Player Matchup

Cerberus
Cerberus
Beefy-Brew
Cerberus
Level 7
God Stats
1W - 1L
1,469 SR
Queue Stats
3W - 1L
1,770 Elo+
Party 2
Nu Wa
Nu Wa
Elewds
Nu Wa
Level 27
God Stats
28W - 23L
2,026 SR
Queue Stats
264W - 264L
1,609 Elo+
Party 1
Thanatos
Thanatos
Some_Random_Nerd
Thanatos
Level 6
God Stats
1W - 3L
1,639 SR
Queue Stats
1W - 3L
1,564 Elo+
Party 2
Neith
Neith
Well ohk
Neith
Level 8
God Stats
5W - 4L
1,757 SR
Queue Stats
21W - 16L
1,646 Elo+
Solo
Xbalanque
Xbalanque
laffdaddy13
Xbalanque
Level 26
God Stats
51W - 41L
1,654 SR
Queue Stats
147W - 166L
1,613 Elo+
Party 1
Team Averages
Level 15
1,709 SR
1,640 Elo+

VS

Team Averages
Level 18
1,602 SR
1,636 Elo+
Artemis
Artemis
MuffinDelux
Artemis
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Loki
Loki
flagnog
Loki
Level 20
God Stats
38W - 27L
1,789 SR
Queue Stats
242W - 202L
1,804 Elo+
Solo
Zhong Kui
Zhong Kui
jakosoris
Zhong Kui
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,766 Elo+
Solo
Hades
Hades
jay_beaulieu
Hades
Level 23
God Stats
16W - 13L
1,556 SR
Queue Stats
48W - 45L
1,591 Elo+
Solo
Danzaburou
Danzaburou
kevSant29
Danzaburou
Level 29
God Stats
13W - 12L
1,663 SR
Queue Stats
227W - 228L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beefy-Brew
Cerberus
15
2 / 8 / 10
9,818
427
4,554
15,729
11,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Elewds
Nu Wa
18
7 / 7 / 5
11,813
514
22,784
18,381
5,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 10 / 5
11,372
494
7,362
16,669
5,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Well ohk
Neith
8
0 / 2 / 1
7,192
313
2,114
3,503
909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
laffdaddy13
Xbalanque
16
8 / 7 / 5
9,903
431
11,438
14,809
4,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MuffinDelux
Artemis
13
2 / 11 / 3
10,106
439
6,896
16,311
4,903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
flagnog
Loki
20
9 / 2 / 10
14,032
610
13,131
17,694
7,166
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
jakosoris
Zhong Kui
20
7 / 7 / 7
13,502
587
11,789
21,464
14,467
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 2 / 8
15,397
669
12,064
17,905
13,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
kevSant29
Danzaburou
20
9 / 2 / 4
14,742
641
12,642
15,449
6,593
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
66
24
Kills
34
34
Deaths
24
26
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Beefy-Brew
Cerberus
2
8
10
0.88
L
Nu Wa
Elewds
Nu Wa
7
7
5
1.36
W
Artemis
MuffinDelux
Artemis
2
11
3
0.32
L
7
10
5
0.95
L
Neith
Well ohk
Neith
0
2
1
0.25
W
Loki
flagnog
Loki
9
2
10
7
W
Zhong Kui
jakosoris
Zhong Kui
7
7
7
1.5
W
7
2
8
5.5
W
Danzaburou
kevSant29
Danzaburou
9
2
4
5.5
L
Xbalanque
laffdaddy13
Xbalanque
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,252
Damage
56,522
69,091
Taken
88,823
28,217
Mitigated
46,420
12,566
Healing
41,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Beefy-Brew
Cerberus
4,554
369
0
1,599
15,729
11,389
662
2,852
12,877
24,101
0
L
Nu Wa
Elewds
Nu Wa
22,784
3,820
166
2,433
18,381
5,597
410
10,001
8,380
86,945
0
W
Artemis
MuffinDelux
Artemis
6,896
2,384
0
3,349
16,311
4,903
2,462
3,950
12,161
0
31,863
L
7,362
2,516
0
7,317
16,669
5,971
0
5,718
10,951
0
37,192
L
Neith
Well ohk
Neith
2,114
704
0
551
3,503
909
0
1,123
2,380
0
19,360
W
Loki
flagnog
Loki
13,131
2,749
0
7,985
17,694
7,166
0
5,154
12,276
0
105,878
W
Zhong Kui
jakosoris
Zhong Kui
11,789
1,362
126
9,611
21,464
14,467
4,482
8,938
11,888
76,601
0
W
12,064
309
438
12,006
17,905
13,291
3,971
4,088
13,592
126,225
0
W
Danzaburou
kevSant29
Danzaburou
12,642
6,135
0
7,788
15,449
6,593
3,003
3,672
11,568
0
118,055
L
Xbalanque
laffdaddy13
Xbalanque
11,438
4,524
0
500
14,809
4,351
594
4,159
10,650
0
42,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,098
Gold Earned
67,779
364
Minions Killed
726
0
Camps Cleared
0
1,569,479
Distance Traveled
2,072,755
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,818
427
45
2
0
375,689
0
L
Nu Wa
11,813
514
140
6
0
364,491
10
W
Artemis
10,106
439
39
2
0
375,860
1
L
Thanatos
11,372
494
58
3
0
367,071
1
L
Neith
7,192
313
49
2
0
82,628
0
W
Loki
14,032
610
154
7
0
459,255
2
W
Zhong Kui
13,502
587
123
5
0
369,415
0
W
Hades
15,397
669
230
10
0
422,506
9
W
Danzaburou
14,742
641
180
8
0
445,719
4
L
Xbalanque
9,903
431
72
3
0
379,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role