Player Matchup

Sun Wukong
Sun Wukong
AaronDang
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,496 Elo+
Party 2
Pele
Pele
Aquasathra
Pele
Level 4
God Stats
6W - 5L
1,454 SR
Queue Stats
20W - 10L
1,659 Elo+
Party 2
Artemis
Artemis
DeScreet
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,659 Elo+
Party 2
Ymir
Ymir
IsrealDid911
Ymir
Level 5
God Stats
1W - 2L
1,454 SR
Queue Stats
4W - 4L
1,659 Elo+
Party 2
Zeus
Zeus
McTurtlle
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,496 Elo+
Party 2
Team Averages
Level 9
1,481 SR
1,594 Elo+

VS

Team Averages
Level 21
1,438 SR
1,352 Elo+
Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BigGumbyy
Odin
Level 14
God Stats
11W - 5L
1,412 SR
Queue Stats
26W - 29L
1,384 Elo+
Party 1
Zeus
Zeus
KalLife
Zeus
Level 23
God Stats
2W - 1L
1,690 SR
Queue Stats
479W - 586L
1,262 Elo+
Party 1
Cthulhu
Cthulhu
Manic404
Cthulhu
Level 24
God Stats
21W - 24L
1,460 SR
Queue Stats
364W - 423L
1,300 Elo+
Party 1
Artemis
Artemis
aFatherFigure69
Artemis
Level 18
God Stats
7W - 10L
1,127 SR
Queue Stats
418W - 511L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AaronDang
Sun Wukong
11
4 / 1 / 2
6,837
570
4,554
6,496
4,490
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
4 / 3 / 2
6,672
556
3,686
8,546
2,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
DeScreet
Artemis
8
0 / 4 / 1
5,078
423
3,038
5,721
1,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 2
5,113
426
3,671
10,591
3,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
10
2 / 3 / 2
6,301
525
2,272
4,977
931
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
6 / 4 / 1
7,159
597
5,516
11,252
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
11
1 / 2 / 0
6,546
546
3,645
5,115
2,525
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
KalLife
Zeus
10
2 / 3 / 1
6,513
543
3,048
5,773
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Manic404
Cthulhu
9
2 / 2 / 4
5,951
496
2,961
6,736
4,574
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 0 / 2
6,823
569
6,179
4,815
1,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
10
Kills
17
17
Deaths
11
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
4
1
1.63
L
Sun Wukong
AaronDang
Sun Wukong
4
1
2
5
L
4
3
2
1.67
W
Odin
1
2
0
0.5
L
Artemis
DeScreet
Artemis
0
4
1
0.13
L
0
6
2
0.17
W
Zeus
KalLife
Zeus
2
3
1
0.83
W
Cthulhu
Manic404
Cthulhu
2
2
4
2
L
Zeus
2
3
2
1
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,221
Damage
21,349
36,331
Taken
33,691
12,588
Mitigated
13,783
3,116
Healing
14,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,516
1,071
0
8,678
11,252
3,375
0
394
10,858
0
35,367
L
Sun Wukong
AaronDang
Sun Wukong
4,554
1,284
0
576
6,496
4,490
175
0
6,002
0
29,560
L
3,686
1,049
0
1,448
8,546
2,056
0
442
8,064
0
43,254
W
Odin
3,645
1,423
0
1,868
5,115
2,525
148
498
4,617
762
28,025
L
Artemis
DeScreet
Artemis
3,038
1,047
0
853
5,721
1,455
126
1,708
4,013
0
16,503
L
3,671
1,006
0
70
10,591
3,656
98
1,925
8,555
16,087
0
W
Zeus
KalLife
Zeus
3,048
665
0
1,640
5,773
1,757
623
2,182
3,591
31,798
0
W
Cthulhu
Manic404
Cthulhu
2,961
551
0
1,390
6,736
4,574
416
1,656
5,080
21,056
0
L
Zeus
2,272
529
0
169
4,977
931
0
1,584
3,159
23,448
0
W
6,179
3,052
0
1,406
4,815
1,552
548
1,213
3,602
0
26,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,001
Gold Earned
32,992
262
Minions Killed
293
0
Camps Cleared
0
1,073,592
Distance Traveled
1,068,597
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,159
597
64
5
0
218,187
0
L
Sun Wukong
6,837
570
66
6
0
233,125
0
L
Pele
6,672
556
70
6
0
228,514
1
W
Odin
6,546
546
78
7
0
226,839
0
L
Artemis
5,078
423
34
3
0
199,455
1
L
Ymir
5,113
426
35
3
0
207,415
2
W
Zeus
6,513
543
71
6
0
182,533
0
W
Cthulhu
5,951
496
30
3
0
216,938
0
L
Zeus
6,301
525
57
5
0
205,083
0
W
Artemis
6,823
569
50
4
0
224,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role