Player Matchup

Achilles
Achilles
Shadow12345iz8
Achilles
Level 89
God Stats
21W - 14L
1,615 SR
Queue Stats
171W - 106L
1,664 Elo+
Party 1
Anhur
Anhur
ZBRADrizzle
Anhur
Level 141
God Stats
9W - 7L
1,497 SR
Queue Stats
508W - 379L
1,535 Elo+
Party 1
Sol
Sol
iJunip3r
Sol
Level 101
God Stats
4W - 1L
1,646 SR
Queue Stats
72W - 64L
1,531 Elo+
Party 1
Team Averages
Level 110
1,586 SR
1,577 Elo+

VS

Team Averages
Level 100
1,485 SR
1,661 Elo+
Zeus
Zeus
Jygaloo
Zeus
Level 106
God Stats
0W - 1L
1,654 SR
Queue Stats
15W - 5L
1,800 Elo+
Party 2
Bastet
Bastet
SinBunn
Bastet
Level 104
God Stats
1W - 2L
1,301 SR
Queue Stats
440W - 462L
1,532 Elo+
Solo
Charybdis
Charybdis
starquez
Charybdis
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 110L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
11 / 2 / 5
12,155
868
13,759
17,701
20,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 5 / 8
9,887
706
8,335
14,206
5,022
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 5 / 8
9,897
707
6,603
12,123
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jygaloo
Zeus
13
3 / 6 / 6
9,269
662
13,072
11,391
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
SinBunn
Bastet
12
6 / 4 / 5
9,754
697
8,837
9,544
2,332
Charybdis
starquez
Charybdis
13
3 / 7 / 8
9,290
664
10,986
12,778
3,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
16
Kills
12
12
Deaths
17
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
Jygaloo
Zeus
3
6
6
1
W
Achilles
11
2
5
6.75
L
Bastet
SinBunn
Bastet
6
4
5
2.13
W
2
5
8
1.2
W
3
5
8
1.4
L
Charybdis
starquez
Charybdis
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,697
Damage
32,895
44,030
Taken
33,713
29,997
Mitigated
8,410
17,742
Healing
1,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Jygaloo
Zeus
13,072
998
0
250
11,391
2,942
0
2,730
8,260
38,940
0
W
Achilles
13,759
3,576
0
6,617
17,701
20,863
998
5,782
11,919
0
33,310
L
Bastet
SinBunn
Bastet
8,837
2,403
0
0
9,544
2,332
0
1,061
8,086
0
17,072
W
8,335
3,319
550
5,221
14,206
5,022
1,609
4,874
9,332
0
43,231
W
6,603
818
624
4,730
12,123
4,112
646
3,568
8,555
29,166
0
L
Charybdis
starquez
Charybdis
10,986
5,717
0
1,276
12,778
3,136
97
3,070
9,322
0
28,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,939
Gold Earned
28,313
158
Minions Killed
130
9
Camps Cleared
4
701,095
Distance Traveled
619,297
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,269
662
66
5
2
200,409
1
W
Achilles
12,155
868
38
3
2
264,302
8
L
Bastet
9,754
697
25
2
2
205,166
4
W
Anhur
9,887
706
69
5
5
208,984
4
W
Sol
9,897
707
51
4
2
227,809
1
L
Charybdis
9,290
664
39
3
0
213,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role