Player Matchup

Janus
Janus
Gold II
Vexoin
Janus
Gold II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
2,005 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,500 SR
2,005 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,607 SR
1,799 MMR
Bellona
Bellona
Gold II
Sad Jones
Bellona
Gold II
Level 106
God Stats
39W - 22L
1,607 SR
Queue Stats
73W - 69L
1,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Vexoin
Janus
19
0 / 3 / 0
13,966
735
9,972
13,749
8,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
LokiHadesSkadiKaliGilgamesh

VS

Bans
BakasuraCu ChulainnNikeTiamatChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Sad Jones
Bellona
20
3 / 0 / 0
14,344
755
10,744
18,206
18,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
Sad Jones
Bellona
3
0
0
3
L
Janus
Vexoin
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,972
Damage
10,744
13,749
Taken
18,206
8,975
Mitigated
18,542
5,256
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Sad Jones
Bellona
10,744
4,273
0
5,702
18,206
18,542
1,220
11,055
7,151
0
101,994
L
Janus
Vexoin
Janus
9,972
1,464
0
5,256
13,749
8,975
283
265
13,484
98,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,966
Gold Earned
14,344
214
Minions Killed
194
11
Camps Cleared
5
378,592
Distance Traveled
417,244
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,344
755
194
10
5
417,244
3
L
Janus
13,966
735
214
11
11
378,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role