Player Matchup

Hercules
Hercules
 
Hercules
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Asesigriento10
Freya
Level 115
God Stats
7W - 4L
1,745 SR
Queue Stats
108W - 101L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
Genryumaru
Baron Samedi
Level 109
God Stats
8W - 11L
1,477 SR
Queue Stats
168W - 172L
1,557 Elo+
Solo
Artemis
Artemis
Mandredi
Artemis
Level 89
God Stats
64W - 45L
1,694 SR
Queue Stats
181W - 182L
1,557 Elo+
Solo
King Arthur
King Arthur
dealexx021
King Arthur
Level 159
God Stats
8W - 0L
1,713 SR
Queue Stats
87W - 48L
1,626 Elo+
Solo
Team Averages
Level 111
1,626 SR
1,558 Elo+

VS

Team Averages
Level 108
1,424 SR
1,513 Elo+
Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DamianWinter
Ah Puch
Level 109
God Stats
356W - 368L
1,554 SR
Queue Stats
357W - 370L
1,534 Elo+
Solo
Thanatos
Thanatos
O_s_c_u
Thanatos
Level 64
God Stats
0W - 3L
1,157 SR
Queue Stats
230W - 211L
1,574 Elo+
Solo
Charybdis
Charybdis
instaloki1
Charybdis
Level 128
God Stats
7W - 14L
1,424 SR
Queue Stats
51W - 49L
1,493 Elo+
Solo
Hel
Hel
Канапелька
Hel
Level 121
God Stats
49W - 59L
1,484 SR
Queue Stats
326W - 302L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
4 / 4 / 28
14,208
1,093
10,482
24,035
36,348
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
17 / 4 / 15
15,447
1,188
43,056
26,542
10,021
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
Genryumaru
Baron Samedi
20
9 / 1 / 21
14,176
1,090
18,794
13,932
6,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Mandredi
Artemis
20
4 / 6 / 22
12,923
994
19,683
14,355
4,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
dealexx021
King Arthur
20
8 / 2 / 20
14,342
1,103
26,153
18,594
27,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
1 / 4 / 10
11,390
876
15,849
33,697
40,060
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
DamianWinter
Ah Puch
17
1 / 3 / 7
11,510
885
8,496
4,776
1,787
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
O_s_c_u
Thanatos
19
13 / 18 / 3
15,014
1,155
30,895
32,724
15,868
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
instaloki1
Charybdis
19
2 / 10 / 11
12,065
928
22,680
26,512
10,004
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
0 / 7 / 11
11,232
864
10,907
27,713
21,459
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
59
42
Kills
17
17
Deaths
42
106
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
4
28
4.5
L
Ymir
 
Ymir
1
4
10
1.5
W
17
4
15
6.13
L
Ah Puch
DamianWinter
Ah Puch
1
3
7
1.5
W
Baron Samedi
Genryumaru
Baron Samedi
9
1
21
19.5
W
Artemis
Mandredi
Artemis
4
6
22
2.5
L
Thanatos
O_s_c_u
Thanatos
13
18
3
0.81
W
King Arthur
dealexx021
King Arthur
8
2
20
9
L
Charybdis
instaloki1
Charybdis
2
10
11
0.75
L
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,168
Damage
88,827
97,458
Taken
125,422
85,683
Mitigated
89,178
29,959
Healing
22,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,482
4,965
0
8,380
24,035
36,348
0
6,151
17,242
1,307
16,755
L
Ymir
 
Ymir
15,849
1,149
0
632
33,697
40,060
0
18,152
15,545
24,895
0
W
43,056
14,119
0
11,907
26,542
10,021
0
9,465
16,564
54,517
0
L
Ah Puch
DamianWinter
Ah Puch
8,496
0
0
418
4,776
1,787
0
2,830
1,946
38,123
0
W
Baron Samedi
Genryumaru
Baron Samedi
18,794
1,977
4,136
3,511
13,932
6,888
0
5,829
8,009
49,988
0
W
Artemis
Mandredi
Artemis
19,683
11,338
0
627
14,355
4,687
0
6,750
7,414
0
40,231
L
Thanatos
O_s_c_u
Thanatos
30,895
11,054
0
10,579
32,724
15,868
0
18,315
14,409
0
45,491
W
King Arthur
dealexx021
King Arthur
26,153
2,510
0
1,398
18,594
27,739
0
7,057
11,317
13,995
48,766
L
Charybdis
instaloki1
Charybdis
22,680
11,322
0
734
26,512
10,004
0
12,395
14,117
0
46,938
L
10,907
534
4,410
5,799
27,713
21,459
0
15,783
11,930
26,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,096
Gold Earned
61,211
247
Minions Killed
203
14
Camps Cleared
4
1,262,400
Distance Traveled
1,127,370
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,208
1,093
12
1
0
268,443
0
L
Ymir
11,390
876
19
1
0
284,532
1
W
Freya
15,447
1,188
32
2
2
236,282
0
L
Ah Puch
11,510
885
84
6
2
138,256
2
W
Baron Samedi
14,176
1,090
109
8
0
252,649
1
W
Artemis
12,923
994
40
3
7
222,837
0
L
Thanatos
15,014
1,155
28
2
1
224,991
2
W
King Arthur
14,342
1,103
54
4
5
282,189
0
L
Charybdis
12,065
928
42
3
0
214,532
3
L
Hel
11,232
864
30
2
1
265,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role