Player Matchup

Pele
Pele
Contopia02
Pele
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 87L
1,505 Elo+
Party 2
Athena
Athena
Gustavorod99
Athena
Level 75
God Stats
7W - 10L
1,567 SR
Queue Stats
85W - 70L
1,543 Elo+
Party 3
Scylla
Scylla
JohnpepperUnity
Scylla
Level 106
God Stats
0W - 1L
1,700 SR
Queue Stats
50W - 35L
1,651 Elo+
Party 3
Neith
Neith
MIGUERABAGO3
Neith
Level 48
God Stats
4W - 4L
1,601 SR
Queue Stats
22W - 21L
1,513 Elo+
Party 3
Ymir
Ymir
Spiritcall
Ymir
Level 27
God Stats
21W - 11L
1,560 SR
Queue Stats
110W - 91L
1,468 Elo+
Party 2
Team Averages
Level 76
1,586 SR
1,536 Elo+

VS

Team Averages
Level 109
1,521 SR
1,427 Elo+
Hera
Hera
BiggsDarklighter
Hera
Level 159
God Stats
3W - 5L
1,545 SR
Queue Stats
38W - 50L
1,415 Elo+
Party 1
Bacchus
Bacchus
FreeFallForsaken
Bacchus
Level 126
God Stats
3W - 2L
1,564 SR
Queue Stats
26W - 33L
1,387 Elo+
Party 1
Thor
Thor
TheTimid
Thor
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
XElSanto666X
Neith
Level 79
God Stats
43W - 35L
1,545 SR
Queue Stats
220W - 228L
1,411 Elo+
Solo
Cthulhu
Cthulhu
alex33x
Cthulhu
Level 149
God Stats
26W - 32L
1,453 SR
Queue Stats
42W - 55L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,532
544
3,443
7,868
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
8
0 / 4 / 1
5,151
429
2,854
10,006
3,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 6 / 0
5,890
491
2,371
7,410
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
5,972
498
2,622
6,236
1,738
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 0
5,754
480
3,801
9,423
4,252
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,546
546
5,676
4,980
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 7
6,805
567
4,946
8,386
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
12
6 / 1 / 4
7,251
604
4,835
7,443
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 5
6,665
555
4,720
3,368
1,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
alex33x
Cthulhu
13
3 / 0 / 1
7,526
627
8,948
8,700
5,965
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
17
17
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
1
1
0
1
W
3
0
7
6.5
L
Athena
0
4
1
0.13
L
1
6
0
0.17
L
0
3
1
0.17
L
0
3
0
0
W
Thor
6
1
4
8
W
3
0
5
5.5
W
Cthulhu
alex33x
Cthulhu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,091
Damage
29,125
40,943
Taken
32,877
14,764
Mitigated
16,917
8,230
Healing
12,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,676
1,376
0
719
4,980
1,312
548
1,251
3,729
36,296
0
L
3,443
629
0
2,201
7,868
2,917
0
2,371
5,419
0
48,651
W
4,946
643
116
3,203
8,386
6,242
175
2,302
6,084
15,621
0
L
Athena
2,854
975
0
994
10,006
3,737
0
5,603
4,283
10,727
0
L
2,371
130
0
713
7,410
2,120
0
2,936
4,414
28,410
0
L
2,622
1,108
0
1,959
6,236
1,738
0
1,030
5,206
0
32,187
L
3,801
1,679
0
2,363
9,423
4,252
0
7,372
2,051
25,820
0
W
Thor
4,835
1,185
0
2,389
7,443
2,328
832
1,326
6,117
0
31,234
W
4,720
2,525
0
1,870
3,368
1,070
522
133
3,235
0
40,961
W
Cthulhu
alex33x
Cthulhu
8,948
1,372
72
4,377
8,700
5,965
148
4,014
4,686
42,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,299
Gold Earned
34,793
283
Minions Killed
338
0
Camps Cleared
0
1,035,683
Distance Traveled
1,112,222
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,546
546
84
7
0
225,548
2
L
Pele
6,532
544
99
8
0
258,484
2
W
Bacchus
6,805
567
15
1
0
221,744
2
L
Athena
5,151
429
15
1
0
212,080
3
L
Scylla
5,890
491
41
3
0
189,944
0
L
Neith
5,972
498
64
5
0
213,757
1
L
Ymir
5,754
480
64
5
0
161,418
4
W
Thor
7,251
604
69
6
0
232,971
0
W
Neith
6,665
555
85
7
0
192,510
0
W
Cthulhu
7,526
627
85
7
0
239,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role