Player Matchup

Sol
Sol
Anttranman
Sol
Level 26
God Stats
1W - 1L
1,898 SR
Queue Stats
63W - 32L
1,769 Elo+
Solo
Freya
Freya
AutoShiesty
Freya
Level 28
God Stats
1W - 1L
1,728 SR
Queue Stats
62W - 86L
1,476 Elo+
Solo
Janus
Janus
Caboose new
Janus
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 60L
1,506 Elo+
Party 1
Geb
Geb
No code8542
Geb
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,560 Elo+
Solo
Vamana
Vamana
butnakdm0nk
Vamana
Level 29
God Stats
4W - 3L
1,815 SR
Queue Stats
153W - 146L
1,539 Elo+
Party 1
Team Averages
Level 41
1,688 SR
1,570 Elo+

VS

Team Averages
Level 46
1,534 SR
1,471 Elo+
Ymir
Ymir
DanyellMow
Ymir
Level 37
God Stats
1W - 0L
1,743 SR
Queue Stats
52W - 38L
1,543 Elo+
Party 2
Hachiman
Hachiman
ErickLow
Hachiman
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 20L
1,589 Elo+
Party 2
Bastet
Bastet
NeithThighs
Bastet
Level 24
God Stats
1W - 2L
1,196 SR
Queue Stats
31W - 12L
1,590 Elo+
Party 2
Thor
Thor
lFreedom
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,430 Elo+
Solo
Hades
Hades
steampunk_funk
Hades
Level 17
God Stats
1W - 0L
1,733 SR
Queue Stats
2W - 6L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
5,950
1,190
7,128
8,309
2,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 4 / 3
5,493
1,099
3,787
5,531
1,608
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 3
6,162
1,232
5,984
2,319
484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 2 / 1
4,758
952
660
2,935
1,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
11
1 / 3 / 4
5,496
1,099
4,597
5,769
6,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
5,974
1,195
3,909
6,121
4,487
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
ErickLow
Hachiman
12
5 / 1 / 8
6,810
1,362
7,300
3,654
1,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
9
1 / 2 / 7
5,403
1,081
3,578
3,751
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
12
4 / 0 / 9
6,220
1,244
5,116
9,377
4,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 2 / 9
5,391
1,078
1,916
5,601
3,381
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
6
Kills
14
14
Deaths
6
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
1
4
3
0.63
L
2
1
3
3.5
W
3
1
8
7
W
Hachiman
ErickLow
Hachiman
5
1
8
9
W
Bastet
1
2
7
2.25
L
0
2
1
0.25
L
Vamana
1
3
4
1
W
Thor
4
0
9
8.5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,156
Damage
21,819
24,863
Taken
28,504
12,255
Mitigated
15,332
6,751
Healing
13,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,128
2,629
323
2,968
8,309
2,829
0
1,712
6,475
13,746
0
L
3,787
977
178
913
5,531
1,608
0
1,611
3,700
7,645
0
L
5,984
249
0
380
2,319
484
0
105
2,085
11,828
0
W
3,909
1,008
1,351
993
6,121
4,487
0
3,082
3,039
7,004
0
W
Hachiman
ErickLow
Hachiman
7,300
4,389
1,557
717
3,654
1,352
0
2,585
1,069
0
15,443
W
Bastet
3,578
1,031
1,469
680
3,751
1,530
0
2,124
1,627
0
4,966
L
660
59
107
183
2,935
1,230
0
549
2,345
1,422
0
L
Vamana
4,597
2,116
107
1,592
5,769
6,104
0
1,848
3,696
0
8,905
W
Thor
5,116
1,295
1,168
4,290
9,377
4,582
0
6,430
2,947
0
8,589
W
1,916
588
211
1,445
5,601
3,381
37
3,338
2,263
5,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,859
Gold Earned
29,798
57
Minions Killed
45
0
Camps Cleared
0
483,569
Distance Traveled
581,953
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,950
1,190
18
4
0
102,895
2
L
Freya
5,493
1,099
11
2
0
107,180
0
L
Janus
6,162
1,232
12
2
0
111,137
0
W
Ymir
5,974
1,195
3
1
0
113,544
2
W
Hachiman
6,810
1,362
27
5
0
113,405
0
W
Bastet
5,403
1,081
3
1
0
121,012
2
L
Geb
4,758
952
0
0
0
31,830
0
L
Vamana
5,496
1,099
16
3
0
130,527
1
W
Thor
6,220
1,244
4
1
0
124,534
0
W
Hades
5,391
1,078
8
2
0
109,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role