Player Matchup

Pele
Pele
CaptSkoll
Pele
Level 119
God Stats
6W - 5L
1,769 SR
Queue Stats
346W - 353L
1,371 Elo+
Solo
Discordia
Discordia
Mr LaSkotch
Discordia
Level 111
God Stats
5W - 3L
1,174 SR
Queue Stats
144W - 157L
1,344 Elo+
Party 1
Chang'e
Chang'e
S4DMELS
Chang'e
Level 95
God Stats
1W - 0L
1,331 SR
Queue Stats
36W - 44L
1,358 Elo+
Party 3
Bellona
Bellona
Vorphal
Bellona
Level 109
God Stats
9W - 9L
1,505 SR
Queue Stats
139W - 166L
1,297 Elo+
Party 1
Olorun
Olorun
melsboo
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 45L
1,358 Elo+
Party 3
Team Averages
Level 92
1,456 SR
1,346 Elo+

VS

Team Averages
Level 97
1,577 SR
1,371 Elo+
Mulan
Mulan
OneGhostBlade
Mulan
Level 100
God Stats
13W - 11L
1,456 SR
Queue Stats
453W - 470L
1,326 Elo+
Solo
Da Ji
Da Ji
PandaSamurai69
Da Ji
Level 114
God Stats
1W - 1L
1,802 SR
Queue Stats
166W - 176L
1,372 Elo+
Party 2
Serqet
Serqet
jjm599
Serqet
Level 84
God Stats
5W - 1L
1,788 SR
Queue Stats
434W - 411L
1,360 Elo+
Solo
Tyr
Tyr
milane64
Tyr
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
327W - 330L
1,406 Elo+
Solo
Hel
Hel
wyva
Hel
Level 122
God Stats
1W - 3L
1,338 SR
Queue Stats
157W - 156L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
10 / 8 / 14
12,936
681
17,277
19,858
8,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Mr LaSkotch
Discordia
20
8 / 3 / 18
14,318
754
29,721
11,474
4,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
S4DMELS
Chang'e
20
10 / 1 / 24
13,893
731
16,737
14,932
7,867
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Vorphal
Bellona
20
10 / 7 / 25
14,717
775
22,044
33,104
26,701
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
melsboo
Olorun
19
3 / 7 / 21
12,517
659
11,558
20,984
8,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 13
14,081
741
15,312
23,040
29,564
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
10 / 10 / 10
14,049
739
21,010
21,316
10,520
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
jjm599
Serqet
18
2 / 9 / 14
11,662
614
11,006
22,221
10,077
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
0 / 10 / 19
11,453
603
18,478
24,366
28,648
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
wyva
Hel
20
7 / 5 / 12
13,114
690
19,210
21,492
10,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
94
41
Kills
26
26
Deaths
41
102
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Pele
10
8
14
2.13
W
Discordia
Mr LaSkotch
Discordia
8
3
18
5.67
L
7
7
13
1.93
L
10
10
10
1.5
W
Chang'e
S4DMELS
Chang'e
10
1
24
22
W
Bellona
Vorphal
Bellona
10
7
25
3.21
L
Serqet
jjm599
Serqet
2
9
14
1
W
Olorun
melsboo
Olorun
3
7
21
1.93
L
0
10
19
0.95
L
Hel
wyva
Hel
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,337
Damage
85,016
100,352
Taken
112,435
55,891
Mitigated
89,133
45,247
Healing
40,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
17,277
4,235
619
2,818
19,858
8,250
1,784
4,317
15,458
0
31,587
W
Discordia
Mr LaSkotch
Discordia
29,721
1,903
644
734
11,474
4,840
799
1,295
9,903
63,447
0
L
15,312
1,924
1,750
6,545
23,040
29,564
2,321
13,589
9,451
0
32,591
L
21,010
2,532
822
2,312
21,316
10,520
0
11,844
9,472
0
40,823
W
Chang'e
S4DMELS
Chang'e
16,737
1,308
11,841
10,087
14,932
7,867
1,429
2,496
12,058
35,299
0
W
Bellona
Vorphal
Bellona
22,044
7,896
993
10,051
33,104
26,701
598
6,501
25,151
0
36,817
L
Serqet
jjm599
Serqet
11,006
2,143
1,201
5,525
22,221
10,077
291
10,141
12,080
0
21,844
W
Olorun
melsboo
Olorun
11,558
6,809
1,709
5,751
20,984
8,233
1,471
4,601
15,991
24,258
0
L
18,478
1,048
1,246
3,368
24,366
28,648
348
13,972
10,394
0
32,579
L
Hel
wyva
Hel
19,210
1,935
9,952
8,159
21,492
10,324
430
8,470
13,022
37,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,381
Gold Earned
64,359
181
Minions Killed
136
0
Camps Cleared
0
1,649,060
Distance Traveled
1,536,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,936
681
24
1
0
288,832
0
W
Discordia
14,318
754
76
4
0
357,210
0
L
Mulan
14,081
741
34
2
0
288,658
0
L
Da Ji
14,049
739
29
2
0
304,515
0
W
Chang'e
13,893
731
24
1
0
370,377
0
W
Bellona
14,717
775
19
1
0
343,268
0
L
Serqet
11,662
614
15
1
0
326,570
0
W
Olorun
12,517
659
38
2
0
289,373
0
L
Tyr
11,453
603
22
1
0
311,578
0
L
Hel
13,114
690
36
2
0
305,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role