Player Matchup

Thoth
Thoth
DeadwingX1
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
HeroShedu
Thanatos
Level 123
God Stats
5W - 5L
1,458 SR
Queue Stats
413W - 378L
1,545 Elo+
Party 3
Artemis
Artemis
PacmanLord420
Artemis
Level 27
God Stats
2W - 2L
1,636 SR
Queue Stats
265W - 232L
1,538 Elo+
Party 3
Chaac
Chaac
archangel066
Chaac
Level 90
God Stats
1W - 0L
1,266 SR
Queue Stats
16W - 9L
1,536 Elo+
Party 2
Ymir
Ymir
cr4zyman69
Ymir
Level 86
God Stats
11W - 20L
1,600 SR
Queue Stats
139W - 143L
1,528 Elo+
Party 3
Team Averages
Level 69
1,492 SR
1,529 Elo+

VS

Team Averages
Level 65
1,486 SR
1,413 Elo+
Bellona
Bellona
Jeremontas
Bellona
Level 26
God Stats
27W - 21L
1,259 SR
Queue Stats
87W - 92L
1,208 Elo+
Party 1
Zhong Kui
Zhong Kui
ShinraNinja
Zhong Kui
Level 95
God Stats
3W - 9L
1,607 SR
Queue Stats
303W - 329L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
Z71Eze
Cthulhu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 121L
1,369 Elo+
Party 1
Izanami
Izanami
acutelyinsane
Izanami
Level 84
God Stats
30W - 30L
1,501 SR
Queue Stats
192W - 214L
1,474 Elo+
Party 1
Set
Set
dertharkham
Set
Level 67
God Stats
14W - 12L
1,566 SR
Queue Stats
369W - 362L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
10
0 / 6 / 0
6,673
351
1,081
6,191
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
HeroShedu
Thanatos
18
15 / 1 / 2
10,847
571
17,253
14,200
8,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
17
2 / 1 / 7
9,875
520
9,424
8,462
2,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 4 / 3
9,218
485
7,245
17,001
18,340
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 1 / 4
9,045
476
7,379
12,687
13,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jeremontas
Bellona
15
3 / 5 / 2
9,466
498
10,572
14,536
9,801
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
ShinraNinja
Zhong Kui
14
3 / 3 / 3
9,178
483
13,798
13,630
9,635
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Z71Eze
Cthulhu
12
0 / 6 / 3
7,708
406
3,894
12,595
13,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
13
2 / 8 / 1
8,247
434
5,618
14,408
3,628
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
5 / 0 / 1
11,315
596
5,722
8,972
4,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
22
Kills
13
13
Deaths
22
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
0
6
0
0
W
Thanatos
HeroShedu
Thanatos
15
1
2
16
L
Bellona
Jeremontas
Bellona
3
5
2
0.8
W
Artemis
2
1
7
5.5
L
Zhong Kui
ShinraNinja
Zhong Kui
3
3
3
1.5
L
Cthulhu
Z71Eze
Cthulhu
0
6
3
0.25
L
Izanami
2
8
1
0.31
W
2
4
3
0.88
W
3
1
4
5
L
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,382
Damage
39,604
58,541
Taken
64,141
45,148
Mitigated
40,947
27,063
Healing
16,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
1,081
131
0
0
6,191
1,445
0
3,197
2,994
18,951
0
W
Thanatos
HeroShedu
Thanatos
17,253
5,172
0
17,135
14,200
8,756
0
5,147
9,053
0
84,966
L
Bellona
Jeremontas
Bellona
10,572
4,933
0
3,144
14,536
9,801
930
818
13,688
0
53,926
W
Artemis
9,424
4,187
0
2,657
8,462
2,633
892
2,289
6,173
0
75,319
L
Zhong Kui
ShinraNinja
Zhong Kui
13,798
3,139
225
7,538
13,630
9,635
991
4,624
8,760
53,680
0
L
Cthulhu
Z71Eze
Cthulhu
3,894
287
231
994
12,595
13,602
440
769
11,826
29,008
0
L
Izanami
5,618
3,623
0
3,140
14,408
3,628
499
1,717
12,691
0
50,165
W
7,245
1,420
0
5,446
17,001
18,340
143
1,308
15,693
0
48,822
W
7,379
1,456
0
1,825
12,687
13,974
0
6,161
6,526
35,057
0
L
5,722
2,565
0
1,176
8,972
4,281
0
256
8,716
0
120,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,658
Gold Earned
45,914
432
Minions Killed
549
0
Camps Cleared
0
1,764,732
Distance Traveled
1,736,690
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,673
351
34
2
0
234,524
3
W
Thanatos
10,847
571
109
6
0
436,677
12
L
Bellona
9,466
498
106
6
0
334,450
1
W
Artemis
9,875
520
140
7
0
358,243
1
L
Zhong Kui
9,178
483
92
5
0
324,879
3
L
Cthulhu
7,708
406
43
2
0
346,367
4
L
Izanami
8,247
434
104
5
0
310,943
4
W
Chaac
9,218
485
99
5
0
336,605
10
W
Ymir
9,045
476
50
3
0
398,683
4
L
Set
11,315
596
204
11
0
420,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role