Player Matchup

Merlin
Merlin
BobKazamakis
Merlin
Level 107
God Stats
0W - 1L
1,716 SR
Queue Stats
7W - 3L
1,702 Elo+
Party 2
Sol
Sol
Eclipz731
Sol
Level 15
God Stats
8W - 5L
1,672 SR
Queue Stats
8W - 5L
1,702 Elo+
Party 2
Odin
Odin
conman007
Odin
Level 38
God Stats
4W - 3L
1,627 SR
Queue Stats
8W - 5L
1,702 Elo+
Party 2
Team Averages
Level 53
1,672 SR
1,702 Elo+

VS

Team Averages
Level 67
1,455 SR
1,495 Elo+
Kukulkan
Kukulkan
Nostardamus1
Kukulkan
Level 124
God Stats
2W - 3L
1,441 SR
Queue Stats
103W - 124L
1,452 Elo+
Party 1
Sobek
Sobek
OriNameDaddy
Sobek
Level 49
God Stats
2W - 1L
1,466 SR
Queue Stats
161W - 117L
1,583 Elo+
Solo
Izanami
Izanami
Pardoxduva
Izanami
Level 28
God Stats
33W - 44L
1,459 SR
Queue Stats
106W - 132L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 2 / 0
6,769
615
4,817
5,679
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 1
6,512
592
5,586
9,287
3,753
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
9
0 / 5 / 1
6,906
628
1,337
10,906
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nostardamus1
Kukulkan
13
5 / 1 / 4
8,656
787
10,752
2,541
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 6
8,962
815
5,499
11,575
10,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Pardoxduva
Izanami
12
1 / 0 / 9
7,900
718
3,568
3,506
1,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
2
0
0.5
L
0
3
1
0.17
W
Kukulkan
Nostardamus1
Kukulkan
5
1
4
7
W
4
0
6
7
W
Izanami
Pardoxduva
Izanami
1
0
9
5.5
L
Odin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,740
Damage
19,819
25,872
Taken
17,622
15,413
Mitigated
12,007
3,163
Healing
6,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,817
518
0
502
5,679
2,066
0
3,996
1,601
26,972
0
L
5,586
1,806
0
1,947
9,287
3,753
0
6,313
2,862
23,378
0
W
Kukulkan
Nostardamus1
Kukulkan
10,752
545
0
332
2,541
885
594
1,792
749
48,444
0
W
5,499
291
0
5,753
11,575
10,093
0
7,176
4,399
17,459
0
W
Izanami
Pardoxduva
Izanami
3,568
2,435
0
734
3,506
1,029
1,888
1,738
1,768
0
24,737
L
Odin
1,337
275
0
714
10,906
9,594
0
6,008
4,734
0
5,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,187
Gold Earned
25,518
104
Minions Killed
149
3
Camps Cleared
8
565,465
Distance Traveled
628,323
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,769
615
51
5
3
193,168
5
L
Sol
6,512
592
40
4
0
192,783
1
W
Kukulkan
8,656
787
83
8
3
198,684
5
W
Sobek
8,962
815
12
1
2
225,670
5
W
Izanami
7,900
718
54
5
3
203,969
3
L
Odin
6,906
628
13
1
0
179,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role