Player Matchup

Discordia
Discordia
 
Discordia
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
MiLLHouseRJ94
Sun Wukong
Level 157
God Stats
15W - 4L
1,715 SR
Queue Stats
410W - 403L
1,492 Elo+
Party 2
Poseidon
Poseidon
Realjanitorjoe2
Poseidon
Level 128
God Stats
1W - 1L
1,226 SR
Queue Stats
95W - 96L
1,434 Elo+
Party 3
King Arthur
King Arthur
Scorpion8560
King Arthur
Level 99
God Stats
7W - 3L
1,467 SR
Queue Stats
142W - 146L
1,500 Elo+
Party 3
Chiron
Chiron
ZxSAVITARxZ
Chiron
Level 143
God Stats
4W - 6L
1,228 SR
Queue Stats
163W - 176L
1,497 Elo+
Party 3
Team Averages
Level 133
1,427 SR
1,485 Elo+

VS

Team Averages
Level 144
1,582 SR
1,530 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
SilverBack354
Thor
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,682 Elo+
Solo
Scylla
Scylla
TRC MainKiller
Scylla
Level 155
God Stats
0W - 2L
1,811 SR
Queue Stats
98W - 128L
1,468 Elo+
Party 1
Ao Kuang
Ao Kuang
kinghoodlife86
Ao Kuang
Level 160
God Stats
7W - 6L
1,600 SR
Queue Stats
567W - 595L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 2 / 11
9,192
707
12,397
8,773
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MiLLHouseRJ94
Sun Wukong
16
1 / 0 / 10
9,270
713
10,281
15,976
11,280
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Poseidon
16
1 / 1 / 7
9,274
713
12,106
11,844
6,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Scorpion8560
King Arthur
17
5 / 1 / 5
9,858
758
9,813
12,608
11,706
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
17
5 / 2 / 7
10,192
784
19,079
15,192
6,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
0 / 2 / 4
8,098
623
8,718
15,194
17,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Serqet
 
Serqet
14
1 / 1 / 3
7,601
585
4,604
15,715
8,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
0 / 3 / 2
7,676
590
6,221
19,783
13,108
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 2 / 0
8,582
660
23,156
8,621
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
11
2 / 6 / 2
7,452
573
6,316
11,140
4,358
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
14
Kills
6
6
Deaths
14
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
2
11
3.75
L
Achilles
 
Achilles
0
2
4
1
L
Serqet
 
Serqet
1
1
3
2.5
W
Sun Wukong
MiLLHouseRJ94
Sun Wukong
1
0
10
6
W
Poseidon
1
1
7
4.5
W
King Arthur
Scorpion8560
King Arthur
5
1
5
7.5
L
0
3
2
0.33
L
3
2
0
1.5
W
Chiron
5
2
7
4.25
L
Ao Kuang
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,676
Damage
49,015
64,393
Taken
70,453
39,742
Mitigated
47,574
29,576
Healing
33,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,397
715
1,670
755
8,773
3,714
750
4,965
3,718
19,873
0
L
Achilles
 
Achilles
8,718
680
2,428
5,183
15,194
17,501
0
4,598
10,596
0
15,782
L
Serqet
 
Serqet
4,604
401
1,470
7,650
15,715
8,807
0
6,181
9,534
0
10,370
W
Sun Wukong
MiLLHouseRJ94
Sun Wukong
10,281
1,124
1,259
6,154
15,976
11,280
316
6,097
9,402
0
24,604
W
Poseidon
12,106
1,680
3,687
4,320
11,844
6,146
597
6,481
5,229
33,519
0
W
King Arthur
Scorpion8560
King Arthur
9,813
84
2,216
1,423
12,608
11,706
63
4,119
8,182
0
20,972
L
6,221
0
991
6,818
19,783
13,108
0
6,220
13,563
0
16,066
L
23,156
254
2,025
2,965
8,621
3,800
0
3,253
5,368
42,149
0
W
Chiron
19,079
6,147
3,020
5,072
15,192
6,896
2,725
7,810
6,898
0
34,410
L
Ao Kuang
6,316
1,643
689
2,872
11,140
4,358
0
4,251
6,889
8,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,786
Gold Earned
39,409
135
Minions Killed
92
0
Camps Cleared
0
1,297,279
Distance Traveled
1,028,025
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,192
707
20
2
0
244,311
1
L
Achilles
8,098
623
23
2
0
197,623
0
L
Serqet
7,601
585
9
1
0
228,896
6
W
Sun Wukong
9,270
713
37
3
0
277,770
0
W
Poseidon
9,274
713
37
3
0
270,812
4
W
King Arthur
9,858
758
14
1
0
268,737
2
L
Thor
7,676
590
17
1
0
243,542
2
L
Scylla
8,582
660
37
3
0
227,198
2
W
Chiron
10,192
784
27
2
0
235,649
1
L
Ao Kuang
7,452
573
6
0
0
130,766
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role