / 3 / 8
11,722
651
15,880
14,453
6,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
9
Kills
13
13
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Eduardo5WTF
Bacchus
5
2
7
4.25
W
Ao Kuang
HoeUrGoinDown
Ao Kuang
3
6
3
0.75
L
3
4
9
1.88
W
Artemis
YogiBlaze
Artemis
6
3
2
2.33
W
0
4
8
1
L
Heimdallr
xKapnKronik
Heimdallr
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,106
Damage
33,546
44,030
Taken
44,177
27,487
Mitigated
39,159
11,636
Healing
14,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Eduardo5WTF
Bacchus
9,029
792
0
4,303
19,185
27,419
308
4,307
13,990
27,976
0
W
Ao Kuang
HoeUrGoinDown
Ao Kuang
7,150
1,648
0
4,408
14,461
5,773
490
6,962
7,499
34,840
0
L
8,637
1,166
2,845
4,371
10,539
5,508
364
3,643
6,651
33,794
0
W
Artemis
YogiBlaze
Artemis
22,322
8,254
0
1,330
11,054
3,693
2,098
4,582
6,472
0
70,816
W
4,634
545
746
5,152
18,515
18,021
341
6,609
11,906
24,049
0
L
Heimdallr
xKapnKronik
Heimdallr
15,880
6,317
0
3,147
14,453
6,232
1,284
2,947
11,115
0
47,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,615
Gold Earned
34,749
208
Minions Killed
166
9
Camps Cleared
4
998,118
Distance Traveled
862,458
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,184
677
35
2
2
326,242
6
W
Ao Kuang
11,192
622
48
3
7
349,915
2
L
Ra
10,843
602
66
4
0
259,476
4
W
Artemis
12,416
690
118
7
1
313,475
9
W
Ymir
11,007
612
42
2
1
334,728
5
L
Heimdallr
11,722
651
65
4
2
276,740
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role