Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CarlosSOCA
Cthulhu
Level 122
God Stats
0W - 1L
1,632 SR
Queue Stats
1W - 3L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
EdwKev727_
Sun Wukong
Level 44
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
Slimefully
Charybdis
Level 66
God Stats
0W - 3L
1,159 SR
Queue Stats
19W - 30L
1,448 Elo+
Party 2
Team Averages
Level 94
1,443 SR
1,494 Elo+

VS

Team Averages
Level 86
1,551 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
DrJDkiller
Morgan Le Fay
Level 137
God Stats
2W - 2L
1,730 SR
Queue Stats
2W - 3L
1,431 Elo+
Party 3
Neith
Neith
Jerejjas
Neith
Level 109
God Stats
1W - 1L
1,637 SR
Queue Stats
9W - 8L
1,526 Elo+
Party 3
Chaac
Chaac
christianss94
Chaac
Level 80
God Stats
1W - 1L
1,546 SR
Queue Stats
2W - 5L
1,234 Elo+
Party 3
Cthulhu
Cthulhu
mareadn
Cthulhu
Level 19
God Stats
1W - 1L
1,289 SR
Queue Stats
3W - 3L
1,661 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 5 / 2
10,307
736
7,195
14,848
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
CarlosSOCA
Cthulhu
16
1 / 4 / 2
10,435
745
13,370
17,372
14,562
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
EdwKev727_
Sun Wukong
16
2 / 2 / 1
10,447
746
4,239
12,740
8,359
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
Slimefully
Charybdis
16
3 / 7 / 2
10,516
751
8,272
11,889
4,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DrJDkiller
Morgan Le Fay
18
6 / 2 / 4
11,551
825
10,355
10,723
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Jerejjas
Neith
18
4 / 3 / 7
10,978
784
16,763
8,794
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
4 / 1 / 7
10,799
771
9,039
13,163
10,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
mareadn
Cthulhu
16
4 / 2 / 6
10,525
752
6,134
12,655
13,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
18
18
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
5
2
0.6
L
Cthulhu
CarlosSOCA
Cthulhu
1
4
2
0.5
W
Morgan Le Fay
DrJDkiller
Morgan Le Fay
6
2
4
4
L
Sun Wukong
EdwKev727_
Sun Wukong
2
2
1
1.25
W
Neith
Jerejjas
Neith
4
3
7
2.5
L
Charybdis
Slimefully
Charybdis
3
7
2
0.57
W
4
1
7
7.5
W
Cthulhu
mareadn
Cthulhu
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,076
Damage
42,291
56,849
Taken
45,335
33,167
Mitigated
32,806
15,047
Healing
9,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,195
760
920
4,097
14,848
5,706
514
4,440
10,408
30,786
0
L
Cthulhu
CarlosSOCA
Cthulhu
13,370
694
90
4,808
17,372
14,562
1,751
6,237
11,135
48,614
0
W
Morgan Le Fay
DrJDkiller
Morgan Le Fay
10,355
630
0
2,429
10,723
4,757
1,120
4,195
6,528
57,674
0
L
Sun Wukong
EdwKev727_
Sun Wukong
4,239
1,121
56
3,372
12,740
8,359
1,667
3,103
9,637
0
27,460
W
Neith
Jerejjas
Neith
16,763
7,191
0
1,442
8,794
4,347
899
3,691
5,103
0
56,065
L
Charybdis
Slimefully
Charybdis
8,272
4,955
276
1,428
11,889
4,540
0
3,395
8,494
0
31,758
W
9,039
786
0
3,657
13,163
10,081
712
5,534
7,629
0
27,863
W
Cthulhu
mareadn
Cthulhu
6,134
903
431
1,180
12,655
13,621
397
7,488
5,167
19,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,705
Gold Earned
43,853
240
Minions Killed
255
8
Camps Cleared
7
908,346
Distance Traveled
1,001,543
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,307
736
48
3
4
208,375
1
L
Cthulhu
10,435
745
85
6
1
258,823
1
W
Morgan Le Fay
11,551
825
107
8
3
276,352
0
L
Sun Wukong
10,447
746
61
4
0
245,320
0
W
Neith
10,978
784
85
6
3
230,143
0
L
Charybdis
10,516
751
46
3
3
195,828
2
W
Chaac
10,799
771
40
3
1
290,810
0
W
Cthulhu
10,525
752
23
2
0
204,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role