Player Matchup

Ao Kuang
Ao Kuang
A5stargeneral
Ao Kuang
Level 146
God Stats
47W - 32L
1,573 SR
Queue Stats
111W - 109L
1,588 Elo+
Party 1
Medusa
Medusa
DP Masterboo
Medusa
Level 159
God Stats
7W - 9L
1,688 SR
Queue Stats
277W - 263L
1,623 Elo+
Party 1
Yemoja
Yemoja
DownCastCF
Yemoja
Level 103
God Stats
3W - 4L
1,591 SR
Queue Stats
452W - 357L
1,618 Elo+
Party 1
Fenrir
Fenrir
QT Dilly
Fenrir
Level 125
God Stats
4W - 5L
1,687 SR
Queue Stats
241W - 172L
1,597 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RandalThuVandal
Morgan Le Fay
Level 120
God Stats
7W - 6L
1,686 SR
Queue Stats
226W - 220L
1,558 Elo+
Party 1
Team Averages
Level 131
1,645 SR
1,597 Elo+

VS

Team Averages
Level 154
1,522 SR
1,618 Elo+
Janus
Janus
Chiizu
Janus
Level 160
God Stats
59W - 43L
1,710 SR
Queue Stats
616W - 537L
1,612 Elo+
Solo
Charybdis
Charybdis
ItsBlueFlame
Charybdis
Level 158
God Stats
1W - 3L
1,418 SR
Queue Stats
169W - 161L
1,543 Elo+
Solo
Fenrir
Fenrir
Shmelington
Fenrir
Level 145
God Stats
7W - 4L
1,868 SR
Queue Stats
114W - 122L
1,638 Elo+
Solo
Chronos
Chronos
WesHazard
Chronos
Level 152
God Stats
1W - 0L
1,361 SR
Queue Stats
17W - 15L
1,624 Elo+
Party 2
Anhur
Anhur
nocttaM
Anhur
Level 157
God Stats
1W - 0L
1,253 SR
Queue Stats
46W - 38L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
A5stargeneral
Ao Kuang
16
2 / 9 / 1
10,520
478
13,348
23,184
13,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
20
6 / 3 / 1
12,674
576
11,707
13,875
4,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
DownCastCF
Yemoja
11
1 / 10 / 2
8,961
407
8,310
24,178
17,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
QT Dilly
Fenrir
16
1 / 8 / 4
10,549
480
7,954
21,817
12,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
RandalThuVandal
Morgan Le Fay
17
1 / 4 / 3
11,245
511
8,748
11,686
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chiizu
Janus
20
11 / 1 / 12
14,682
667
14,689
12,752
5,701
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
ItsBlueFlame
Charybdis
18
3 / 4 / 7
11,379
517
5,890
13,374
4,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
15
1 / 1 / 18
10,841
493
6,739
18,606
18,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
WesHazard
Chronos
20
9 / 2 / 12
14,112
641
26,706
20,588
10,420
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
nocttaM
Anhur
20
10 / 3 / 13
13,871
631
20,373
17,983
9,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
96
11
Kills
34
34
Deaths
11
11
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
A5stargeneral
Ao Kuang
2
9
1
0.28
W
Janus
Chiizu
Janus
11
1
12
17
L
Medusa
6
3
1
2.17
L
Yemoja
DownCastCF
Yemoja
1
10
2
0.2
W
Charybdis
ItsBlueFlame
Charybdis
3
4
7
1.63
L
Fenrir
QT Dilly
Fenrir
1
8
4
0.38
L
Morgan Le Fay
RandalThuVandal
Morgan Le Fay
1
4
3
0.63
W
Fenrir
1
1
18
10
W
Chronos
WesHazard
Chronos
9
2
12
7.5
W
Anhur
nocttaM
Anhur
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,067
Damage
74,397
94,740
Taken
83,303
50,695
Mitigated
48,568
18,270
Healing
32,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
A5stargeneral
Ao Kuang
13,348
4,957
0
6,366
23,184
13,172
864
12,446
10,577
56,635
5,676
W
Janus
Chiizu
Janus
14,689
1,481
498
5,608
12,752
5,701
589
4,496
8,118
126,619
0
L
Medusa
11,707
5,717
0
4,340
13,875
4,401
580
1,924
11,777
0
117,370
L
Yemoja
DownCastCF
Yemoja
8,310
506
917
829
24,178
17,258
234
13,109
10,839
28,208
0
W
Charybdis
ItsBlueFlame
Charybdis
5,890
3,284
0
3,052
13,374
4,423
1,053
2,464
10,854
0
66,508
L
Fenrir
QT Dilly
Fenrir
7,954
767
0
4,884
21,817
12,011
0
7,967
13,814
0
70,801
L
Morgan Le Fay
RandalThuVandal
Morgan Le Fay
8,748
54
0
934
11,686
3,853
0
5,997
5,554
75,023
0
W
Fenrir
6,739
1,224
0
4,206
18,606
18,169
340
7,040
11,460
105
26,689
W
Chronos
WesHazard
Chronos
26,706
10,874
0
11,065
20,588
10,420
5,104
9,928
10,534
120,028
0
W
Anhur
nocttaM
Anhur
20,373
12,534
0
8,027
17,983
9,855
924
5,431
12,408
0
106,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,949
Gold Earned
64,885
594
Minions Killed
699
0
Camps Cleared
0
1,988,147
Distance Traveled
2,125,254
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,520
478
89
4
0
377,336
4
W
Janus
14,682
667
222
10
0
480,083
3
L
Medusa
12,674
576
193
9
0
424,489
4
L
Yemoja
8,961
407
37
2
0
364,522
4
W
Charybdis
11,379
517
102
5
0
402,050
1
L
Fenrir
10,549
480
111
5
0
392,229
0
L
Morgan Le Fay
11,245
511
164
7
0
429,571
6
W
Fenrir
10,841
493
41
2
0
429,482
10
W
Chronos
14,112
641
194
9
0
409,897
2
W
Anhur
13,871
631
140
6
0
403,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role