Player Matchup

Kukulkan
Kukulkan
EdibleToes
Kukulkan
Level 23
God Stats
8W - 11L
1,527 SR
Queue Stats
11W - 18L
1,697 Elo+
Solo
Bellona
Bellona
MarcusG04
Bellona
Level 30
God Stats
5W - 9L
1,422 SR
Queue Stats
438W - 398L
1,621 Elo+
Solo
Charybdis
Charybdis
Shanntheman123
Charybdis
Level 27
God Stats
1W - 4L
1,428 SR
Queue Stats
95W - 76L
1,619 Elo+
Solo
Cerberus
Cerberus
aionelite
Cerberus
Level 16
God Stats
2W - 1L
1,822 SR
Queue Stats
26W - 10L
1,708 Elo+
Solo
Freya
Freya
loligotbanned
Freya
Level 16
God Stats
5W - 2L
1,824 SR
Queue Stats
36W - 33L
1,735 Elo+
Solo
Team Averages
Level 22
1,605 SR
1,676 Elo+

VS

Team Averages
Level 24
1,667 SR
1,555 Elo+
Thoth
Thoth
AnneFrankIsARat
Thoth
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 22L
1,570 Elo+
Party 1
Fenrir
Fenrir
Hesaine
Fenrir
Level 18
God Stats
2W - 0L
1,753 SR
Queue Stats
20W - 16L
1,588 Elo+
Party 1
Artemis
Artemis
JewsForBernie
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,484 Elo+
Party 1
Ymir
Ymir
MTFTraniesAreOK
Ymir
Level 28
God Stats
3W - 0L
1,828 SR
Queue Stats
22W - 14L
1,599 Elo+
Party 1
Gilgamesh
Gilgamesh
YangForLyfe
Gilgamesh
Level 26
God Stats
3W - 2L
1,755 SR
Queue Stats
19W - 16L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EdibleToes
Kukulkan
14
0 / 5 / 0
8,434
469
4,010
9,536
3,168
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
MarcusG04
Bellona
14
0 / 4 / 0
8,633
480
4,312
12,330
10,453
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Shanntheman123
Charybdis
16
4 / 3 / 3
10,512
584
8,129
8,199
3,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
aionelite
Cerberus
13
2 / 4 / 6
9,059
503
9,910
14,672
12,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 6 / 3
10,732
596
10,718
14,498
7,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 9
9,960
553
8,777
8,399
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Hesaine
Fenrir
16
9 / 1 / 7
10,553
586
9,096
14,787
6,032
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
14
4 / 4 / 1
8,732
485
6,528
7,306
1,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 2 / 3
8,694
483
4,793
15,010
10,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
YangForLyfe
Gilgamesh
17
6 / 0 / 4
10,431
580
8,033
10,558
9,111
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
12
Kills
22
22
Deaths
12
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
5
9
1.1
L
Kukulkan
EdibleToes
Kukulkan
0
5
0
0
W
Fenrir
Hesaine
Fenrir
9
1
7
12.5
W
Artemis
4
4
1
1.13
W
2
2
3
1.75
L
Bellona
MarcusG04
Bellona
0
4
0
0
L
Charybdis
Shanntheman123
Charybdis
4
3
3
1.83
W
Gilgamesh
YangForLyfe
Gilgamesh
6
0
4
8
L
Cerberus
aionelite
Cerberus
2
4
6
1.25
L
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,079
Damage
37,227
59,235
Taken
56,060
37,372
Mitigated
29,984
14,273
Healing
10,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,777
574
0
2,712
8,399
2,798
118
5,139
3,260
66,137
0
L
Kukulkan
EdibleToes
Kukulkan
4,010
285
0
1,340
9,536
3,168
739
2,414
7,122
58,639
0
W
Fenrir
Hesaine
Fenrir
9,096
3,071
0
3,294
14,787
6,032
207
7,141
7,646
0
61,560
W
Artemis
6,528
3,443
0
1,767
7,306
1,957
75
2,743
4,563
0
55,064
W
4,793
384
0
981
15,010
10,086
0
5,887
9,123
24,728
0
L
Bellona
MarcusG04
Bellona
4,312
769
0
1,682
12,330
10,453
95
2,019
10,311
6,940
42,907
L
Charybdis
Shanntheman123
Charybdis
8,129
4,336
0
1,684
8,199
3,199
1,544
812
7,387
0
64,623
W
Gilgamesh
YangForLyfe
Gilgamesh
8,033
2,065
0
1,534
10,558
9,111
618
3,790
6,768
0
41,373
L
Cerberus
aionelite
Cerberus
9,910
293
0
3,561
14,672
12,553
0
5,486
9,186
36,601
0
L
10,718
3,746
0
6,006
14,498
7,999
2,788
2,839
11,659
66,903
8,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,370
Gold Earned
48,370
536
Minions Killed
438
0
Camps Cleared
0
1,680,046
Distance Traveled
1,709,004
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,960
553
135
8
0
319,534
3
L
Kukulkan
8,434
469
107
6
0
335,301
2
W
Fenrir
10,553
586
84
5
0
371,187
1
W
Artemis
8,732
485
93
5
0
329,828
1
W
Ymir
8,694
483
28
2
0
357,156
6
L
Bellona
8,633
480
107
6
0
372,723
11
L
Charybdis
10,512
584
116
6
0
311,684
5
W
Gilgamesh
10,431
580
98
5
0
331,299
3
L
Cerberus
9,059
503
75
4
0
352,661
8
L
Freya
10,732
596
131
7
0
307,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role