Player Matchup

Loki
Loki
Nicobenuy
Loki
Level 19
God Stats
0W - 2L
1,256 SR
Queue Stats
15W - 30L
1,274 Elo+
Party 3
Thor
Thor
Silencedlion275
Thor
Level 6
God Stats
0W - 1L
1,735 SR
Queue Stats
1W - 3L
997 Elo+
Party 2
Artio
Artio
TPRRAMA
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,255 Elo+
Party 3
Sun Wukong
Sun Wukong
hungrymmm
Sun Wukong
Level 4
God Stats
0W - 2L
1,534 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
wicho_1203
Cthulhu
Level 27
God Stats
1W - 4L
1,158 SR
Queue Stats
269W - 314L
1,299 Elo+
Solo
Team Averages
Level 15
1,437 SR
1,265 Elo+

VS

Team Averages
Level 32
1,527 SR
1,296 Elo+
Izanami
Izanami
ASnowyKeyBump
Izanami
Level 64
God Stats
11W - 11L
1,506 SR
Queue Stats
97W - 132L
1,298 Elo+
Party 1
Fenrir
Fenrir
The_Big_Stew
Fenrir
Level 27
God Stats
10W - 5L
1,535 SR
Queue Stats
64W - 66L
1,248 Elo+
Solo
Chaac
Chaac
Trippie_Blue258
Chaac
Level 28
God Stats
2W - 6L
1,380 SR
Queue Stats
40W - 59L
1,249 Elo+
Party 1
Cthulhu
Cthulhu
Trippie_Purple25
Cthulhu
Level 25
God Stats
2W - 1L
1,712 SR
Queue Stats
29W - 38L
1,276 Elo+
Party 1
Baron Samedi
Baron Samedi
dixienormous_99
Baron Samedi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
1 / 4 / 1
8,330
397
3,097
13,165
4,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 14 / 1
7,736
368
7,544
27,099
9,864
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
TPRRAMA
Artio
10
0 / 15 / 2
7,061
336
4,594
32,645
10,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
hungrymmm
Sun Wukong
13
5 / 4 / 1
9,157
436
8,952
14,086
6,198
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
wicho_1203
Cthulhu
13
3 / 11 / 1
8,974
427
12,101
20,111
7,258
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
21 / 2 / 3
14,218
677
32,251
19,807
7,256
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
17
7 / 1 / 6
11,271
537
7,212
14,554
7,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 4 / 2
10,130
482
11,512
16,538
15,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 2 / 14
10,673
508
14,137
13,477
12,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
dixienormous_99
Baron Samedi
16
7 / 4 / 4
10,827
516
16,536
13,269
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
11
Kills
44
48
Deaths
13
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
21
2
3
11.25
L
Loki
1
4
1
0.38
L
2
14
1
0.18
L
Artio
TPRRAMA
Artio
0
15
2
0.07
W
Fenrir
7
1
6
10
W
4
4
2
1.25
W
5
2
14
6
W
Baron Samedi
dixienormous_99
Baron Samedi
7
4
4
2.25
L
Sun Wukong
hungrymmm
Sun Wukong
5
4
1
1.38
L
Cthulhu
wicho_1203
Cthulhu
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,288
Damage
81,648
107,106
Taken
77,645
37,879
Mitigated
48,469
17,068
Healing
31,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
32,251
26,812
407
14,172
19,807
7,256
3,999
10,271
9,536
0
122,202
L
Loki
3,097
324
0
3,228
13,165
4,079
521
4,574
8,347
0
41,105
L
7,544
2,950
0
4,175
27,099
9,864
365
17,951
9,098
0
25,210
L
Artio
TPRRAMA
Artio
4,594
638
426
5,302
32,645
10,480
0
3,809
28,738
22,419
0
W
Fenrir
7,212
865
0
6,462
14,554
7,937
497
1,200
13,354
0
74,354
W
11,512
3,935
0
5,222
16,538
15,143
2,292
1,694
14,844
0
46,300
W
14,137
2,148
154
2,058
13,477
12,298
1,336
3,280
10,197
42,911
0
W
Baron Samedi
dixienormous_99
Baron Samedi
16,536
3,630
347
2,814
13,269
5,835
1,473
487
12,782
65,180
0
L
Sun Wukong
hungrymmm
Sun Wukong
8,952
5,490
0
1,394
14,086
6,198
253
2,502
10,866
0
27,864
L
Cthulhu
wicho_1203
Cthulhu
12,101
1,360
0
2,543
20,111
7,258
0
1,837
18,225
49,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,258
Gold Earned
57,119
258
Minions Killed
506
0
Camps Cleared
0
1,744,371
Distance Traveled
1,792,876
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,218
677
190
9
0
353,379
0
L
Loki
8,330
397
82
4
0
372,681
0
L
Thor
7,736
368
31
1
0
355,415
0
L
Artio
7,061
336
25
1
0
381,931
0
W
Fenrir
11,271
537
112
5
0
419,348
3
W
Chaac
10,130
482
65
3
0
326,687
1
W
Cthulhu
10,673
508
62
3
0
378,343
1
W
Baron Samedi
10,827
516
77
4
0
315,119
1
L
Sun Wukong
9,157
436
39
2
0
325,234
0
L
Cthulhu
8,974
427
81
4
0
309,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role