Player Matchup

Cerberus
Cerberus
Finnessegoddd
Cerberus
Level 40
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 5L
1,075 Elo+
Party 2
Charybdis
Charybdis
ManiCordova
Charybdis
Level 107
God Stats
0W - 1L
1,340 SR
Queue Stats
41W - 51L
1,390 Elo+
Party 1
Scylla
Scylla
SmAcKDoWn3210
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,300 Elo+
Party 2
Bastet
Bastet
djmelenas
Bastet
Level 123
God Stats
21W - 13L
1,585 SR
Queue Stats
66W - 72L
1,409 Elo+
Party 1
Ra
Ra
lStyx
Ra
Level 20
God Stats
0W - 2L
1,708 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 72
1,481 SR
1,335 Elo+

VS

Team Averages
Level 72
1,440 SR
1,375 Elo+
Fenrir
Fenrir
CurlyBrisk
Fenrir
Level 41
God Stats
4W - 6L
1,269 SR
Queue Stats
25W - 32L
1,384 Elo+
Solo
Janus
Janus
TKO NAVYY
Janus
Level 86
God Stats
12W - 11L
1,479 SR
Queue Stats
80W - 79L
1,394 Elo+
Solo
Chaac
Chaac
badboysrwild911
Chaac
Level 47
God Stats
10W - 7L
1,570 SR
Queue Stats
19W - 26L
1,392 Elo+
Party 3
Sobek
Sobek
somethingcool200
Sobek
Level 27
God Stats
3W - 1L
1,551 SR
Queue Stats
14W - 18L
1,251 Elo+
Party 3
Charybdis
Charybdis
zamirlv
Charybdis
Level 160
God Stats
6W - 0L
1,331 SR
Queue Stats
184W - 175L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Finnessegoddd
Cerberus
12
0 / 3 / 6
7,038
640
5,699
13,474
13,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
ManiCordova
Charybdis
13
0 / 1 / 4
6,662
606
3,826
4,487
1,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 4 / 3
8,007
728
8,408
6,619
2,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
djmelenas
Bastet
14
5 / 4 / 3
8,917
811
11,378
7,323
2,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
13
0 / 7 / 4
6,605
600
6,346
10,300
4,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CurlyBrisk
Fenrir
14
3 / 2 / 9
8,384
762
5,182
7,184
2,591
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
TKO NAVYY
Janus
16
6 / 2 / 8
10,047
913
9,633
6,219
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 11
9,768
888
11,715
11,827
8,832
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 11
8,633
785
3,253
10,625
10,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
zamirlv
Charybdis
16
3 / 2 / 4
8,645
786
6,568
6,958
2,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
8
Kills
19
19
Deaths
8
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CurlyBrisk
Fenrir
3
2
9
3.75
L
Cerberus
Finnessegoddd
Cerberus
0
3
6
1
L
Charybdis
ManiCordova
Charybdis
0
1
4
2
L
3
4
3
1.13
W
Janus
TKO NAVYY
Janus
6
2
8
5
W
6
1
11
11.5
L
Bastet
djmelenas
Bastet
5
4
3
1.63
L
Ra
0
7
4
0.29
W
1
1
11
6.5
W
Charybdis
zamirlv
Charybdis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,657
Damage
36,351
42,203
Taken
42,813
24,173
Mitigated
25,425
5,731
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CurlyBrisk
Fenrir
5,182
1,591
0
727
7,184
2,591
0
4,410
2,774
0
17,011
L
Cerberus
Finnessegoddd
Cerberus
5,699
277
0
2,061
13,474
13,176
0
4,132
9,108
15,183
0
L
Charybdis
ManiCordova
Charybdis
3,826
777
168
725
4,487
1,590
127
1,681
2,758
0
19,710
L
8,408
428
39
941
6,619
2,421
0
2,591
3,893
20,467
0
W
Janus
TKO NAVYY
Janus
9,633
414
0
517
6,219
1,507
449
1,787
4,432
33,685
0
W
11,715
3,050
0
5,468
11,827
8,832
0
7,120
4,707
21
33,674
L
Bastet
djmelenas
Bastet
11,378
2,351
0
125
7,323
2,795
1
1,896
5,339
0
21,589
L
Ra
6,346
865
526
1,146
10,300
4,191
0
2,604
7,416
23,883
0
W
3,253
175
0
3,353
10,625
10,289
320
5,961
4,664
6,707
0
W
Charybdis
zamirlv
Charybdis
6,568
3,406
0
2,365
6,958
2,206
1,793
1,457
5,501
0
35,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,229
Gold Earned
45,477
178
Minions Killed
251
5
Camps Cleared
10
895,820
Distance Traveled
1,043,120
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,384
762
24
2
4
218,643
0
L
Cerberus
7,038
640
35
3
1
171,400
1
L
Charybdis
6,662
606
34
3
0
138,257
1
L
Scylla
8,007
728
35
3
1
203,754
1
W
Janus
10,047
913
68
6
1
191,026
3
W
Chaac
9,768
888
63
6
2
233,861
0
L
Bastet
8,917
811
28
3
0
222,632
3
L
Ra
6,605
600
46
4
3
159,777
0
W
Sobek
8,633
785
11
1
0
226,198
2
W
Charybdis
8,645
786
85
8
3
173,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role