Player Matchup

Awilix
Awilix
Garrgoyhle
Awilix
Level 13
God Stats
3W - 8L
1,180 SR
Queue Stats
103W - 95L
1,408 Elo+
Solo
Bellona
Bellona
HarambeShmurda
Bellona
Level 15
God Stats
6W - 4L
1,680 SR
Queue Stats
23W - 28L
1,303 Elo+
Solo
Discordia
Discordia
PainDono
Discordia
Level 12
God Stats
8W - 7L
1,466 SR
Queue Stats
21W - 23L
1,502 Elo+
Solo
Heimdallr
Heimdallr
RobotJanitor
Heimdallr
Level 21
God Stats
1W - 2L
1,210 SR
Queue Stats
57W - 38L
1,450 Elo+
Party 3
Cthulhu
Cthulhu
arthur0225
Cthulhu
Level 27
God Stats
5W - 3L
1,659 SR
Queue Stats
42W - 29L
1,445 Elo+
Party 3
Team Averages
Level 18
1,439 SR
1,422 Elo+

VS

Team Averages
Level 13
1,522 SR
1,293 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Friskymonkey17
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,109 Elo+
Party 1
Neith
Neith
LordOfFork
Neith
Level 14
God Stats
3W - 2L
1,676 SR
Queue Stats
21W - 26L
1,381 Elo+
Party 2
Izanami
Izanami
LordOfSpork
Izanami
Level 14
God Stats
1W - 3L
1,436 SR
Queue Stats
19W - 26L
1,367 Elo+
Party 2
Odin
Odin
NipZPlays
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Garrgoyhle
Awilix
19
6 / 5 / 25
11,812
1,074
16,601
13,546
6,121
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 0 / 22
11,932
1,085
14,302
14,723
15,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
PainDono
Discordia
19
5 / 2 / 21
12,686
1,153
25,843
9,006
3,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
RobotJanitor
Heimdallr
19
9 / 2 / 20
13,060
1,187
24,496
12,230
5,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
arthur0225
Cthulhu
19
10 / 3 / 20
12,295
1,118
12,395
13,351
17,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
0 / 2 / 5
9,263
842
2,837
13,508
14,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 12 / 7
11,329
1,030
13,138
22,034
9,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
17
5 / 6 / 5
11,592
1,054
12,943
15,515
6,214
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
LordOfSpork
Izanami
17
3 / 6 / 7
11,549
1,050
18,335
21,777
8,663
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
17
0 / 11 / 12
10,478
953
9,899
27,280
32,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
48
37
Kills
12
12
Deaths
37
108
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
5
1.25
L
4
12
7
0.63
W
Awilix
Garrgoyhle
Awilix
6
5
25
3.7
W
7
0
22
18
L
Neith
5
6
5
1.25
L
Izanami
LordOfSpork
Izanami
3
6
7
1.08
L
Odin
0
11
12
0.55
W
Discordia
PainDono
Discordia
5
2
21
7.75
W
Heimdallr
RobotJanitor
Heimdallr
9
2
20
9.5
W
Cthulhu
arthur0225
Cthulhu
10
3
20
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,637
Damage
57,152
62,856
Taken
100,114
48,354
Mitigated
71,300
6,977
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,837
277
358
1,147
13,508
14,194
0
4,229
9,279
0
8,365
L
13,138
7,945
0
1,473
22,034
9,281
0
10,955
11,079
0
24,802
W
Awilix
Garrgoyhle
Awilix
16,601
7,413
0
2,147
13,546
6,121
0
306
13,240
42
23,321
W
14,302
3,190
0
468
14,723
15,633
0
205
14,518
6,615
20,308
L
Neith
12,943
6,408
0
1,327
15,515
6,214
0
7,863
7,652
0
28,504
L
Izanami
LordOfSpork
Izanami
18,335
13,525
0
0
21,777
8,663
0
8,740
13,033
0
65,921
L
Odin
9,899
2,885
0
275
27,280
32,948
0
9,785
17,495
1,979
15,722
W
Discordia
PainDono
Discordia
25,843
1,375
491
1,388
9,006
3,716
0
155
8,851
67,804
0
W
Heimdallr
RobotJanitor
Heimdallr
24,496
13,919
0
2,198
12,230
5,835
0
410
11,820
0
44,829
W
Cthulhu
arthur0225
Cthulhu
12,395
1,042
134
151
13,351
17,049
0
162
13,189
25,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,785
Gold Earned
54,211
243
Minions Killed
197
6
Camps Cleared
4
1,114,303
Distance Traveled
1,101,110
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,263
842
5
0
0
242,009
2
L
Apollo
11,329
1,030
23
2
1
192,877
0
W
Awilix
11,812
1,074
21
2
1
220,687
0
W
Bellona
11,932
1,085
34
3
0
274,264
0
L
Neith
11,592
1,054
35
3
1
194,273
0
L
Izanami
11,549
1,050
113
10
2
229,933
0
L
Odin
10,478
953
21
2
0
242,018
2
W
Discordia
12,686
1,153
101
9
1
201,918
1
W
Heimdallr
13,060
1,187
52
5
2
217,283
1
W
Cthulhu
12,295
1,118
35
3
2
200,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role