Player Matchup

King Arthur
King Arthur
Azrael501
King Arthur
Level 26
God Stats
1W - 4L
1,291 SR
Queue Stats
42W - 59L
1,354 Elo+
Party 3
Bacchus
Bacchus
DarkLordSpanky
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 64L
1,402 Elo+
Party 3
Zhong Kui
Zhong Kui
Fenster05
Zhong Kui
Level 55
God Stats
16W - 37L
1,319 SR
Queue Stats
253W - 326L
1,327 Elo+
Party 3
Charybdis
Charybdis
Zephtug
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 67L
1,392 Elo+
Party 3
Fenrir
Fenrir
simplyhill
Fenrir
Level 29
God Stats
1W - 1L
1,751 SR
Queue Stats
77W - 84L
1,408 Elo+
Party 3
Team Averages
Level 33
1,472 SR
1,377 Elo+

VS

Team Averages
Level 81
1,482 SR
1,494 Elo+
Cthulhu
Cthulhu
HereTokillBersi
Cthulhu
Level 100
God Stats
2W - 3L
1,807 SR
Queue Stats
124W - 111L
1,591 Elo+
Party 1
Athena
Athena
Lichtwings
Athena
Level 26
God Stats
9W - 12L
1,333 SR
Queue Stats
81W - 77L
1,424 Elo+
Party 2
Medusa
Medusa
Mëshëre
Medusa
Level 84
God Stats
10W - 11L
1,497 SR
Queue Stats
245W - 231L
1,520 Elo+
Party 1
Fenrir
Fenrir
StrikerShadow123
Fenrir
Level 88
God Stats
1W - 1L
1,264 SR
Queue Stats
68W - 67L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
kpAlxKing
Nu Wa
Level 108
God Stats
3W - 1L
1,509 SR
Queue Stats
144W - 146L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azrael501
King Arthur
14
1 / 8 / 0
8,600
410
3,491
17,939
12,005
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 7 / 1
8,770
418
5,765
17,664
14,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
Fenster05
Zhong Kui
15
1 / 7 / 1
9,272
442
5,293
15,508
9,024
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Zephtug
Charybdis
14
1 / 9 / 2
8,910
424
7,790
14,604
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
simplyhill
Fenrir
14
0 / 7 / 2
8,878
423
3,933
16,203
5,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 9
14,050
669
20,336
19,002
20,111
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Lichtwings
Athena
16
3 / 0 / 19
11,483
547
6,835
19,200
20,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Mëshëre
Medusa
17
3 / 3 / 10
11,215
534
11,127
13,466
4,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 2 / 16
12,211
581
8,057
16,522
9,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
kpAlxKing
Nu Wa
19
10 / 1 / 11
13,135
625
13,804
6,654
3,277
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
103
5
Kills
38
38
Deaths
7
6
Assists
65
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Azrael501
King Arthur
1
8
0
0.13
L
2
7
1
0.36
L
Zhong Kui
Fenster05
Zhong Kui
1
7
1
0.21
W
15
1
9
19.5
W
Athena
Lichtwings
Athena
3
0
19
12.5
W
Medusa
Mëshëre
Medusa
3
3
10
2.67
W
7
2
16
7.5
L
Charybdis
Zephtug
Charybdis
1
9
2
0.22
W
Nu Wa
kpAlxKing
Nu Wa
10
1
11
15.5
L
Fenrir
simplyhill
Fenrir
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,272
Damage
60,159
81,918
Taken
74,844
44,191
Mitigated
58,086
10,783
Healing
24,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Azrael501
King Arthur
3,491
633
0
810
17,939
12,005
148
8,884
8,543
0
40,321
L
5,765
853
0
2,155
17,664
14,192
155
8,731
8,933
27,164
0
L
Zhong Kui
Fenster05
Zhong Kui
5,293
552
0
4,120
15,508
9,024
0
9,127
6,180
51,159
0
W
20,336
2,109
518
7,581
19,002
20,111
2,484
4,651
14,148
82,693
0
W
Athena
Lichtwings
Athena
6,835
1,779
513
6,163
19,200
20,162
361
5,975
13,225
23,591
0
W
Medusa
Mëshëre
Medusa
11,127
4,491
0
4,993
13,466
4,759
3,199
1,700
11,766
0
105,003
W
8,057
1,332
0
1,683
16,522
9,777
1,844
3,382
13,140
0
72,586
L
Charybdis
Zephtug
Charybdis
7,790
4,357
0
2,422
14,604
3,593
460
7,406
7,198
0
56,095
W
Nu Wa
kpAlxKing
Nu Wa
13,804
3,060
282
2,388
6,654
3,277
3,661
3,030
3,624
75,093
0
L
Fenrir
simplyhill
Fenrir
3,933
1,546
0
1,276
16,203
5,377
0
6,540
9,567
0
62,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,430
Gold Earned
62,094
417
Minions Killed
553
0
Camps Cleared
0
1,722,286
Distance Traveled
2,040,599
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,600
410
80
4
0
318,763
0
L
Bacchus
8,770
418
36
2
0
339,510
3
L
Zhong Kui
9,272
442
102
5
0
347,925
6
W
Cthulhu
14,050
669
158
8
0
466,824
3
W
Athena
11,483
547
28
1
0
403,641
6
W
Medusa
11,215
534
149
7
0
338,536
3
W
Fenrir
12,211
581
91
4
0
428,132
0
L
Charybdis
8,910
424
93
4
0
323,402
3
W
Nu Wa
13,135
625
127
6
0
403,466
7
L
Fenrir
8,878
423
106
5
0
392,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role