Player Matchup

Athena
Athena
KennyDaSloth
Athena
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 86L
1,626 Elo+
Party 1
Danzaburou
Danzaburou
Pressrt
Danzaburou
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 29L
1,640 Elo+
Party 1
Scylla
Scylla
UrbanizedGamerz
Scylla
Level 68
God Stats
4W - 1L
1,820 SR
Queue Stats
15W - 12L
1,593 Elo+
Party 1
Nemesis
Nemesis
botwitts
Nemesis
Level 68
God Stats
33W - 9L
1,908 SR
Queue Stats
76W - 64L
1,570 Elo+
Party 1
Gilgamesh
Gilgamesh
verdeiwnl
Gilgamesh
Level 64
God Stats
3W - 5L
1,628 SR
Queue Stats
115W - 110L
1,510 Elo+
Party 1
Team Averages
Level 87
1,671 SR
1,588 Elo+

VS

Team Averages
Level 121
1,630 SR
1,681 Elo+
Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
HarriettTubman
Hera
Level 156
God Stats
5W - 1L
1,834 SR
Queue Stats
327W - 126L
1,708 Elo+
Party 2
Izanami
Izanami
SenoraGloria
Izanami
Level 148
God Stats
2W - 1L
1,452 SR
Queue Stats
303W - 153L
1,707 Elo+
Party 2
Athena
Athena
Thr0atG0at
Athena
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 76L
1,734 Elo+
Party 2
Fenrir
Fenrir
Ðrawmatiik
Fenrir
Level 48
God Stats
6W - 1L
1,866 SR
Queue Stats
161W - 59L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 4 / 2
4,735
474
1,599
10,007
5,329
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Pressrt
Danzaburou
8
1 / 2 / 1
4,907
491
2,991
4,856
1,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 4 / 0
5,721
572
2,276
5,801
1,907
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
botwitts
Nemesis
9
0 / 4 / 1
5,248
525
2,893
6,786
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
verdeiwnl
Gilgamesh
10
0 / 4 / 1
5,136
514
3,507
8,953
4,441
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 0 / 0
6,779
678
3,249
4,910
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
7 / 0 / 2
7,821
782
7,649
4,683
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SenoraGloria
Izanami
11
4 / 0 / 2
6,671
667
7,297
4,437
1,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Thr0atG0at
Athena
9
0 / 2 / 7
5,943
594
2,796
8,547
5,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
11
5 / 1 / 1
6,539
654
4,333
6,091
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
18
18
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
0
2
W
7
0
2
8
L
Athena
0
4
2
0.25
L
Danzaburou
Pressrt
Danzaburou
1
2
1
0.75
W
Izanami
SenoraGloria
Izanami
4
0
2
5
W
Athena
Thr0atG0at
Athena
0
2
7
1.75
L
2
4
0
0.5
L
Nemesis
botwitts
Nemesis
0
4
1
0.13
L
Gilgamesh
verdeiwnl
Gilgamesh
0
4
1
0.13
W
Fenrir
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,266
Damage
25,324
36,403
Taken
28,668
15,198
Mitigated
14,548
6,096
Healing
9,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,249
1,025
0
2,855
4,910
4,046
0
0
4,736
0
33,497
W
7,649
1,383
103
2,549
4,683
1,421
732
725
3,958
59,345
0
L
Athena
1,599
489
149
1,190
10,007
5,329
0
1,541
8,466
10,432
0
L
Danzaburou
Pressrt
Danzaburou
2,991
1,283
0
902
4,856
1,143
64
1,275
3,581
0
25,111
W
Izanami
SenoraGloria
Izanami
7,297
4,900
0
1,314
4,437
1,274
1,082
627
3,810
0
50,359
W
Athena
Thr0atG0at
Athena
2,796
1,218
0
1,504
8,547
5,412
0
1,948
6,466
10,035
0
L
2,276
308
0
862
5,801
1,907
0
4,141
1,660
26,971
0
L
Nemesis
botwitts
Nemesis
2,893
1,158
0
590
6,786
2,378
0
2,301
4,485
0
31,435
L
Gilgamesh
verdeiwnl
Gilgamesh
3,507
909
0
2,403
8,953
4,441
0
1,187
7,766
0
19,804
W
Fenrir
4,333
777
0
1,047
6,091
2,395
0
575
5,429
0
37,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,747
Gold Earned
33,753
214
Minions Killed
368
0
Camps Cleared
0
1,027,864
Distance Traveled
1,040,286
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,779
678
68
7
0
184,735
0
W
Hera
7,821
782
122
12
0
207,979
3
L
Athena
4,735
474
10
1
0
204,084
1
L
Danzaburou
4,907
491
50
5
0
209,668
5
W
Izanami
6,671
667
96
10
0
207,068
0
W
Athena
5,943
594
22
2
0
200,533
1
L
Scylla
5,721
572
50
5
0
188,543
4
L
Nemesis
5,248
525
67
7
0
225,628
3
L
Gilgamesh
5,136
514
37
4
0
199,941
2
W
Fenrir
6,539
654
60
6
0
239,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role