Player Matchup

Serqet
Serqet
SHAOLIN3832
Serqet
Level 59
God Stats
1W - 1L
1,254 SR
Queue Stats
50W - 42L
1,413 Elo+
Party 2
Bacchus
Bacchus
Xx 3PE6 xX
Bacchus
Level 65
God Stats
15W - 15L
1,434 SR
Queue Stats
84W - 95L
1,441 Elo+
Party 2
Agni
Agni
naizwo
Agni
Level 87
God Stats
1W - 0L
1,191 SR
Queue Stats
66W - 61L
1,442 Elo+
Party 2
Team Averages
Level 70
1,293 SR
1,432 Elo+

VS

Team Averages
Level 24
1,334 SR
1,143 Elo+
Artemis
Artemis
Gxtchaa
Artemis
Level 13
God Stats
2W - 3L
1,276 SR
Queue Stats
13W - 17L
1,069 Elo+
Party 1
Danzaburou
Danzaburou
ScuttleBuggz
Danzaburou
Level 14
God Stats
0W - 3L
1,298 SR
Queue Stats
12W - 26L
1,092 Elo+
Party 1
Ymir
Ymir
WhoDeyBray
Ymir
Level 44
God Stats
2W - 3L
1,429 SR
Queue Stats
53W - 90L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
10 / 4 / 10
11,224
748
7,598
11,518
4,982
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Xx 3PE6 xX
Bacchus
15
7 / 0 / 17
11,776
785
12,783
12,375
13,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
naizwo
Agni
16
14 / 1 / 16
12,201
813
24,698
12,714
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gxtchaa
Artemis
11
2 / 14 / 0
8,529
569
4,837
16,825
6,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ScuttleBuggz
Danzaburou
11
0 / 9 / 3
8,449
563
7,806
15,005
5,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 8 / 3
9,839
656
6,939
21,244
26,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
9
31
Kills
3
5
Deaths
31
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Gxtchaa
Artemis
2
14
0
0.14
W
Serqet
10
4
10
3.75
L
Danzaburou
ScuttleBuggz
Danzaburou
0
9
3
0.17
L
1
8
3
0.31
W
Bacchus
Xx 3PE6 xX
Bacchus
7
0
17
15.5
W
Agni
naizwo
Agni
14
1
16
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,079
Damage
19,582
36,607
Taken
53,074
23,952
Mitigated
39,095
11,418
Healing
1,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Gxtchaa
Artemis
4,837
1,771
0
575
16,825
6,630
844
13,684
3,095
0
12,445
W
Serqet
7,598
2,345
0
411
11,518
4,982
1,223
2,106
9,412
0
22,845
L
Danzaburou
ScuttleBuggz
Danzaburou
7,806
3,435
0
332
15,005
5,792
657
10,191
4,601
0
23,969
L
6,939
839
0
499
21,244
26,673
0
13,864
6,674
29,911
0
W
Bacchus
Xx 3PE6 xX
Bacchus
12,783
950
0
6,115
12,375
13,679
421
2,525
9,850
40,097
0
W
Agni
naizwo
Agni
24,698
1,691
324
4,568
12,714
5,291
874
2,803
9,911
56,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,201
Gold Earned
26,817
144
Minions Killed
108
7
Camps Cleared
1
760,869
Distance Traveled
569,222
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,529
569
13
1
0
175,946
1
W
Serqet
11,224
748
20
1
2
241,144
1
L
Danzaburou
8,449
563
61
4
1
196,354
0
L
Ymir
9,839
656
34
2
0
196,922
0
W
Bacchus
11,776
785
52
3
2
271,811
0
W
Agni
12,201
813
72
5
3
247,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role