Player Matchup

Artio
Artio
Charmeleon32466
Artio
Level 16
God Stats
42W - 29L
1,500 SR
Queue Stats
288W - 275L
1,245 Elo+
Party 1
Bakasura
Bakasura
CosmicGolgo
Bakasura
Level 9
God Stats
1W - 5L
1,500 SR
Queue Stats
24W - 31L
1,209 Elo+
Party 1
King Arthur
King Arthur
Kagee Artune
King Arthur
Level 17
God Stats
4W - 2L
1,496 SR
Queue Stats
18W - 27L
1,292 Elo+
Party 1
Scylla
Scylla
Kpbca Kpbca
Scylla
Level 26
God Stats
1W - 1L
1,244 SR
Queue Stats
90W - 102L
1,360 Elo+
Party 1
Apollo
Apollo
Mr fox5116
Apollo
Level 26
God Stats
19W - 23L
1,450 SR
Queue Stats
76W - 86L
1,327 Elo+
Party 1
Team Averages
Level 19
1,438 SR
1,286 Elo+

VS

Team Averages
Level 19
1,448 SR
1,420 Elo+
Zeus
Zeus
Inmmortal25
Zeus
Level 20
God Stats
4W - 5L
1,578 SR
Queue Stats
7W - 14L
1,469 Elo+
Party 2
Guan Yu
Guan Yu
Jamaru17
Guan Yu
Level 25
God Stats
2W - 1L
1,095 SR
Queue Stats
129W - 165L
1,407 Elo+
Solo
Kukulkan
Kukulkan
Jhun_ter
Kukulkan
Level 18
God Stats
2W - 2L
1,489 SR
Queue Stats
2W - 3L
1,469 Elo+
Party 2
Ymir
Ymir
Juancho_Gutii
Ymir
Level 18
God Stats
2W - 1L
1,578 SR
Queue Stats
8W - 11L
1,299 Elo+
Party 2
Mercury
Mercury
VonAckerman
Mercury
Level 15
God Stats
4W - 10L
1,500 SR
Queue Stats
25W - 29L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,780
478
1,658
6,289
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
CosmicGolgo
Bakasura
8
1 / 2 / 1
5,059
506
2,703
6,232
1,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Kagee Artune
King Arthur
8
1 / 4 / 1
5,150
515
2,073
5,837
1,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
6
0 / 5 / 0
4,140
414
1,769
7,036
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
Mr fox5116
Apollo
8
2 / 3 / 0
5,031
503
5,865
5,460
1,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
4,917
492
3,689
2,339
519
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Jamaru17
Guan Yu
11
4 / 1 / 0
6,138
614
3,769
6,779
3,547
Kukulkan
Jhun_ter
Kukulkan
11
5 / 0 / 2
6,123
612
5,223
3,736
1,197
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 1 / 3
4,901
490
2,742
7,524
2,593
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
VonAckerman
Mercury
9
3 / 2 / 1
5,507
551
2,158
6,572
2,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
16
16
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Bakasura
CosmicGolgo
Bakasura
1
2
1
0.75
W
2
0
2
3
W
Guan Yu
Jamaru17
Guan Yu
4
1
0
4
W
Kukulkan
Jhun_ter
Kukulkan
5
0
2
6
W
2
1
3
3.5
L
King Arthur
Kagee Artune
King Arthur
1
4
1
0.38
L
Scylla
0
5
0
0
L
Apollo
Mr fox5116
Apollo
2
3
0
0.67
W
Mercury
VonAckerman
Mercury
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,068
Damage
17,581
30,854
Taken
26,950
11,445
Mitigated
9,875
4,729
Healing
5,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,658
258
64
1,275
6,289
4,428
154
2,955
3,334
11,939
0
L
Bakasura
CosmicGolgo
Bakasura
2,703
1,770
0
1,394
6,232
1,880
675
861
5,371
0
17,237
W
3,689
1,253
0
0
2,339
519
618
394
1,945
21,147
0
W
Guan Yu
Jamaru17
Guan Yu
3,769
471
85
3,162
6,779
3,547
267
0
6,579
0
27,105
W
Kukulkan
Jhun_ter
Kukulkan
5,223
1,633
0
0
3,736
1,197
509
1,553
1,897
30,691
0
W
2,742
720
0
2,083
7,524
2,593
0
1,020
6,504
12,312
0
L
King Arthur
Kagee Artune
King Arthur
2,073
498
0
0
5,837
1,529
405
0
5,837
0
19,007
L
Scylla
1,769
919
0
568
7,036
1,891
0
4,362
2,674
9,347
0
L
Apollo
Mr fox5116
Apollo
5,865
3,260
286
1,142
5,460
1,717
588
3,476
1,984
0
25,362
W
Mercury
VonAckerman
Mercury
2,158
1,468
0
515
6,572
2,019
0
244
6,308
0
31,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,160
Gold Earned
27,586
169
Minions Killed
221
0
Camps Cleared
0
873,690
Distance Traveled
900,696
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,780
478
18
2
0
189,007
8
L
Bakasura
5,059
506
50
5
0
177,799
0
W
Zeus
4,917
492
40
4
0
159,774
0
W
Guan Yu
6,138
614
60
6
0
195,580
0
W
Kukulkan
6,123
612
51
5
0
165,471
0
W
Ymir
4,901
490
16
2
0
170,600
0
L
King Arthur
5,150
515
40
4
0
204,452
0
L
Scylla
4,140
414
15
2
0
145,842
0
L
Apollo
5,031
503
46
5
0
156,590
0
W
Mercury
5,507
551
54
5
0
209,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role