Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
JipsterxEver
Charybdis
Level 14
God Stats
8W - 1L
1,671 SR
Queue Stats
9W - 3L
1,601 Elo+
Party 1
Team Averages
Level 78
1,557 SR
1,534 Elo+

VS

Team Averages
Level 25
1,508 SR
1,271 Elo+
Anubis
Anubis
Juuhgh
Anubis
Level 18
God Stats
6W - 8L
1,698 SR
Queue Stats
17W - 22L
1,382 Elo+
Solo
Merlin
Merlin
Pastor Toto
Merlin
Level 16
God Stats
4W - 6L
1,504 SR
Queue Stats
40W - 62L
1,217 Elo+
Solo
Nu Wa
Nu Wa
annaburst
Nu Wa
Level 40
God Stats
2W - 5L
1,322 SR
Queue Stats
13W - 34L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
13 / 0 / 6
9,583
958
10,898
8,591
2,941
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
 
Cerberus
10
2 / 5 / 10
7,960
796
3,472
12,165
8,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
JipsterxEver
Charybdis
14
9 / 0 / 8
9,288
929
11,942
7,633
2,054
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Juuhgh
Anubis
9
2 / 10 / 0
6,502
650
3,608
11,399
3,757
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
9
1 / 8 / 4
6,575
658
4,459
8,982
2,169
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
annaburst
Nu Wa
9
2 / 6 / 3
6,807
681
4,848
9,127
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
24
Kills
5
5
Deaths
24
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
0
6
16
W
Cerberus
 
Cerberus
2
5
10
1.4
W
Charybdis
JipsterxEver
Charybdis
9
0
8
13
L
Anubis
Juuhgh
Anubis
2
10
0
0.2
L
Merlin
1
8
4
0.38
L
Nu Wa
annaburst
Nu Wa
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,312
Damage
12,915
28,389
Taken
29,508
13,498
Mitigated
7,756
12,609
Healing
1,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,898
2,653
0
7,944
8,591
2,941
384
3,184
5,157
0
27,909
W
Cerberus
 
Cerberus
3,472
235
368
2,238
12,165
8,503
84
4,207
7,590
12,999
0
W
Charybdis
JipsterxEver
Charybdis
11,942
7,041
0
2,059
7,633
2,054
1,846
5,311
2,154
0
53,566
L
Anubis
Juuhgh
Anubis
3,608
184
0
1,075
11,399
3,757
0
1,424
9,975
17,938
0
L
Merlin
4,459
303
0
510
8,982
2,169
0
854
8,128
12,212
0
L
Nu Wa
annaburst
Nu Wa
4,848
1,309
0
0
9,127
1,830
0
1,194
7,933
15,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,831
Gold Earned
19,884
166
Minions Killed
80
8
Camps Cleared
1
584,380
Distance Traveled
424,680
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,583
958
40
4
3
214,821
2
W
Cerberus
7,960
796
34
3
0
185,493
3
W
Charybdis
9,288
929
92
9
5
184,066
2
L
Anubis
6,502
650
39
4
0
128,627
0
L
Merlin
6,575
658
17
2
0
145,879
3
L
Nu Wa
6,807
681
24
2
1
150,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role