Player Matchup

Da Ji
Da Ji
Alivephantom
Da Ji
Level 29
God Stats
13W - 28L
1,336 SR
Queue Stats
183W - 189L
1,414 Elo+
Solo
Hercules
Hercules
Kerokai
Hercules
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Zortos
Ymir
Level 3
God Stats
3W - 0L
1,724 SR
Queue Stats
4W - 1L
1,579 Elo+
Party 2
Jormungandr
Jormungandr
rellikchris
Jormungandr
Level 25
God Stats
1W - 3L
1,142 SR
Queue Stats
24W - 22L
1,544 Elo+
Party 2
Anubis
Anubis
zombiemob2
Anubis
Level 88
God Stats
25W - 15L
1,636 SR
Queue Stats
89W - 80L
1,560 Elo+
Party 2
Team Averages
Level 38
1,468 SR
1,519 Elo+

VS

Team Averages
Level 19
1,530 SR
1,422 Elo+
Scylla
Scylla
ANGEL777164
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,345 Elo+
Party 1
Fenrir
Fenrir
Dink1eB3rg
Fenrir
Level 13
God Stats
3W - 5L
1,652 SR
Queue Stats
10W - 14L
1,528 Elo+
Solo
Thor
Thor
Juanca_13u
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,222 Elo+
Party 1
Artemis
Artemis
Novirius
Artemis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Rakuuuu
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 16
12,697
1,058
16,093
12,975
7,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Kerokai
Hercules
20
5 / 3 / 26
12,428
1,036
13,229
19,319
21,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
Zortos
Ymir
19
7 / 3 / 23
12,759
1,063
9,182
12,259
14,515
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
rellikchris
Jormungandr
20
8 / 4 / 31
13,487
1,124
18,719
16,988
15,482
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
zombiemob2
Anubis
20
17 / 7 / 13
14,415
1,201
28,604
16,030
7,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
1 / 15 / 9
10,830
903
5,737
19,610
6,318
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Dink1eB3rg
Fenrir
19
8 / 7 / 10
14,232
1,186
17,871
18,312
11,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 14 / 12
11,154
930
8,929
23,630
8,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
Novirius
Artemis
18
5 / 10 / 7
12,233
1,019
23,887
19,044
7,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Rakuuuu
Cthulhu
20
7 / 0 / 15
14,073
1,173
15,749
13,892
16,015
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
75
46
Kills
22
22
Deaths
46
109
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
15
9
0.37
W
9
5
16
3.4
L
Fenrir
Dink1eB3rg
Fenrir
8
7
10
1.86
L
1
14
12
0.5
W
Hercules
Kerokai
Hercules
5
3
26
6
L
Artemis
Novirius
Artemis
5
10
7
0.85
L
Cthulhu
Rakuuuu
Cthulhu
7
0
15
14.5
W
Ymir
Zortos
Ymir
7
3
23
6.17
W
Jormungandr
rellikchris
Jormungandr
8
4
31
5.88
W
Anubis
zombiemob2
Anubis
17
7
13
3.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,827
Damage
72,173
77,571
Taken
94,488
66,519
Mitigated
49,729
9,404
Healing
4,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,737
1,986
0
46
19,610
6,318
0
9,582
10,028
10,426
0
W
16,093
4,096
0
584
12,975
7,197
0
3,835
9,140
0
27,347
L
Fenrir
Dink1eB3rg
Fenrir
17,871
4,489
0
969
18,312
11,404
0
13,289
5,023
0
35,548
L
8,929
3,974
0
80
23,630
8,929
0
17,565
5,630
0
17,247
W
Hercules
Kerokai
Hercules
13,229
4,335
0
6,267
19,319
21,715
0
4,487
14,832
0
23,488
L
Artemis
Novirius
Artemis
23,887
12,101
0
1,481
19,044
7,063
0
7,535
11,509
0
38,477
L
Cthulhu
Rakuuuu
Cthulhu
15,749
930
272
1,376
13,892
16,015
0
8,534
5,358
36,858
0
W
Ymir
Zortos
Ymir
9,182
2,555
0
0
12,259
14,515
0
2,645
9,614
21,452
0
W
Jormungandr
rellikchris
Jormungandr
18,719
2,670
0
0
16,988
15,482
0
4,098
12,890
33,759
0
W
Anubis
zombiemob2
Anubis
28,604
2,008
0
2,553
16,030
7,610
0
6,421
9,609
50,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,786
Gold Earned
62,522
163
Minions Killed
141
3
Camps Cleared
6
977,281
Distance Traveled
1,053,134
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,830
903
14
1
0
158,586
0
W
Da Ji
12,697
1,058
24
2
1
205,072
0
L
Fenrir
14,232
1,186
32
3
5
251,392
0
L
Thor
11,154
930
16
1
0
160,528
0
W
Hercules
12,428
1,036
19
2
0
211,878
0
L
Artemis
12,233
1,019
34
3
0
196,038
1
L
Cthulhu
14,073
1,173
45
4
1
286,590
0
W
Ymir
12,759
1,063
30
3
1
192,573
2
W
Jormungandr
13,487
1,124
37
3
1
207,633
0
W
Anubis
14,415
1,201
53
4
0
160,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role