Player Matchup

Fenrir
Fenrir
BabyGarcDooDoo
Fenrir
Level 64
God Stats
8W - 11L
1,465 SR
Queue Stats
233W - 245L
1,481 Elo+
Party 1
Ymir
Ymir
ColdLucke
Ymir
Level 17
God Stats
3W - 5L
1,311 SR
Queue Stats
22W - 35L
1,376 Elo+
Party 1
Zeus
Zeus
HellzW0lf
Zeus
Level 102
God Stats
17W - 15L
1,609 SR
Queue Stats
65W - 64L
1,464 Elo+
Solo
Bellona
Bellona
Solbaids
Bellona
Level 42
God Stats
9W - 10L
1,355 SR
Queue Stats
216W - 183L
1,529 Elo+
Solo
Rama
Rama
hnitbjorg
Rama
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 63L
1,491 Elo+
Solo
Team Averages
Level 54
1,448 SR
1,468 Elo+

VS

Team Averages
Level 58
1,476 SR
1,482 Elo+
Hercules
Hercules
AMurder0fCrows
Hercules
Level 80
God Stats
12W - 18L
1,485 SR
Queue Stats
639W - 620L
1,546 Elo+
Solo
Chang'e
Chang'e
AcetonXD
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,359 Elo+
Party 2
Ne Zha
Ne Zha
GlaZe Viip3rZ
Ne Zha
Level 79
God Stats
5W - 5L
1,608 SR
Queue Stats
238W - 249L
1,446 Elo+
Party 3
Scylla
Scylla
iiEclipze
Scylla
Level 22
God Stats
5W - 4L
1,323 SR
Queue Stats
156W - 165L
1,500 Elo+
Party 3
Charybdis
Charybdis
jayy2002
Charybdis
Level 86
God Stats
11W - 6L
1,465 SR
Queue Stats
186W - 201L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 6
7,674
1,279
10,667
6,710
3,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
11
1 / 1 / 7
6,241
1,040
2,590
5,762
5,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
13
2 / 0 / 10
6,837
1,140
9,200
1,896
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Solbaids
Bellona
13
1 / 1 / 12
6,498
1,083
5,427
5,988
4,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
13
5 / 1 / 10
7,470
1,245
8,614
3,617
1,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

397

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 3 / 2
6,463
1,077
4,751
16,740
10,165
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
AcetonXD
Chang'e
10
0 / 0 / 0
5,120
853
0
0
0
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

11
1 / 6 / 3
5,950
992
4,139
10,279
4,151
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
iiEclipze
Scylla
11
0 / 1 / 3
5,854
976
2,624
4,438
1,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
jayy2002
Charybdis
11
2 / 6 / 1
6,494
1,082
6,040
9,228
3,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
16
Kills
4
4
Deaths
16
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
3
2
0.67
L
Chang'e
AcetonXD
Chang'e
0
0
0
0
W
7
1
6
10
W
Ymir
1
1
7
4.5
L
1
6
3
0.42
W
Zeus
2
0
10
7
W
Bellona
Solbaids
Bellona
1
1
12
7
W
Rama
5
1
10
10
L
Scylla
iiEclipze
Scylla
0
1
3
1.5
L
Charybdis
jayy2002
Charybdis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,498
Damage
17,554
23,973
Taken
40,685
14,956
Mitigated
18,484
2,226
Healing
4,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,751
1,438
0
2,723
16,740
10,165
0
5,838
10,213
0
8,967
L
Chang'e
AcetonXD
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
10,667
1,349
0
598
6,710
3,213
0
367
6,343
0
20,942
W
Ymir
2,590
625
0
110
5,762
5,199
0
1,270
4,492
6,229
0
L
4,139
646
0
946
10,279
4,151
0
1,915
8,079
0
11,390
W
Zeus
9,200
717
0
0
1,896
651
0
0
1,896
23,752
0
W
Bellona
Solbaids
Bellona
5,427
2,343
0
1,518
5,988
4,793
0
34
5,713
0
9,117
W
Rama
8,614
7,411
0
0
3,617
1,100
0
953
2,664
0
13,568
L
Scylla
iiEclipze
Scylla
2,624
668
0
0
4,438
1,109
0
624
3,697
15,071
0
L
Charybdis
jayy2002
Charybdis
6,040
3,344
397
859
9,228
3,059
0
2,713
6,167
0
17,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,720
Gold Earned
29,881
86
Minions Killed
73
6
Camps Cleared
5
597,153
Distance Traveled
391,852
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,463
1,077
8
1
0
110,238
0
L
Chang'e
5,120
853
0
0
0
9,136
0
W
Fenrir
7,674
1,279
17
3
4
146,349
1
W
Ymir
6,241
1,040
11
2
1
85,854
0
L
Ne Zha
5,950
992
6
1
0
102,532
0
W
Zeus
6,837
1,140
38
6
1
122,505
0
W
Bellona
6,498
1,083
7
1
0
144,042
0
W
Rama
7,470
1,245
13
2
0
98,403
0
L
Scylla
5,854
976
33
6
2
91,005
0
L
Charybdis
6,494
1,082
26
4
3
78,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role