Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ChagoTj
Ymir
Level 28
God Stats
19W - 13L
1,181 SR
Queue Stats
327W - 296L
1,631 Elo+
Solo
Odin
Odin
Feratoo
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,541 Elo+
Solo
Tiamat
Tiamat
Floquixx77
Tiamat
Level 28
God Stats
25W - 19L
1,722 SR
Queue Stats
112W - 103L
1,579 Elo+
Solo
Arachne
Arachne
Yggdryad13
Arachne
Level 18
God Stats
6W - 5L
1,675 SR
Queue Stats
28W - 30L
1,581 Elo+
Solo
Team Averages
Level 22
1,516 SR
1,566 Elo+

VS

Team Averages
Level 21
1,616 SR
1,643 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BEEFYBOI26
Nemesis
Level 20
God Stats
15W - 4L
1,518 SR
Queue Stats
289W - 66L
1,822 Elo+
Party 1
Artemis
Artemis
C0NN0R
Artemis
Level 27
God Stats
47W - 38L
1,644 SR
Queue Stats
50W - 42L
1,616 Elo+
Solo
The Morrigan
The Morrigan
WaterMeImaTree
The Morrigan
Level 23
God Stats
7W - 1L
1,827 SR
Queue Stats
209W - 82L
1,741 Elo+
Party 1
Gilgamesh
Gilgamesh
alezReed
Gilgamesh
Level 19
God Stats
10W - 5L
1,591 SR
Queue Stats
42W - 38L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
2 / 2 / 1
5,981
544
3,166
6,157
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
ChagoTj
Ymir
8
0 / 2 / 3
5,172
470
2,072
8,490
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
Feratoo
Odin
11
4 / 2 / 0
6,637
603
5,239
7,284
5,518
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Floquixx77
Tiamat
10
0 / 4 / 2
5,654
514
2,420
6,447
2,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Yggdryad13
Arachne
7
2 / 4 / 2
5,270
479
3,201
7,156
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 1 / 4
5,288
481
1,880
5,578
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
BEEFYBOI26
Nemesis
13
8 / 0 / 3
7,439
676
9,286
7,027
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
C0NN0R
Artemis
9
0 / 2 / 3
4,962
451
4,809
5,498
1,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
WaterMeImaTree
The Morrigan
12
4 / 2 / 6
7,090
645
6,059
4,296
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
alezReed
Gilgamesh
11
1 / 3 / 3
6,351
577
4,614
8,796
4,606
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
14
14
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
2
1
1.25
W
Sylvanus
 
Sylvanus
1
1
4
3
W
Nemesis
BEEFYBOI26
Nemesis
8
0
3
9.5
W
Artemis
C0NN0R
Artemis
0
2
3
0.75
L
Ymir
ChagoTj
Ymir
0
2
3
0.75
L
Odin
Feratoo
Odin
4
2
0
2
L
Tiamat
Floquixx77
Tiamat
0
4
2
0.25
W
The Morrigan
WaterMeImaTree
The Morrigan
4
2
6
3.5
L
Arachne
Yggdryad13
Arachne
2
4
2
0.75
W
Gilgamesh
alezReed
Gilgamesh
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,098
Damage
26,648
35,534
Taken
31,195
15,818
Mitigated
12,518
9,465
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,166
1,923
0
2,589
6,157
1,441
0
1,743
4,280
0
33,962
W
Sylvanus
 
Sylvanus
1,880
1,068
1,073
3,384
5,578
2,570
285
1,387
4,191
10,590
3,421
W
Nemesis
BEEFYBOI26
Nemesis
9,286
4,756
0
1,781
7,027
2,577
0
806
6,221
0
47,536
W
Artemis
C0NN0R
Artemis
4,809
3,017
0
1,630
5,498
1,403
1,695
718
4,700
0
27,040
L
Ymir
ChagoTj
Ymir
2,072
340
0
1,760
8,490
3,840
0
1,411
7,013
11,225
0
L
Odin
Feratoo
Odin
5,239
1,881
0
2,619
7,284
5,518
0
882
6,376
0
28,393
L
Tiamat
Floquixx77
Tiamat
2,420
345
0
1,322
6,447
2,701
586
1,631
4,704
32,599
0
W
The Morrigan
WaterMeImaTree
The Morrigan
6,059
664
0
274
4,296
1,362
0
1,398
2,898
40,202
1,920
L
Arachne
Yggdryad13
Arachne
3,201
2,200
0
1,175
7,156
2,318
0
972
6,106
0
20,854
W
Gilgamesh
alezReed
Gilgamesh
4,614
1,913
0
2,752
8,796
4,606
0
291
8,175
0
28,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,714
Gold Earned
31,130
253
Minions Killed
327
0
Camps Cleared
0
1,033,952
Distance Traveled
1,079,017
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,981
544
80
7
0
195,103
0
W
Sylvanus
5,288
481
29
3
0
202,914
5
W
Nemesis
7,439
676
89
8
0
253,912
3
W
Artemis
4,962
451
46
4
0
195,538
2
L
Ymir
5,172
470
19
2
0
189,055
10
L
Odin
6,637
603
53
5
0
217,802
2
L
Tiamat
5,654
514
64
6
0
192,528
1
W
The Morrigan
7,090
645
93
8
0
222,331
4
L
Arachne
5,270
479
37
3
0
239,464
3
W
Gilgamesh
6,351
577
70
6
0
204,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role