Player Matchup

Pele
Pele
Hades Pluto4570
Pele
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,416 Elo+
Party 2
Sol
Sol
SillyxRabbit101
Sol
Level 52
God Stats
1W - 0L
1,561 SR
Queue Stats
60W - 69L
1,327 Elo+
Party 2
King Arthur
King Arthur
Your Heartbreak
King Arthur
Level 29
God Stats
9W - 14L
1,443 SR
Queue Stats
28W - 47L
1,344 Elo+
Solo
Team Averages
Level 30
1,501 SR
1,362 Elo+

VS

Team Averages
Level 52
1,478 SR
1,457 Elo+
Hachiman
Hachiman
 
Hachiman
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Bojanini
Bacchus
Level 88
God Stats
7W - 13L
1,434 SR
Queue Stats
175W - 242L
1,370 Elo+
Party 1
Fenrir
Fenrir
PrincessFoxy710
Fenrir
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 6
7,728
773
8,003
4,662
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 5 / 6
6,753
675
4,335
5,676
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Your Heartbreak
King Arthur
12
5 / 1 / 5
7,400
740
6,171
6,576
3,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 3 / 5
7,087
709
5,093
7,269
2,156
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Bojanini
Bacchus
11
6 / 2 / 2
7,528
753
5,533
7,468
4,719
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 6 / 5
5,899
590
2,177
7,667
2,969
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
11
Kills
8
8
Deaths
11
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
3
5
1.5
L
Bacchus
Bojanini
Bacchus
6
2
2
3.5
W
4
2
6
3.5
L
0
6
5
0.42
W
2
5
6
1
W
King Arthur
Your Heartbreak
King Arthur
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,509
Damage
12,803
16,914
Taken
22,404
6,394
Mitigated
9,844
2,686
Healing
3,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,093
2,233
0
670
7,269
2,156
0
1,112
5,995
0
23,465
L
Bacchus
Bojanini
Bacchus
5,533
726
327
2,251
7,468
4,719
0
1,232
6,071
13,712
0
W
8,003
2,795
0
911
4,662
1,690
0
2,100
2,562
0
24,856
L
2,177
679
0
286
7,667
2,969
0
1,510
6,003
0
3,893
W
4,335
1,077
0
561
5,676
1,299
0
2,025
3,651
13,491
0
W
King Arthur
Your Heartbreak
King Arthur
6,171
446
0
1,214
6,576
3,405
87
2,078
4,498
0
23,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,881
Gold Earned
20,514
112
Minions Killed
70
6
Camps Cleared
1
519,285
Distance Traveled
516,770
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,087
709
43
4
1
166,308
2
L
Bacchus
7,528
753
25
3
0
189,444
4
W
Pele
7,728
773
39
4
3
170,932
4
L
Fenrir
5,899
590
2
0
0
161,018
0
W
Sol
6,753
675
37
4
1
154,795
2
W
King Arthur
7,400
740
36
4
2
193,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role