Player Matchup

Sol
Sol
Algo6666
Sol
Level 7
God Stats
3W - 2L
1,369 SR
Queue Stats
4W - 6L
894 Elo+
Solo
Guan Yu
Guan Yu
AmaZeNoiSHa
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,252 Elo+
Solo
Gilgamesh
Gilgamesh
LORDGEPPETTO
Gilgamesh
Level 28
God Stats
15W - 26L
1,362 SR
Queue Stats
137W - 251L
1,270 Elo+
Solo
Ra
Ra
WitherLordGaming
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,772 Elo+
Solo
Charybdis
Charybdis
animetavo
Charybdis
Level 25
God Stats
2W - 4L
1,359 SR
Queue Stats
11W - 10L
1,359 Elo+
Solo
Team Averages
Level 19
1,418 SR
1,309 Elo+

VS

Team Averages
Level 19
1,398 SR
1,325 Elo+
Ymir
Ymir
 
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
HairyKnipples
Cupid
Level 23
God Stats
0W - 3L
1,065 SR
Queue Stats
22W - 32L
1,343 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SenecaYounger
Morgan Le Fay
Level 17
God Stats
31W - 33L
1,343 SR
Queue Stats
38W - 54L
1,238 Elo+
Party 1
Loki
Loki
SlitStuffer
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,332 Elo+
Party 1
Arachne
Arachne
flyingpotato42
Arachne
Level 14
God Stats
19W - 6L
1,580 SR
Queue Stats
191W - 189L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
9,953
524
14,083
12,301
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
AmaZeNoiSHa
Guan Yu
15
5 / 1 / 8
10,122
533
5,885
10,607
11,157
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
LORDGEPPETTO
Gilgamesh
16
7 / 5 / 3
10,920
575
9,884
13,885
9,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 2 / 12
10,111
532
10,046
10,857
5,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
animetavo
Charybdis
14
8 / 4 / 7
10,158
535
12,947
10,474
3,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
1
0 / 0 / 0
5,067
267
0
18
12
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
2 / 5 / 5
8,165
430
10,604
16,535
4,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SenecaYounger
Morgan Le Fay
14
4 / 8 / 2
9,325
491
10,247
14,331
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 5 / 5
9,287
489
8,606
16,606
5,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 10 / 4
8,688
457
6,202
20,442
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
28
Kills
13
14
Deaths
28
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
W
4
2
8
4
W
Guan Yu
AmaZeNoiSHa
Guan Yu
5
1
8
9
L
2
5
5
0.9
W
Gilgamesh
LORDGEPPETTO
Gilgamesh
7
5
3
1.7
L
Morgan Le Fay
SenecaYounger
Morgan Le Fay
4
8
2
0.63
L
3
5
5
1.1
W
4
2
12
5
W
Charybdis
animetavo
Charybdis
8
4
7
2.88
L
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,845
Damage
35,659
58,124
Taken
67,932
33,251
Mitigated
20,804
23,477
Healing
10,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
0
0
0
0
18
12
0
0
18
0
0
W
14,083
2,953
0
4,310
12,301
4,089
2,885
1,224
11,077
54,793
0
W
Guan Yu
AmaZeNoiSHa
Guan Yu
5,885
707
1,813
3,034
10,607
11,157
2,609
1,875
8,472
0
37,033
L
10,604
5,843
209
4,066
16,535
4,964
0
8,092
7,977
0
44,902
W
Gilgamesh
LORDGEPPETTO
Gilgamesh
9,884
3,282
0
2,839
13,885
9,274
195
3,892
9,932
0
67,595
L
Morgan Le Fay
SenecaYounger
Morgan Le Fay
10,247
2,041
0
998
14,331
4,975
0
3,020
11,211
52,540
0
L
8,606
1,682
0
3,736
16,606
5,197
0
5,514
10,927
0
54,817
W
10,046
1,395
4,317
5,240
10,857
5,130
768
1,331
9,335
45,449
0
W
Charybdis
animetavo
Charybdis
12,947
8,481
0
1,924
10,474
3,601
6,094
1,925
8,549
0
54,619
L
6,202
3,944
0
1,570
20,442
5,656
0
6,632
13,670
0
19,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,264
Gold Earned
40,532
443
Minions Killed
275
0
Camps Cleared
0
1,868,853
Distance Traveled
1,334,943
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,067
267
0
0
0
16,459
0
W
Sol
9,953
524
93
5
0
339,954
6
W
Guan Yu
10,122
533
78
4
0
404,321
1
L
Cupid
8,165
430
71
4
0
313,825
1
W
Gilgamesh
10,920
575
111
6
0
386,689
0
L
Morgan Le Fay
9,325
491
81
4
0
298,580
0
L
Loki
9,287
489
91
5
0
386,424
3
W
Ra
10,111
532
74
4
0
380,384
3
W
Charybdis
10,158
535
87
5
0
357,505
1
L
Arachne
8,688
457
32
2
0
319,655
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role