Player Matchup

Danzaburou
Danzaburou
Kevindino
Danzaburou
Level 110
God Stats
5W - 5L
1,513 SR
Queue Stats
54W - 58L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shock626
Morgan Le Fay
Level 69
God Stats
14W - 25L
1,299 SR
Queue Stats
185W - 149L
1,606 Elo+
Party 1
Thor
Thor
TylerD31
Thor
Level 67
God Stats
6W - 2L
1,295 SR
Queue Stats
124W - 86L
1,614 Elo+
Party 1
Team Averages
Level 82
1,369 SR
1,585 Elo+

VS

Team Averages
Level 100
1,606 SR
1,515 Elo+
Achilles
Achilles
Razetrace
Achilles
Level 84
God Stats
1W - 3L
1,872 SR
Queue Stats
20W - 17L
1,567 Elo+
Solo
Charybdis
Charybdis
Swampert134
Charybdis
Level 106
God Stats
1W - 3L
1,447 SR
Queue Stats
124W - 132L
1,494 Elo+
Solo
Raijin
Raijin
jpmtg123
Raijin
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 108L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kevindino
Danzaburou
16
9 / 3 / 9
12,091
806
14,912
13,051
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Shock626
Morgan Le Fay
15
7 / 0 / 14
11,518
768
12,401
9,875
4,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
14
9 / 3 / 8
11,073
738
13,494
12,495
4,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Razetrace
Achilles
12
4 / 9 / 2
10,160
677
11,694
21,053
13,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Swampert134
Charybdis
12
2 / 9 / 2
9,053
604
4,167
14,095
4,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
jpmtg123
Raijin
12
0 / 7 / 5
9,059
604
11,930
12,375
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
25
Kills
6
6
Deaths
25
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Kevindino
Danzaburou
9
3
9
4.5
L
Achilles
Razetrace
Achilles
4
9
2
0.56
W
Morgan Le Fay
Shock626
Morgan Le Fay
7
0
14
14
L
Charybdis
Swampert134
Charybdis
2
9
2
0.33
W
Thor
9
3
8
4.33
L
Raijin
jpmtg123
Raijin
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,807
Damage
27,791
35,421
Taken
47,523
14,464
Mitigated
22,026
7,238
Healing
3,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Kevindino
Danzaburou
14,912
7,091
2
4,148
13,051
5,289
1,274
4,161
8,606
0
60,405
L
Achilles
Razetrace
Achilles
11,694
4,209
105
1,027
21,053
13,487
0
7,361
13,692
0
30,316
W
Morgan Le Fay
Shock626
Morgan Le Fay
12,401
1,698
308
2,550
9,875
4,191
740
4,114
5,497
32,270
0
L
Charybdis
Swampert134
Charybdis
4,167
2,140
0
1,382
14,095
4,285
446
2,563
11,532
0
18,604
W
Thor
13,494
3,603
0
230
12,495
4,984
250
3,191
9,028
0
34,187
L
Raijin
jpmtg123
Raijin
11,930
1,042
0
1,260
12,375
4,254
0
3,072
9,303
40,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,682
Gold Earned
28,272
168
Minions Killed
165
8
Camps Cleared
5
839,682
Distance Traveled
674,206
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,091
806
80
5
7
264,783
3
L
Achilles
10,160
677
37
2
3
236,271
5
W
Morgan Le Fay
11,518
768
55
4
1
298,774
1
L
Charybdis
9,053
604
37
2
1
216,361
8
W
Thor
11,073
738
33
2
0
276,125
1
L
Raijin
9,059
604
91
6
1
221,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role